Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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d6998c810c
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Fix incorrect delay for non-theme music on "welcome" intro
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2022-10-12 14:51:14 +09:00 |
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Dean Herbert
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15d070668d
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Move intro screen background to base implementation and use colour fading
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2022-07-08 02:12:01 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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832d37b2c2
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Update screen transition events to use new event args
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2022-04-22 00:52:44 +09:00 |
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Salman Ahmed
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b8ee786d77
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Add skinning support for "welcome" sample
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2022-03-10 05:52:45 +03:00 |
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Salman Ahmed
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b38de6e580
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Add skinning support for welcome sprite text
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2022-03-10 05:52:43 +03:00 |
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Dean Herbert
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f88d898960
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Allow intro screens to be created without loading a MainMenu
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2021-10-07 16:38:22 +09:00 |
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PercyDan54
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e1c646b9b2
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
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smoogipoo
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c6ed3efa4a
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Merge branch 'master' into non-concurrent-sample-playback
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2021-02-15 14:47:32 +09:00 |
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Dean Herbert
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4ab16694d1
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Fix classic "welcome" intro not looping as expected
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2021-02-12 16:22:19 +09:00 |
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smoogipoo
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de9d075f94
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
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Derrick Timmermans
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1551402a8d
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Change IntroWelcome visualiser to use Colour instead of AccentColour
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2020-11-22 17:33:40 +01:00 |
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smoogipoo
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ef689d943a
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Fix intros playing incorrectly
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2020-08-06 18:54:08 +09:00 |
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smoogipoo
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5c05fe3988
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Expose track from MusicController
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2020-08-06 16:24:14 +09:00 |
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smoogipoo
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6e42b8219c
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Move track to MusicController, compiles
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2020-08-06 16:24:14 +09:00 |
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Shivam
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24dceb9f84
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Make only "Welcome" loop
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2020-06-29 01:41:47 +02:00 |
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Dean Herbert
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ccb27082d5
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Fix background appearing too late
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2020-06-24 11:08:32 +09:00 |
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Dean Herbert
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49d3511063
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Read amplitudes from piano reverb source
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2020-06-23 13:55:44 +09:00 |
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Dean Herbert
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b289beca53
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Fix samples being played too early
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2020-06-23 13:33:33 +09:00 |
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Dean Herbert
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f60a80b263
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Fix animations and general code quality
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2020-06-22 21:35:52 +09:00 |
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Dean Herbert
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8d3ed05848
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Update welcome text sprite location
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2020-06-22 17:42:54 +09:00 |
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Shivam
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693a760a19
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Use RelativeSizeAxes for width
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2020-06-16 15:44:59 +02:00 |
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Shivam
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4bfc16b4ce
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Implement changes from review
Moves seeya back to the introscreen and uses a virtual string to change whenever it's needed and removed remainingTime()
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2020-06-13 17:48:15 +02:00 |
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Shivam
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81c392b841
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Change hash to be lowercase and change sample directories
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2020-06-12 15:57:23 +02:00 |
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Shivam
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0b6ae08c93
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Removed unneeded properties
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2020-06-08 21:31:03 +02:00 |
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Shivam
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d52e3f9386
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Removed logovisualisation changes
Now depends on https://github.com/ppy/osu/pull/9236 for accent color changes to apply
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2020-06-08 21:26:48 +02:00 |
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Shivam
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e821d787b4
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Implement suggested changes
Note: LogoVisualisation is likely going to be needed in a separate PR to conform to the review.
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2020-06-08 20:13:02 +02:00 |
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Shivam
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229a40e6e3
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Code formatting fixed
Somehow slipped through after pushing
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2020-06-08 15:39:15 +02:00 |
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Shivam
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f80cdeac5c
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Change transforms to roughly match fallback visually
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2020-06-08 15:31:30 +02:00 |
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Shivam
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d002c0c03f
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Revert piano reverb to a separate sample
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2020-06-03 11:39:08 +02:00 |
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Shivam
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9cd66dcdef
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Fix styling error
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2020-06-02 21:54:39 +02:00 |
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Shivam
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b79773cdb1
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Modify LogoVisualisation to allow color changes
Also change the color from blue to dark blue
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2020-06-02 21:50:50 +02:00 |
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Shivam
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4ebc1d3721
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Add original sprite and visualiser
Notes: This is using a modified version of welcome.osz to facilitate the visualiser and the animation of the sprite is not accurate.
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2020-06-02 21:06:41 +02:00 |
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