Dean Herbert
8e16b1d507
Simplify some maximum size specs
2023-09-20 12:48:15 +09:00
Salman Ahmed
291a91be66
Change extension from retrieval to post-processing instead
2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345
Revert "Update GetTexture
signature rather than creating new overload"
...
This reverts commit 96f12cfbaa
.
2023-09-19 03:21:19 +03:00
Dean Herbert
96f12cfbaa
Update GetTexture
signature rather than creating new overload
2023-09-05 18:01:19 +09:00
Salman Ahmed
351081eb27
Add limit to osu! hit circle elements
2023-09-03 02:22:53 +03:00
Dean Herbert
e9571be4ab
Fix incorrect application layer causing completely discoloured circles
2023-01-11 19:29:17 +09:00
Dean Herbert
0d1046ed83
Add full colour application to kiai sprites
2023-01-11 19:29:17 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dean Herbert
1aa0e40f2f
Add "Component" prefix to lookup naming
2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b
Rename ISkinComponent
to ISkinLookup
2022-11-09 17:46:43 +09:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing
2022-10-21 12:48:35 +09:00
Joppe27
59213fc00b
Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable
2022-10-18 23:53:12 +02:00
Salman Ahmed
2245456224
Remove fade easing from legacy hit circles on hit
2022-10-18 22:22:53 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
a443200d0d
Make dependency nullable to allow for safer disposal unbinding
2022-05-19 13:49:52 +09:00
Salman Ahmed
fd20c2bdcd
Change circle/overlay sprite fields to protected
for better test assertion
2022-04-20 00:24:28 +03:00
Salman Ahmed
a96664295b
Fix nullability preprocessor placed over the copyright header
2022-04-19 19:48:44 +03:00
Salman Ahmed
033b556be5
Simplify texture lookup further
2022-04-19 19:44:35 +03:00
Dean Herbert
75a6e9fd7f
Convert to use nullable
and rearrange fields
2022-04-19 18:10:10 +09:00
Salman Ahmed
b067924ada
Avoid applying state transforms when no object is present
2022-04-19 08:08:02 +03:00
Salman Ahmed
fd113953ac
Rename prioritiyLookup
and add xmldoc
2022-04-19 08:06:39 +03:00
Salman Ahmed
ec7bb876b5
Improve legacy circle texture lookup to match 1:1 with stable
2022-04-19 07:12:07 +03:00
Salman Ahmed
8d0dd3961e
Add failing test cases
2022-04-19 07:12:07 +03:00
Bartłomiej Dach
eea0fea69f
Add support for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
448c6ed515
Generalise KiaiFlashingSprite
for arbitrary drawables
2021-12-28 15:58:34 +01:00
Dean Herbert
add39fbd4f
Merge branch 'master' into fix-skin-layout-editor-crash
2021-10-28 06:24:24 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
93482414d6
Remove SkinConfiguration
subclasses and allow configuration parsing for all skin types
2021-10-22 14:42:23 +09:00
Bartłomiej Dach
5e5cdaab5e
Privatise setter
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-10-03 19:14:01 +02:00
Bartłomiej Dach
abe0ced48c
Proxy slider head circle number along with overlay
2021-10-03 15:53:49 +02:00
Dean Herbert
738ce0f689
Fix repeat arrows being hidden beneath head circles in legacy skins
...
Aims to make minimal changes to `DrawableSlider` itself. I'm not super
happy about the slider ball being moved above the head circle, but it
*is* what people are used to so no one except for me is going to
complain.
Supersedes and closes https://github.com/ppy/osu/pull/14561 .
2021-09-01 19:41:49 +09:00
ekrctb
5418e895ae
Remove useless ClearTransforms
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The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
2021-06-09 16:50:13 +09:00
ekrctb
610cdaea98
Fix circle piece animation is sometimes not playing when a replay is rewound
2021-06-09 16:14:55 +09:00
ekrctb
4707918c6a
Fix hit circle animation when a replay is rewound
2021-06-09 10:53:52 +09:00
Dean Herbert
f62a2747f6
Add legacy implementation
2021-06-04 14:51:35 +09:00
ekrctb
c06ff3c623
Remove defunct Animate
calls
2021-06-02 11:46:28 +09:00
ekrctb
b82190e157
Fix hit circle animation reset when skin is changed
...
The transforms applied in `Animate` call was not applied because the piece is recreated.
2021-06-02 11:32:24 +09:00
Dean Herbert
47a4a07024
Split out animation triggering of MainCirclePiece
to be interface driven
2021-04-21 19:15:10 +09:00
ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
ekrctb
a12b049154
Move piece files in Osu ruleset
2020-12-04 20:11:35 +09:00