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osu-lazer/osu.Game/Screens/Menu/IntroWelcome.cs

150 lines
5.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK.Graphics;
namespace osu.Game.Screens.Menu
{
public class IntroWelcome : IntroScreen
{
protected override string BeatmapHash => "64e00d7022195959bfa3109d09c2e2276c8f12f486b91fcf6175583e973b48f2";
protected override string BeatmapFile => "welcome.osz";
private const double delay_step_two = 2142;
private SampleChannel welcome;
private SampleChannel pianoReverb;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
Seeya = audio.Samples.Get(@"Intro/welcome/seeya");
if (MenuVoice.Value)
{
welcome = audio.Samples.Get(@"Intro/welcome/welcome");
pianoReverb = audio.Samples.Get(@"Intro/welcome/welcome_piano");
}
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
if (!resuming)
{
welcome?.Play();
pianoReverb?.Play();
Scheduler.AddDelayed(() =>
{
StartTrack();
PrepareMenuLoad();
logo.ScaleTo(1);
logo.FadeIn();
Scheduler.Add(LoadMenu);
}, delay_step_two);
LoadComponentAsync(new WelcomeIntroSequence
{
RelativeSizeAxes = Axes.Both
}, AddInternal);
}
}
public override void OnSuspending(IScreen next)
{
this.FadeOut(300);
base.OnSuspending(next);
}
private class WelcomeIntroSequence : Container
{
private Sprite welcomeText;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Origin = Anchor.Centre;
Anchor = Anchor.Centre;
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new LogoVisualisation
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Alpha = 0.5f,
AccentColour = Color4.DarkBlue,
Size = new Vector2(0.96f)
},
new Container
{
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(480),
Colour = Color4.Black
}
}
}
}
}
}
},
welcomeText = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.3f),
Width = 750,
Height = 78,
Alpha = 0,
Texture = textures.Get(@"Welcome/welcome_text@2x")
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
double remainingTime() => delay_step_two - TransformDelay;
using (BeginDelayedSequence(0, true))
{
welcomeText.ResizeHeightTo(welcomeText.Height * 2, 500, Easing.In);
welcomeText.FadeIn(remainingTime());
welcomeText.ScaleTo(welcomeText.Scale + new Vector2(0.1f), remainingTime(), Easing.Out).OnComplete(_ => Expire());
}
}
}
}
}