ekrctb
9f2e09dae4
Move PostProcessing to after control points applied and nested hit objects created.
2018-05-25 18:57:06 +09:00
smoogipoo
e6e3758304
Fix HR mod affecting original beatmap difficulty
...
Fixes #2575 .
2018-05-18 18:11:52 +09:00
smoogipoo
68441f1ef0
Output ruleset instantiation info
2018-05-07 14:28:30 +09:00
smoogipoo
794418432f
Fix incorrect method name
2018-05-07 11:22:25 +09:00
smoogipoo
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
7e83c75888
Add xmldoc
2018-05-07 10:23:32 +09:00
smoogipoo
b68ee39136
Reword beatmap conversion error
2018-05-07 10:18:47 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
dbcf755618
Make Beatmaps parsable as skins
2018-03-20 16:05:29 +09:00
Dean Herbert
21b641b302
Give storyboards a BeatmapInfo to reduce weird method calls
...
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
2018-02-16 12:09:23 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
b2c0b013aa
Remove migration setting in favour of export option in the editor
2017-12-21 19:56:12 +09:00
Dean Herbert
2a1a9b9f1f
Fix post-merge issue
2017-12-07 17:26:39 +09:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag
2017-12-07 15:30:50 +09:00
Dean Herbert
34596b3368
Rename and comment for clarification
2017-12-06 21:47:48 +09:00
Dean Herbert
04ae64e9fd
Add missing IsCompleted check to ensureValid
2017-12-06 16:20:49 +09:00
Dean Herbert
15ed3b4aac
Fix IsValueCreated method not cecking whether the async task was completed
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Caused potential stutters for components that relied on this check.
2017-12-06 09:49:12 +09:00
Dean Herbert
7532795935
Lock during validity checks
2017-12-01 22:43:49 +09:00
Aergwyn
96f5bd3323
remove Storyboard from Beatmap, add it to WorkingBeatmap
2017-11-29 21:54:04 +01:00
Aergwyn
cd653c1cbc
split storyboard loading into GetStoryboard()
2017-11-29 21:28:02 +01:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
Dean Herbert
5e70b7a9f7
Add async load methods for WorkingBeatmap properties
2017-11-21 22:34:53 +09:00
smoogipoo
ddf402d948
Add nullchecks in Disposal where population methods return nulls
2017-11-17 22:14:28 +09:00
smoogipoo
4ced1b6490
Use more of the properties
2017-11-17 22:10:24 +09:00
Dean Herbert
6b591ac77f
Add missing initialisation
2017-11-17 19:17:00 +09:00
Dean Herbert
d75e3d8e81
Use lazy for WorkingBeatmap component loading
2017-11-17 18:37:46 +09:00
smoogipoo
19b38983df
Update in-line with framework
2017-10-09 17:18:11 +09:00
Dean Herbert
3000323727
Give WorkingBeatmap's Metadata a non-null default
2017-09-19 21:41:18 +09:00
Dean Herbert
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
Dean Herbert
5b9d906ad5
Improve beatmap track disposal logic
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- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
Dean Herbert
18ad0956b4
Merge branch 'master' into maybefix
2017-09-11 18:23:00 +09:00
Dean Herbert
a528173943
Ensure that WorkingBeatmap's Beatmap is never null
...
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00
Dean Herbert
af0eaab78c
maybe fix
2017-09-07 01:46:07 +09:00
Dean Herbert
e75f438c29
Add difficulty application mods
...
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
d6968ca09c
Remove FullyLoaded logic
...
Always parse storyboards for now.
Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae
Fix TestWorkingBeatmap broken by attempting to load storyboard
2017-07-20 09:22:39 +09:00
Huo Yaoyuan
4c26a02e99
Remove unnecessary arguments in WorkingBeatmap's constructor.
2017-05-08 16:42:53 +08:00
Huo Yaoyuan
4f49151984
Make metadata a member of WorkingBeatmap.
2017-05-06 14:52:28 +08:00
Dean Herbert
28375ed1fc
Allow transfer of previously loaded background between WorkingBeatmaps
2017-04-28 15:03:07 +09:00
ColdVolcano
4b69477531
Trim whitespace
2017-04-23 00:41:15 -05:00
ColdVolcano
1d254f4a56
Take MusicController back to life
2017-04-23 00:13:58 -05:00
Dean Herbert
3345ba180f
Update with framework rename.
2017-04-21 19:26:32 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 17:33:37 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
smoogipooo
0333e1a050
Remove unused usings.
2017-04-15 05:57:18 +09:00
smoogipooo
0a1376c2db
Remove PlayMode game-wide.
2017-04-15 05:22:41 +09:00