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mirror of https://github.com/ppy/osu.git synced 2024-11-15 14:37:30 +08:00
Commit Graph

734 Commits

Author SHA1 Message Date
Andrei Zavatski
c758640311 Reduce allocations in ComposerDistanceSnapProvider 2024-02-19 20:49:56 +03:00
Berkan Diler
6adf0ac01e Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
Bartłomiej Dach
b7d74fda88
Revert "Keep editor in frame stable mode when possible" 2024-01-14 09:10:39 +01:00
Dean Herbert
65c29b4f09
Make editor remain frame stable during normal playback 2024-01-04 15:47:16 +09:00
Bartłomiej Dach
288ac930e4
Use new icons in editor
Some that exist on figma are purposefully not used due to an editorial
request from @peppy.
2023-12-27 17:42:18 +01:00
Dan Balasescu
41ba1dcfce
Merge branch 'master' into editor/checks/delayed-hitsounds 2023-12-13 14:01:06 +09:00
Bartłomiej Dach
b6215b2809
Rename and document SelectFromTimestamp 2023-11-20 21:57:14 +09:00
Bartłomiej Dach
0e0ab66148
Simplify parsing code
Less methods, less smeared around logic, saner data types.
2023-11-20 21:57:12 +09:00
ratinfx
fab6fc9adb Updated comments, renamed method 2023-11-12 15:09:15 +01:00
ratinfx
c367697559 Changed TIME_REGEX to accept everything in the parentheses
- changed osu-web link to the current value
2023-11-11 16:14:26 +01:00
ratinfx
4e1e19728c Refactor HitObject selection in Composer 2023-11-11 14:02:42 +01:00
ratinfx
aa87e0a44d HitObject Selection logic and separation for gamemodes
+ moved time_regex into EditorTimestampParser
2023-11-07 01:36:58 +01:00
Dean Herbert
a91b704d21
Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
Bartłomiej Dach
79910df959
Fix catch distance snap provider not hiding slider properly
Regressed in https://github.com/ppy/osu/pull/25171.

The old code was kinda dependent on correct order of setting `Disabled`.
`CatchHitObjectComposer` would disable distance spacing in its BDL, and
then via the base `DistancedHitObjectComposer.LoadComplete()`, the
slider would be faded out. The switch to composition broke that
ordering.

To fix, stop relying on ordering and just respond to changes as they
come. That's what bindables are for.
2023-10-26 15:46:32 +02:00
Bartłomiej Dach
2c6bf9e346
Remove unused using directive 2023-10-19 20:45:47 +02:00
Dean Herbert
013b5fa916
Move beat snap grid implementation details to ScrollingHitObjectComposer 2023-10-19 23:54:34 +09:00
Dean Herbert
52c2eb93de
Merge branch 'master' into taiko-beat-snap-grid 2023-10-19 23:53:01 +09:00
Bartłomiej Dach
144ef5a87c
Remove DistancedHitObjectComposer 2023-10-19 11:46:30 +02:00
Bartłomiej Dach
dcfd6a0a8a
Remove DistancedHitObjectComposer inheritance from osu! composer 2023-10-19 11:46:30 +02:00
Bartłomiej Dach
3ab083b696
Split IPositionSnapProvider from IDistanceSnapProvider
In preparation to remove `DistancedHitObjectComposer`, split off
`IPositionSnapProvider` from `IDistanceSnapProvider`.

`DistancedHitObjectComposer` was not touching `IPositionSnapProvider`'s
only interface member at all, it was just forwarding it for subclasses
to override to their own leisure.
2023-10-19 11:45:24 +02:00
Bartłomiej Dach
7abd7fe658
Remove redundant explicit array type specification 2023-10-17 10:26:02 +02:00
Dean Herbert
4381169a3f
Combine selection and input handling logic for beat snap grids across all rulesets 2023-10-17 17:09:42 +09:00
Dean Herbert
d26d4b8b79
Cache IScrollingInfo at a HitObjectComposer level automatically 2023-10-17 16:42:22 +09:00
Dean Herbert
165cd07428
Persist the state of "show speed changes" between editor sessions
Addresses https://github.com/ppy/osu/discussions/25149.
2023-10-17 16:01:02 +09:00
Dean Herbert
41a8239e49 Remvoe null default for mods which can't be null 2023-09-20 15:27:50 +09:00
Dean Herbert
c6cc858967 Change implementation of "show speed changes" to require explicit ruleset support 2023-09-20 15:27:30 +09:00
Dean Herbert
c5397bdbb3
Merge branch 'master' into mania-edit-disable-sv 2023-09-20 14:23:07 +09:00
Dean Herbert
12611a09f1
Merge branch 'master' into editor/checks/delayed-hitsounds 2023-09-20 14:18:41 +09:00
Dean Herbert
1a37543d28 Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
tsrk
a4e146ad9b
style: remove usage of HIT_FLOURISH
Unaware clueless usage
2023-09-01 21:02:43 +02:00
tsrk
2e2dcd99a6
fix(AudioCheckUtils): use Path.GetExtension()
To avoid filename escaping
2023-09-01 20:56:54 +02:00
tsrk
5f00d3e2a4
style: convert to using declaration for less nesting 2023-09-01 20:54:02 +02:00
Dean Herbert
37c2b330a2 Move toggle implementation to work on all scrolling rulesets automatically 2023-09-01 19:53:10 +09:00
tsrk
5ecd5142d8
fix(AudioCheckUtils): add license header 2023-08-29 23:27:15 +02:00
tsrk
b3d432b0d5
fix: issue template typo in CheckDelayedHitsounds 2023-08-29 20:15:33 +02:00
tsrk
c1a7ad09b4
style: move common audio utils to separate static class 2023-08-29 20:10:35 +02:00
tsrk
a7a64b57e9
fix: use using statement for waveform auto-disposal 2023-08-29 19:46:19 +02:00
tsrk
a04333c17b
style: use HitSampleInfo.All properties 2023-08-29 19:42:37 +02:00
tsrk
29a46f5b36
style(editor/checks): add issues for delays with no silence 2023-08-25 11:46:09 +02:00
tsrk
4c32e9a479
style: use more rigorous hitsound filtering 2023-08-25 00:37:45 +02:00
tsrk
50dbf564a5
revert: use old wording
This makes more sense wrt to the complete silence thing.

Refs: f7599c5b
2023-08-24 23:52:41 +02:00
tsrk
f7599c5bc4
style: reword 2023-08-24 23:41:56 +02:00
tsrk
273593a0ee
style: typo 2023-08-24 23:25:42 +02:00
tsrk
208e94e9be
style(editor/checks): add type nullability for Stream 2023-08-24 21:33:54 +02:00
tsrk
df55a2f683
style(editor/checks): fix inconsistent argument names 2023-08-24 21:31:28 +02:00
tsrk
a885bf6ebf
feat(editor/checks): check for delayed hitsounds
I really just borrowed the implementation from MapsetVerifier
2023-08-24 21:05:40 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place 2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering to match common understanding 2023-07-28 22:09:28 +02:00
Dean Herbert
c9155f85ab Fix playfield not taking up full width correclty when not vertically centered 2023-07-28 16:40:14 +09:00
Dean Herbert
deba6e2508 Fix osu!taiko editor playfield missing a piece
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00