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Commit Graph

67054 Commits

Author SHA1 Message Date
Bartłomiej Dach
45fcbea182
Compute total score without mods during standardised score conversion
This is going to be used by server-side flows. Note that the server-side
overload of `UpdateFromLegacy()` was not calling
`LegacyScoreDecoder.PopulateTotalScoreWithoutMods()`.

Computing the score without mods inline reduces reflection overheads
from constructing mod instances, which feels pretty important for
server-side flows.

There is one weird kink in the treatment of stable scores with score V2
active - they get the *legacy* multipliers unapplied for them because
that made the most sense. For all intents and purposes this matters
mostly for client-side replays with score V2. I'm not sure whether
scores with SV2 ever make it to submission in stable.

There may be minute differences in converted score due to rounding
shenanigans but I don't think it's worth doing a reverify for this.
2024-05-21 13:11:08 +02:00
Dean Herbert
20a539bc4b
Merge pull request #28262 from bdach/fix-present-confusion-on-empty-hash
Do not attempt to match score by equality of empty hash when presenting it
2024-05-21 14:44:10 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
Dean Herbert
e740b8bcc3
Fix single frame glitching in skin editor
https://github.com/ppy/osu/pull/28257#discussion_r1606999574
2024-05-21 14:36:11 +08:00
Dean Herbert
3b86da443b
Merge pull request #28257 from bdach/fix-skin-editor-spaz
Fix closest anchor selection spazzing out in multiple scenarios
2024-05-21 14:35:29 +08:00
Bartłomiej Dach
ed498f6eed
Do not attempt to match score by equality of hash if it's empty
Closes https://github.com/ppy/osu/issues/28216.

The affected user's database contained six sentakki scores with an empty
hash. When an online score is being imported, an online model (which
does not have a hash) will be transmogrified into a `ScoreInfo` with
an empty hash, which would end up accidentally matching those scores
and basically breaking everything at that point.

To fix, avoid attempting to match anything on empty hash. This does not
break online score matching because for those cases the actual online ID
of the score will be used.
2024-05-20 15:05:41 +02:00
Bartłomiej Dach
3b15c223be
Add failing test case 2024-05-20 15:05:39 +02:00
Dan Balasescu
e6baa06f2e
Merge pull request #28228 from Susko3/show-mouse-joystick-settings-mobile
Show mouse and joystick settings on mobile
2024-05-20 21:49:27 +09:00
Bartłomiej Dach
85f85dee9e
Enable NRT in TestScenePresentScore 2024-05-20 14:46:28 +02:00
Dan Balasescu
2aa9328830
Merge pull request #28260 from bdach/discord-rpc-i-swear-to-god
Fix unnecessary padding of empty strings for discord RPC purposes
2024-05-20 20:36:07 +09:00
Dan Balasescu
976c6c4f25
Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic
Reduce `Previous` calls in `RhythmEvaluator` by optimising loop logic
2024-05-20 20:31:46 +09:00
Bartłomiej Dach
fe0af7e720
Fix unnecessary padding of empty strings for discord RPC purposes
Closes https://github.com/ppy/osu/issues/28248.

Destroy all software.
2024-05-20 11:37:35 +02:00
Bartłomiej Dach
3da3b91be5
Improve closest origin selection to include effects of rotation/flip
Closes https://github.com/ppy/osu/issues/28237.

Solution as proposed here:
https://github.com/ppy/osu/pull/28089#issuecomment-2095372157

For flips and rotations by 90 degrees this does what you would expect it
to. For arbitrary rotations it *sort of kind of* attempts to do this but
the results are a bit wonky - probably still better than what was there
before, though?
2024-05-20 10:23:12 +02:00
Bartłomiej Dach
c03f68413a
Fix skin editor closest origin selection spazzing out on scaled sprites
Closes https://github.com/ppy/osu/issues/28215.

`drawable.Position` is a location in the parent's coordinate space, and
`drawable.OriginPosition` is in the drawable's local space and
additionally does not take scale into account.
2024-05-20 10:23:07 +02:00
Dan Balasescu
dedc2d2aa0
Merge pull request #28230 from tsunyoku/remove-extra-rhythm-previous-calls
Remove unneeded `Previous` calls from `RhythmEvaluator`
2024-05-20 04:37:14 +09:00
James Wilson
f31928875b Reduce Previous calls in RhythmEvaluator by optimising loop logic 2024-05-19 16:26:51 +01:00
James Wilson
609268786f remove unneeded extra Previous calls from RhythmEvaluator 2024-05-19 13:29:49 +01:00
Susko3
04acc58b74 Don't show warning on android
Unsure about iOS.
2024-05-19 14:12:21 +02:00
Susko3
e4858a975d Show mouse and joystick settings on mobile 2024-05-19 14:07:40 +02:00
Dean Herbert
5e1f6964d1
Merge pull request #28213 from bdach/fix-realm-migration-fail
Fix total score without mods migration failing on custom ruleset scores when custom ruleset cannot be loaded
2024-05-19 15:55:36 +08:00
Bartłomiej Dach
be642c8c42
Fix total score without mods migration failing on custom ruleset scores when custom ruleset cannot be loaded
Closes https://github.com/ppy/osu/issues/28209.

