Dean Herbert
3f0da14065
Delay start operation by one frame to allow children to see initial start time
2022-08-19 17:39:51 +09:00
Dean Herbert
e7d4962128
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-19 01:50:14 +09:00
Dean Herbert
3eb1cda6aa
Reorganise call order of Start
/ Reset
to make more sense
2022-08-19 01:46:36 +09:00
Dean Herbert
15d49b0357
Update TestSceneSpectator
to user new assert style
2022-08-19 01:46:19 +09:00
Dean Herbert
1d774f3f12
Remove redundant ProcessFrame
calls
...
Of note, I'm not sure whether the `IsPaused` check was meaningful, but
it's not reimplemented in the new `FramedBeatmapClock`.
2022-08-19 01:39:02 +09:00
Dean Herbert
7bc96431a7
Remove unnecessary virtual
spec from GameplayClockContainer.Seek
2022-08-19 01:39:01 +09:00
Dean Herbert
0e228791c0
Remove unnecessary Reset
call in MultiSpectatorScreen
2022-08-19 01:39:01 +09:00
Dean Herbert
cc86909633
Increase lenience on TestSceneLeadIn
tests
...
I've gone through these in detail and can't find an issue with the
actual flow of things. For whatever reason, the new structure has a
slightly higher delay, likely due to performing less `Seek` calls
(previously a `Seek` was called after the clock start which may have
been making this more accurate on the first `Player.Update`).
I don't think it really matters that this is slightly off, but we'll see
how this plays out.
2022-08-19 01:39:00 +09:00
Bartłomiej Dach
bc851c174b
Merge pull request #19836 from peppy/split-offset-clock
...
Split `OffsetCorrectionClock` out of `MasterGameplayClockContainer`
2022-08-18 18:26:51 +02:00
Bartłomiej Dach
4ad782b5a0
Merge branch 'master' into split-offset-clock
2022-08-18 17:52:45 +02:00
Dean Herbert
0f0b4fdfec
Merge pull request #19838 from peppy/test-scene-lead-in-updates
...
Update `TestSceneLeadIn` to use new assert style
2022-08-18 20:55:55 +09:00
Dean Herbert
2eba8650ca
Update TestSceneLeadIn
to use new assert style
2022-08-18 19:26:19 +09:00
Dean Herbert
43879633db
Ensure setting a StartTime
on a GameplayClockContainer
always resets to the new time
2022-08-18 18:54:10 +09:00
Dean Herbert
343efa1d11
Split OffsetCorrectionClock
out of MasterGameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
2c6fd1ec6e
Fix `GameplayClockContainer potentially resetting external seeks
2022-08-18 18:54:10 +09:00
Dean Herbert
728cd96508
Update TestSceneLeadIn
to use new assert style
2022-08-18 18:54:10 +09:00
Dean Herbert
bcc153f738
Add xmldoc and reorganise FramedBeatmapClock
2022-08-18 18:54:10 +09:00
Dean Herbert
6003afafc7
Use FramedBeatmapClock
in GameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
32e127a6fa
Add FramedBeatmapClock
...
Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
2022-08-18 18:54:10 +09:00
Dan Balasescu
fa167b1d12
Merge pull request #19779 from peppy/no-gameplay-clock
...
Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
Dean Herbert
3e34959a6e
Merge pull request #19833 from smoogipoo/fix-backwards-asserts
...
Fix some backwards asserts
2022-08-18 18:42:23 +09:00
Dan Balasescu
5d8d584afb
Fix some backwards asserts
2022-08-18 18:08:46 +09:00
Dan Balasescu
c4dee1cf6d
Merge pull request #19832 from peppy/fix-taiko-span-blueprint-overlay
...
Fix taiko blueprints displaying incorrectly for drum rolls
2022-08-18 17:57:14 +09:00
Dan Balasescu
8480703e0b
Merge pull request #19831 from peppy/fix-zero-length-taiko-spans
...
