.. |
OsuPlayerTestScene.cs
|
Rename abstract TestScene
|
2020-06-12 19:40:54 +09:00 |
TestSceneAllRulesetPlayers.cs
|
Add regression test
|
2020-03-29 23:29:46 +09:00 |
TestSceneAutoplay.cs
|
Simplify input buttons/keys in tests
|
2020-11-09 14:18:20 -08:00 |
TestSceneBreakTracker.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneComboCounter.cs
|
Split out test for combo counter specifically
|
2020-10-15 15:35:33 +09:00 |
TestSceneCompletionCancellation.cs
|
Revert some test scene changes to use Beatmap.Track where relevant
|
2020-08-21 17:21:08 +09:00 |
TestSceneDrawableScrollingRuleset.cs
|
Move private functions in line with others
|
2020-11-30 15:39:43 +09:00 |
TestSceneDrawableStoryboardSprite.cs
|
Add basic test coverage
|
2020-10-20 23:01:25 +02:00 |
TestSceneFailAnimation.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneFailingLayer.cs
|
Rename fields for clarity
|
2020-06-26 19:39:53 +02:00 |
TestSceneFailJudgement.cs
|
Fix broken fail judgement test
|
2020-11-14 01:49:48 +09:00 |
TestSceneFrameStabilityContainer.cs
|
Rename test cases to test scenes inline with the framework change
|
2019-05-14 22:37:25 +03:00 |
TestSceneGameplayLeaderboard.cs
|
Add test covering a more consistent spread of player scores
|
2020-12-18 16:20:42 +09:00 |
TestSceneGameplayMenuOverlay.cs
|
Simplify input buttons/keys in tests
|
2020-11-09 14:18:20 -08:00 |
TestSceneGameplayRewinding.cs
|
Revert some test scene changes to use Beatmap.Track where relevant
|
2020-08-21 17:21:08 +09:00 |
TestSceneGameplaySamplePlayback.cs
|
Fix sample playback test
|
2020-11-13 18:35:33 +09:00 |
TestSceneHitErrorMeter.cs
|
Add support for bottom-anchored hit error display
|
2020-10-15 19:14:02 +09:00 |
TestSceneHoldForMenuButton.cs
|
Rename base test class to help avoid incorrect reference
|
2020-03-23 10:01:33 +09:00 |
TestSceneHUDOverlay.cs
|
Fix HUD test having out of date value
|
2020-10-30 18:26:38 +09:00 |
TestSceneKeyBindings.cs
|
Simplify input buttons/keys in tests
|
2020-11-09 14:18:20 -08:00 |
TestSceneKeyCounter.cs
|
Simplify input buttons/keys in tests
|
2020-11-09 14:18:20 -08:00 |
TestSceneLeadIn.cs
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
TestSceneMedalOverlay.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
|
Fix test scene crashing on second run of SetUp
|
2020-12-17 16:02:07 +09:00 |
TestSceneNightcoreBeatContainer.cs
|
Revert some test scene changes to use Beatmap.Track where relevant
|
2020-08-21 17:21:08 +09:00 |
TestSceneOverlayActivation.cs
|
Ensure we assert after the seek has completed
|
2020-10-07 18:50:02 +10:30 |
TestSceneParticleExplosion.cs
|
Add test coverage of animation restarting
|
2020-11-19 18:08:54 +09:00 |
TestScenePause.cs
|
Simplify input buttons/keys in tests
|
2020-11-09 14:18:20 -08:00 |
TestScenePauseWhenInactive.cs
|
Rename abstract TestScene
|
2020-06-12 19:40:54 +09:00 |
TestScenePlayerLoader.cs
|
Adjust TestScenePlayerLoader for safety
|
2020-11-16 23:53:54 +09:00 |
TestScenePlayerReferenceLeaking.cs
|
Centralise screen exit logic to ScreenTestScene
|
2020-01-31 14:19:29 +09:00 |
TestScenePoolingRuleset.cs
|
Remove hitObject argument from OnApply and OnFree
|
2020-11-27 10:13:05 +09:00 |
TestSceneReplay.cs
|
Apply review suggestions.
|
2020-06-02 13:32:52 +02:00 |
TestSceneReplayDownloadButton.cs
|
Fix potential nullref
|
2020-05-28 21:46:02 +09:00 |
TestSceneReplayRecorder.cs
|
Pass a score to the replay recorder to allow reading more general scoring data
|
2020-12-14 16:52:14 +09:00 |
TestSceneReplayRecording.cs
|
Pass a score to the replay recorder to allow reading more general scoring data
|
2020-12-14 16:52:14 +09:00 |
TestSceneReplaySettingsOverlay.cs
|
Move title specification for settings groups to constructor
|
2020-09-09 18:50:31 +09:00 |
TestSceneScrollingHitObjects.cs
|
Demonstrate failure case in visual test scene
|
2020-05-21 21:56:55 +02:00 |
TestSceneSkinnableAccuracyCounter.cs
|
Add test
|
2020-10-15 18:11:30 +09:00 |
TestSceneSkinnableDrawable.cs
|
Add texture wrapping support to skins
|
2020-07-17 16:54:30 +09:00 |
TestSceneSkinnableHealthDisplay.cs
|
Remove unused using
|
2020-10-16 17:26:14 +09:00 |
TestSceneSkinnableHUDOverlay.cs
|
Add skinnable test scene for HUD overlay
|
2020-10-30 14:24:16 +09:00 |
TestSceneSkinnableScoreCounter.cs
|
Fix weird number formatting in test
|
2020-10-17 15:47:37 +02:00 |
TestSceneSkinnableSound.cs
|
Fix incorrect specification on some sample lookups
|
2020-10-30 11:59:41 +09:00 |
TestSceneSkipOverlay.cs
|
Remove local reset method in GameplayClockContainer
|
2020-08-17 22:36:09 +09:00 |
TestSceneSliderPath.cs
|
General cleanups
|
2019-12-09 16:44:19 +09:00 |
TestSceneSongProgress.cs
|
Remove all RequiredTypes usages
|
2020-05-16 18:17:12 +09:00 |
TestSceneSpectator.cs
|
Add initial hook-up to spectator backend
|
2020-12-16 16:20:29 +09:00 |
TestSceneSpectatorPlayback.cs
|
Pass a score to the replay recorder to allow reading more general scoring data
|
2020-12-14 16:52:14 +09:00 |
TestSceneStarCounter.cs
|
Add slider test step for visual inspection purposes
|
2020-11-28 20:32:08 +01:00 |
TestSceneStoryboard.cs
|
Fix storyboard test not actually working due to incorrect track referencing
|
2020-08-21 18:44:14 +09:00 |