BeatmapInfo
Not sure why I didn't do that in https://github.com/ppy/osu/pull/28473...
IBeatmap.Breaks
IReadOnlyList
This reverts commit 2c3b411bb5.
2c3b411bb5
EditorBeatmap
ManiaModInvert
and fixed one minor CI code quality thing
CountdownOffset
Countdown
TimelineZoom
GridSize
DistanceSpacing
SamplesMatchPlaybackRate
EpilepsyWarning
WidescreenStoryboard
LetterboxInBreaks
SpecialStyle
StackLeniency
AudioLeadIn
Until we have full encoding support for storyboards, this stop-gap measure ensures that storyboards don't just disappear from existence.
GetPlayableBeatmap
CancellationToken
default
DifficultyCalculator.CalculateAll
Was weirdly missing from this one method.
DifficultyCalculator
IRulesetInfo
IWorkingBeatmap
Nitpick, more cancellation token checks.