Fix taiko drum rolls with zero length being placeable in editor
2022-08-18 17:56:46 +09:00
Dean Herbert
ad28bfc9b2
Fix taiko blueprints displaying incorrectly for drum rolls
2022-08-18 17:18:11 +09:00
Dean Herbert
48fac9f8a5
Fix taiko drum rolls with zero length being placeable in editor
...
Addresses https://github.com/ppy/osu/discussions/19808 .
2022-08-18 16:50:36 +09:00
Dean Herbert
8d026eeeea
Merge pull request #19827 from smoogipoo/upgrade-analyser
...
Upgrade LocalisationAnalyser and disable warning
2022-08-18 16:35:34 +09:00
Dan Balasescu
e55b94d412
Also upgrade tools
2022-08-18 15:18:35 +09:00
Dan Balasescu
7512c126b7
Upgrade LocalisationAnalyser and disable warning
2022-08-18 15:08:24 +09:00
Dean Herbert
9735728cf6
Reverse conditionals to better define intent in addSourceClockAdjustments
2022-08-18 15:08:09 +09:00
Dan Balasescu
7878231a73
Merge pull request #19817 from peppy/various-test-fixes
...
Refactor some tests
2022-08-18 14:39:43 +09:00
Dean Herbert
d40d09a544
Rename method to be more specific and standardise setBeatmap
calls
2022-08-17 23:03:39 +09:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock
2022-08-17 22:21:10 +09:00
Dan Balasescu
4627e4f53b
Merge pull request #19120 from molneya/mania-note-order-fix
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Fix mania star rating varying by order of notes in a chord
2022-08-17 20:39:52 +09:00
Dan Balasescu
11301f52b7
Merge pull request #19814 from peppy/update-framework
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Update framework (and other dependencies)
2022-08-17 19:24:01 +09:00
Dean Herbert
553ae4781f
Remove unnecessary local implementation in TestScenePlaybackControl
2022-08-17 19:21:54 +09:00
Dean Herbert
7d8fbc4dbc
Refactor TestSceneDrawableTaikoMascot
to read a bit better
2022-08-17 19:21:50 +09:00
Dean Herbert
4ef4d66f49
Add some extra initial state checks to TestSceneEditorSeekSnapping
2022-08-17 19:21:46 +09:00
Dan Balasescu
f381bc9115
Add explanatory comment
2022-08-17 19:03:48 +09:00
Dan Balasescu
203b8b22b9
Adjust tests
2022-08-17 19:02:16 +09:00
Dan Balasescu
237637f0c4
Merge pull request #19804 from stanriders/clamp-sb-estimation
...
Clamp effective miss count to maximum amount of possible breaks
2022-08-17 18:58:12 +09:00
Dean Herbert
e1e6be039a
Don't create destination stream if backup source doesn't exist
2022-08-17 18:20:47 +09:00
Dean Herbert
eb9cfe97d2
Merge pull request #19815 from smoogipoo/fix-quick-retry-test
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Fix flaky quick retry test
2022-08-17 17:43:31 +09:00
Dean Herbert
fca076b988
Fix edge case of realm backup cascading failure
2022-08-17 17:17:22 +09:00
Dean Herbert
243fe56b1d
Realm bump for props
2022-08-17 17:11:17 +09:00
Dan Balasescu
3a0017c87b
Fix flaky quick retry test
2022-08-17 17:09:44 +09:00
Dean Herbert
a5ac69a554
Update various dependencies
2022-08-17 16:57:56 +09:00
Dean Herbert
7191fbb6d6
Update framework
2022-08-17 16:40:07 +09:00
Dean Herbert
c3b3733307
Merge pull request #19782 from OliBomby/slider-merger
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Add ability to merge hit objects in osu! editor to create sliders
2022-08-17 15:52:16 +09:00
Dan Balasescu
0cf3c5570a
Merge pull request #19800 from peppy/fix-editor-ear-rape
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Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-17 15:50:58 +09:00