Yes this means that such scores will have a zero total score without
mods in DB and thus might up getting their total recalculated to zero
when we try a mod multiplier rebalance (unless we skip scores with zero
completely I suppose). I also don't really care about that right now.
2024-05-19 09:43:33 +02:00
Dean Herbert
9fcd3b562a
Merge pull request #28201 from frenzibyte/fix-settings-padding
Fix checkboxes looking misaligned when placed next to a slider bar
2024-05-19 10:36:54 +08:00
Dean Herbert
9c559d91f1
Merge pull request #28205 from EVAST9919/control-point-nesting
Reduce container nesting inside `PathControlPointPiece`
2024-05-19 08:37:57 +08:00
Andrei Zavatski
614cbdf0a4 Reduce container nesting in PathControlPointPiece 2024-05-18 22:51:58 +03:00
Dean Herbert
7b847ad815
Merge pull request #28182 from frenzibyte/footer-v2-renamings
Rename and move new footer classes to appropriate places
2024-05-18 22:14:45 +08:00
Salman Ahmed
a912e56ca9 Fix checkboxes applying extra padding 2024-05-18 11:06:29 +03:00
Dan Balasescu
9532725eb7
Merge pull request #28198 from frenzibyte/remove-warnaserror-from-local-builds
Remove `TreatWarningsAsErrors` flags from local builds for developer convenience
2024-05-18 13:40:11 +09:00
Salman Ahmed
2027d481ee Remove TreatWarningsAsErrors flags from local builds for developer convenience 2024-05-18 06:38:25 +03:00
Bartłomiej Dach
badda23dde
Merge pull request #28191 from bdach/fix-mismatching-localisation-xmldoc
Fix xmldoc mismatches in localisation files
2024-05-17 09:22:55 +02:00
Bartłomiej Dach
e604a99053
Merge branch 'master' into fix-mismatching-localisation-xmldoc 2024-05-17 08:47:14 +02:00
Dan Balasescu
2f9d74286d
Bump once more 2024-05-17 11:15:17 +09:00
Dan Balasescu
06d6df95de
Merge pull request #28190 from bdach/fix-duped-translation-keys
Fix duplicated localisation key in `DeleteConfirmationContentStrings`
2024-05-17 11:03:15 +09:00
Dan Balasescu
a2e67ee699
Merge pull request #28193 from bdach/what-is-discord-doing
Fix discord arbitrarily refusing to work on "too short" strings
2024-05-17 11:01:36 +09:00
Bartłomiej Dach
a3dfd99f7d
Fix discord arbitrarily refusing to work on "too short" strings
Closes https://github.com/ppy/osu/issues/28192.
2024-05-16 18:24:51 +02:00
Bartłomiej Dach
f2f03f08cb
Fix xmldoc mismatches in localisation files
This is enforced by the localisation analyser after
https://github.com/ppy/osu-localisation-analyser/pull/62, but it appears
the analyser was never actually bumped game-side after that change and
I'm not super sure why, as there does not appear to be a reason to _not_
do that. So this commit does it.
2024-05-16 17:39:27 +02:00
Bartłomiej Dach
5dd64a7c86
Fix duplicated localisation key in DeleteConfiormationContentStrings
Noticed via `osu-resources` build warnings.

There are also a few other warnings about
https://github.com/ppy/osu/pull/27472. Seems something in crowdin
innards may still be exporting those strings even though they have been
fixed already. Not sure how to address that.

Probably need these to be detected via static analysis at this point
since it's happened again. Might look into the feasibility of making
that happen.
2024-05-16 14:49:56 +02:00
Dean Herbert
f9fd1b957f
Merge pull request #28186 from bdach/revert-wide-columns-on-mobile 2024-05-16 19:15:35 +08:00
Bartłomiej Dach
97de73b99c
Do not change mania column width on mobile platforms
- Closes https://github.com/ppy/osu/issues/25852
- Reverts https://github.com/ppy/osu/pull/25336 /
  https://github.com/ppy/osu/pull/25777

With the columns not being directly touchable anymore after
https://github.com/ppy/osu/pull/28173 I see very little point to this
continuing to exist.
2024-05-16 08:21:52 +02:00
Salman Ahmed
21f5d891bb Rename and move footer classes to appropriate places 2024-05-16 04:41:16 +03:00
Dean Herbert
a3960bf715
Add inline comment explaining LifetimeEnd set for future visitors 2024-05-15 14:17:28 +08:00
Bartłomiej Dach
d52dffefbc
Merge pull request #28173 from peppy/mania-touch-input-revised
Add more usable osu!mania touch input system
2024-05-14 19:28:48 +02:00
Bartłomiej Dach
7c1640e124
Merge pull request #28170 from peppy/fix-catch-dho-performance
Set a rudimentary lifetime end to improve seek performance in scrolling rulesets
2024-05-14 19:27:40 +02:00
Bartłomiej Dach
3d190f7e88
Remove redundant cast 2024-05-14 18:41:15 +02:00
Bartłomiej Dach
dae1686e7b
Merge pull request #28174 from peppy/load-while-logo-drag
Continue loading even when osu! logo is being dragged at loading screen
2024-05-14 18:39:03 +02:00
Dean Herbert
cff865b556
Continue loading even when osu! logo is being dragged at loading screen
Closes https://github.com/ppy/osu/issues/28130.
2024-05-14 23:54:07 +08:00
Dean Herbert
c31b503f2a
Merge pull request #28171 from bdach/present-score-different-hashes
Use hash rather than online ID as primary lookup key when presenting score
2024-05-14 23:39:54 +08:00
Dean Herbert
d74be8b920
Merge pull request #28172 from bdach/nrt-results-classes
Apply NRT to results-related components
2024-05-14 23:01:24 +08:00
Dean Herbert
f781dc3300
Remove touch mod addition to mania
Feels a bit pointless? I dunno.
2024-05-14 22:38:31 +08:00
Dean Herbert
636e200471
Update tests in line with new structure 2024-05-14 22:34:05 +08:00
Dean Herbert
5c9a90cb40
Tidy class and change to be a VisibilityContainer similar to taiko implementation 2024-05-14 22:34:05 +08:00