Lucas A
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d5d31282e5
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Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes
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2019-05-05 20:55:42 +02:00 |
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Lucas A
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a4a2ce5ec0
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Merge remote-tracking branch 'upstream/master' into user-status-wiring
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2019-05-02 21:36:28 +02:00 |
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Lucas A
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5d4aa5a12e
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Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus
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2019-05-02 20:51:19 +02:00 |
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Lucas A
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7e42068a14
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Merge remote-tracking branch 'upstream/master' into user-status-wiring
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2019-04-28 19:48:35 +02:00 |
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iiSaLMaN
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b08fb5136e
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Merge branch 'master' into sh-xh-grading-2
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2019-04-26 10:38:10 +03:00 |
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KingLuigi4932
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c6b3197dd0
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Add AdjustRank and use it in Hidden Mod
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2019-04-25 13:56:57 +03:00 |
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smoogipoo
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0bd35ab7bb
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
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Lucas A
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fe8c705f1b
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Merge remote-tracking branch 'upstream/master' into user-status-wiring
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2019-04-20 09:42:32 +02:00 |
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smoogipoo
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5a3d6a0258
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Fix post-merge errors
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2019-04-17 16:11:59 +09:00 |
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Dean Herbert
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bb539af1a0
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Merge branch 'master' into player-mod-reinstantiation
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2019-04-16 22:35:21 +08:00 |
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Lucas A
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5887008fb3
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Merge branch 'master' into user-status-wiring
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2019-04-15 11:43:53 +02:00 |
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Lucas A
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361c0ec9f2
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Allow UserStatusSoloGame to provide metadata such as the ruleset the current beatmap is played in
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2019-04-13 13:18:44 +02:00 |
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Lucas A
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da5d6cb1d4
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Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap
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2019-04-12 22:54:35 +02:00 |
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smoogipoo
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4310f07a5c
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Rename SelectedMods -> Mods
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2019-04-10 12:03:57 +09:00 |
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smoogipoo
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4c571acd67
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Reinstantiate mods for every player
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2019-04-09 13:33:16 +09:00 |
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smoogipoo
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c584967eb1
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Remove mods from workingbeatmap
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2019-04-09 12:59:32 +09:00 |
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Dean Herbert
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6949c233bf
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Merge remote-tracking branch 'upstream/master' into resume-cursor-2
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2019-03-29 15:02:12 +09:00 |
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Dean Herbert
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a88f23e555
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Convert remaining two flags to ctor parameters
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2019-03-26 16:53:44 +09:00 |
|
Dean Herbert
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83863d35c3
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Remove AllowLeadIn flag
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2019-03-26 16:35:00 +09:00 |
|
Dean Herbert
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256a579de0
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Allow player to not pause on focus loss
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2019-03-26 13:17:00 +09:00 |
|
Dean Herbert
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9e6cdd7bd5
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Combine conditionals and clarify comment
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2019-03-22 14:42:51 +09:00 |
|
Dean Herbert
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5b8fd6822e
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Move storyboard logic region down
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2019-03-22 14:39:20 +09:00 |
|
Dean Herbert
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15f9a6b9df
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Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
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2019-03-21 16:04:18 +09:00 |
|
Dean Herbert
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67a65b80fc
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Merge branch 'master' into visual-settings-container
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2019-03-20 20:48:30 +09:00 |
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Dean Herbert
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01f795b046
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Make restart public rather than reimplementing
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2019-03-20 19:45:04 +09:00 |
|
Dean Herbert
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f43e7a880c
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Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
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2019-03-20 15:27:06 +09:00 |
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David Zhao
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15637f9c4a
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Rework instant blur logic such that updateVisuals doesn't need to be public
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2019-03-20 14:17:35 +09:00 |
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Dean Herbert
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baea7230bc
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Rename RulesetContainer to DrawableRuleset
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2019-03-19 23:47:31 +09:00 |
|
David Zhao
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a8e2072286
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Make blurtarget private, improve documentation
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2019-03-19 20:15:28 +09:00 |
|
David Zhao
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df37973e84
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Move showstoryboard into player
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2019-03-19 13:13:19 +09:00 |
|
David Zhao
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27a92e017c
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rename back to UserDimContainer
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2019-03-19 13:06:14 +09:00 |
|
David Zhao
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f1b2073bf6
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Merge remote-tracking branch 'upstream/master' into visual-settings-container
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2019-03-19 13:01:05 +09:00 |
|
Dean Herbert
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4f075f4740
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Add more comprehensive testing
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2019-03-18 20:33:43 +09:00 |
|
Dean Herbert
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9433a97747
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Add resume requesting support and fix exit scenarios
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2019-03-18 20:33:43 +09:00 |
|
Dean Herbert
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536b5e0dab
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Remove PausableGameplayContainer
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2019-03-18 20:33:43 +09:00 |
|
Dean Herbert
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f13003c53b
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Simplify and localise storyboard logic in Player.cs
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2019-03-18 20:33:43 +09:00 |
|
Dean Herbert
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bcaff9f7b4
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Add basic pause tests
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2019-03-18 20:33:43 +09:00 |
|
Dean Herbert
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465c95e952
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Refactor pause logic so GameplayClockContainer is in control
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2019-03-18 20:33:43 +09:00 |
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David Zhao
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de6d8fc637
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Move user blurring into VIsualSettingsContainer
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2019-03-13 18:25:22 +09:00 |
|
Dean Herbert
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f0114d776d
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Use interface to access API
Allows for better testability.
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2019-03-13 12:58:18 +09:00 |
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smoogipoo
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d055b248ac
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Remove blank line
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2019-03-08 15:56:36 +09:00 |
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smoogipoo
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7c5ca67691
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Merge remote-tracking branch 'origin/master' into gameplay-clock-container
# Conflicts:
# osu.Game/Screens/Play/Player.cs
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2019-03-08 15:54:15 +09:00 |
|
Dean Herbert
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ed8c9bc88a
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Merge remote-tracking branch 'upstream/master' into gameplay-clock-container
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2019-03-08 15:07:55 +09:00 |
|
Dean Herbert
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64b6eaa844
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Simplify inward bindings
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2019-03-07 16:04:11 +09:00 |
|
Dean Herbert
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58ef397f4f
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Move all clock related gameplay logic inside GameplayClockContainer
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2019-03-07 16:02:24 +09:00 |
|
Dean Herbert
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ffe53411f6
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Add back cursor proxying
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2019-03-06 17:44:58 +09:00 |
|
Dean Herbert
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acf518c208
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Move cursor inside playfield
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2019-03-06 17:41:54 +09:00 |
|
Dean Herbert
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5411c63093
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Fix menu cursor not displaying outside of gameplay scaling area
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2019-03-06 17:14:08 +09:00 |
|
Dean Herbert
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6b042eae94
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Merge branch 'master' into fix-cursor-in-scale-container
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2019-03-05 22:22:56 +09:00 |
|
Dean Herbert
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8a6fa0915e
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Merge branch 'master' into simplify-gameplay-clock
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2019-03-05 20:22:46 +09:00 |
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