Dean Herbert
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8ac76bd524
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Merge pull request #11199 from smoogipoo/refactor-player-score-creation
Asyncify player score creation and submission
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2020-12-20 17:30:11 +09:00 |
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Bartłomiej Dach
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f827b6c030
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Use terser dictionary initialiser syntax
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2020-12-19 21:26:40 +01:00 |
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Bartłomiej Dach
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631a0cea41
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Fix intended random factor not being random in test
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2020-12-19 21:25:04 +01:00 |
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Dean Herbert
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b3bff281ce
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Merge branch 'master' into spectator-driven-leaderboard
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2020-12-20 01:13:59 +09:00 |
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Salman Ahmed
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228acf25a7
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Add test case creating leaderboard scores with existing users
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2020-12-18 13:13:31 +03:00 |
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smoogipoo
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2958cab239
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Remove GotoRanking
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2020-12-18 17:47:33 +09:00 |
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Dean Herbert
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470c68d6a5
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Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
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2020-12-18 17:30:21 +09:00 |
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Dean Herbert
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668536ce56
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Fix vertical size potentially changing during relayout
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2020-12-18 17:25:48 +09:00 |
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Dean Herbert
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bca4d83af7
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Revert previous player add flow via interface
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2020-12-18 17:19:55 +09:00 |
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Dean Herbert
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5e83605026
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Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
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2020-12-18 17:07:43 +09:00 |
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Dean Herbert
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157a72ec5d
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Revert previous player add flow via interface
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2020-12-18 17:07:38 +09:00 |
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Dean Herbert
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96f23a1135
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Merge branch 'master' into gameplay-leaderboard-update
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2020-12-18 16:56:21 +09:00 |
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Dean Herbert
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869cac819d
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Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard
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2020-12-18 16:55:44 +09:00 |
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smoogipoo
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2db7433c0b
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Refactor player score creation and submission process
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2020-12-18 16:51:59 +09:00 |
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Dean Herbert
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99f2032fdf
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Merge branch 'master' into gameplay-leaderboard-update
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2020-12-18 16:44:52 +09:00 |
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Dean Herbert
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ceb2e4762d
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Add test covering a more consistent spread of player scores
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2020-12-18 16:20:42 +09:00 |
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Salman Ahmed
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a8abefcd66
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Make GameplayLeaderboardScore a model class
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2020-12-18 03:34:33 +03:00 |
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Salman Ahmed
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0faf3fdfd3
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Update gameplay leaderboard scores with the new design
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2020-12-17 15:19:10 +03:00 |
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Dean Herbert
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cc3dddf59f
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Fix test scene crashing on second run of SetUp
Also correctly support LongRunningLoad
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2020-12-17 16:02:07 +09:00 |
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Dean Herbert
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cda3bd2017
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Rename test scene to match tested class name
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2020-12-16 16:22:47 +09:00 |
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Dean Herbert
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6bce587b59
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Pass users in via constructor and correctly unbind on disposal
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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c1ba0f4642
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Use a local lookup cache for better usernames
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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09d0ceb766
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Add testing setup to get a better visual idea of how scoreboard will work
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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fb795f6bfd
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Add initial hook-up to spectator backend
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2020-12-16 16:20:29 +09:00 |
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Dean Herbert
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88b3bf06e8
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Merge branch 'master' into add-bundle-header
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2020-12-16 13:40:15 +09:00 |
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Dean Herbert
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b5ab400ad7
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Fix test filename not matching updated class name
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2020-12-15 15:44:43 +09:00 |
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Dean Herbert
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8b68ccc0ff
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Rename class and move inside HUD namespace
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2020-12-15 15:34:11 +09:00 |
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Dean Herbert
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8362ad37e3
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Bring up-to-date with code changes
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2020-12-15 15:22:14 +09:00 |
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Dean Herbert
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70e5d4495a
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Merge branch 'master' into ingame-leaderboard-general-implementation
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2020-12-15 15:14:56 +09:00 |
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Dean Herbert
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64a2526678
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Add header class and basic flow for propagating data updates
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2020-12-14 17:33:23 +09:00 |
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Dean Herbert
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1793385e96
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Pass a score to the replay recorder to allow reading more general scoring data
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2020-12-14 16:52:14 +09:00 |
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Dean Herbert
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31cfaefdeb
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Move private functions in line with others
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2020-11-30 15:39:43 +09:00 |
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Dean Herbert
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809caaa44c
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Use standard switch syntax (preferred for now)
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2020-11-30 15:39:08 +09:00 |
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Dan Balasescu
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0c36a3c263
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Merge branch 'master' into pool-scrolling
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2020-11-30 14:04:54 +09:00 |
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Bartłomiej Dach
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9bf70e4e97
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Add slider test step for visual inspection purposes
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2020-11-28 20:32:08 +01:00 |
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Bartłomiej Dach
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8e0f525588
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Rewrite existing test scene somewhat
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2020-11-28 20:29:35 +01:00 |
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ekrctb
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8f5129323d
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Merge branch 'master' into pool-scrolling
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2020-11-27 13:12:05 +09:00 |
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ekrctb
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57454bbb1c
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Remove hitObject argument from OnApply and OnFree
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2020-11-27 10:13:05 +09:00 |
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ekrctb
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eae33fe74a
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Fix format
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2020-11-26 14:16:33 +09:00 |
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ekrctb
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0817dae86c
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Add failing test to check non-pooled lifetime
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2020-11-26 12:35:49 +09:00 |
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ekrctb
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ec92545d7a
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fix indent
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2020-11-24 18:56:05 +09:00 |
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ekrctb
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cabc8aa63b
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Revert "Simplify ScrollingHitObjectContainer logic"
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
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2020-11-24 18:56:05 +09:00 |
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ekrctb
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8f39b54e58
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Simplify ScrollingHitObjectContainer logic
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2020-11-24 18:56:05 +09:00 |
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ekrctb
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df3844cdbb
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Add failing tests for pooling scrolling playfield
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2020-11-24 18:56:05 +09:00 |
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Dean Herbert
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dd5b90cf6c
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Add test coverage of animation restarting
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2020-11-19 18:08:54 +09:00 |
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Dean Herbert
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fe025043bd
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Make test run multiple times
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2020-11-19 17:16:29 +09:00 |
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Dean Herbert
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9df93e1f18
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Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
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2020-11-19 14:54:33 +09:00 |
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smoogipoo
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f5e12b9d7c
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Adjust TestScenePlayerLoader for safety
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2020-11-16 23:53:54 +09:00 |
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Bartłomiej Dach
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42de4437cc
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Add failing test case
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2020-11-15 19:43:42 +01:00 |
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smoogipoo
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b4470b0152
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Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield
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2020-11-14 01:50:13 +09:00 |
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