Dean Herbert
3b876a43c2
Merge branch 'master' into multiplayer-spectator-screen
2021-04-26 14:12:35 +09:00
Dean Herbert
2764a42824
Merge pull request #12546 from smoogipoo/gcc-change-source-on-reset
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Ensure source is set on GameplayClockContainer.Reset()
2021-04-26 14:12:12 +09:00
Dean Herbert
6eee229a20
Merge pull request #12569 from plan-do-break-fix/Typo-correction
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fix(docs): corrects typo in project README
2021-04-25 13:00:33 +09:00
plan-do-break-fix
fa8e8ed36f
fix(docs): corrects typo in project README
2021-04-24 22:57:18 -05:00
Bartłomiej Dach
e937b778f6
Fix potential failure in ensureSourceClockSet()
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`ensureSourceClockSet()` was intended to only run when the adjustable
source hasn't been set at all yet. As it turns out permitting it to run
unconditionally can break the state of the underlying interpolated
clock. This is caused by the following factors:
* While the decoupleable clock is running, its `CurrentTime` does not
come from either the source clock, or the internal stopwatch; it is
instead calculated using the base `InterpolatingFramedClock` logic.
* A source change of a decoupleable clock seeks the provided source
clock to the decoupleable's current time.
* When an interpolating clock is seeked (decoupleable clock is also
an interpolating one), its interpolation state
(`{Last,Current}InterpolatedTime`) are reset to 0.
* If the interpolating clock determines that its current time is too
far away from the source's time (which was set when the source is
changed), it will ignore the source and instead continue to use
its current time until the source clock has caught up.
Overall, the source change is not really necessary if a source is
already there. The only reason to ensure it was set was to make sure
the first seek of the gameplay clock wasn't performed in decoupled
mode. Therefore, add a guard to make sure the source is only set if
there isn't one already.
2021-04-24 14:19:39 +02:00
Bartłomiej Dach
34fa51dee9
Merge branch 'master' into gcc-change-source-on-reset
2021-04-24 13:23:02 +02:00
Bartłomiej Dach
a2215d8078
Merge pull request #12555 from PercyDan54/issue-template
2021-04-24 13:08:56 +02:00
Bartłomiej Dach
4edf8216a4
Merge branch 'master' into issue-template
2021-04-24 12:32:20 +02:00
Salman Ahmed
2e2f843e22
Refine android game logs path in contributing guidelines
2021-04-24 09:27:05 +03:00
Dean Herbert
6b6f44793b
Merge pull request #12461 from LiterallyFabian/reversed-fruits
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Add "Floating Fruits" mod
2021-04-24 15:11:25 +09:00
Dean Herbert
6f6d57bb02
Merge pull request #12553 from peppy/update-framework
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Update framework
2021-04-24 15:11:13 +09:00
PercyDan54
1ec99577ce
Incorrect path on Android
2021-04-24 14:05:11 +08:00
Dean Herbert
2ae144be8e
Update framework
2021-04-24 14:38:00 +09:00
Dean Herbert
0ccdfeea57
Fix code quality issues
2021-04-24 14:35:49 +09:00
Dean Herbert
86a361a922
Merge branch 'master' into reversed-fruits
2021-04-24 14:33:48 +09:00
Dean Herbert
5222dcf0ab
Merge pull request #12552 from subfluid/patch-1
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Fix Spelling Error 'passses'
2021-04-24 13:02:22 +09:00
subfluid
04958a043f
Fix Spelling Error 'passses'
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line 20
2021-04-23 20:54:06 -07:00
Bartłomiej Dach
fdb5490e51
Attempt to explain source initialisation better
2021-04-23 21:56:08 +02:00
smoogipoo
b41897fd9b
Rename testscene to match class
2021-04-23 19:23:52 +09:00
smoogipoo
b18635341e
Rename file
2021-04-23 19:12:30 +09:00
smoogipoo
63a9484255
Expose WaitingOnFrames as mutable bindable
2021-04-23 19:11:47 +09:00
smoogipoo
575ec7c528
Document + refactor max player limitation
2021-04-23 19:11:35 +09:00
smoogipoo
ae2fd2f2e1
Ensure source is set on reset
2021-04-23 18:46:59 +09:00
Dean Herbert
d4ffd2ef4b
Merge branch 'master' into reversed-fruits
2021-04-23 15:08:18 +09:00
Dean Herbert
bc0e1d8c37
Remove dead newline
2021-04-23 15:06:39 +09:00
Dean Herbert
3b77d02752
Merge pull request #12537 from smoogipoo/fix-initial-playingusers
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Fix current match playing users not updated on room join
2021-04-23 12:00:33 +09:00
Dean Herbert
8ee881b57a
Merge pull request #12528 from nekodex/ruleset-switch-sounds
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Add support for playing a per-ruleset sound when switching rulesets
2021-04-23 11:35:19 +09:00
Dean Herbert
fbb9cb3f6f
Fix broken merge resolution
2021-04-23 11:01:48 +09:00
Dean Herbert
a9a24bd481
Merge branch 'master' into ruleset-switch-sounds
2021-04-23 10:50:41 +09:00
smoogipoo
b25340653d
Fix failing tests
2021-04-23 00:49:14 +09:00
Dan Balasescu
8de885622b
Merge pull request #12536 from peppy/update-framework
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Update framework
2021-04-23 00:42:20 +09:00
smoogipoo
90ecda91af
Fix exception
2021-04-23 00:06:54 +09:00
smoogipoo
4f0857f946
Xmldocs and general refactorings
2021-04-22 23:52:22 +09:00
smoogipoo
ee25949751
Rename classes
2021-04-22 23:39:02 +09:00
smoogipoo
8a0ba3a055
Merge GameplayIsolationContainer into PlayerInstance, remove track
2021-04-22 23:38:51 +09:00
smoogipoo
4aceb75eb2
Disable spectate button on closed rooms
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Doesn't have an effect normally - only for safety purposes in case we
allow entering the match subscreen after a match has finished in the
future.
2021-04-22 23:37:45 +09:00
smoogipoo
fd0b030cf4
Refactor gameplay screen creation
2021-04-22 23:37:33 +09:00
smoogipoo
f8f9cf9412
Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen
2021-04-22 23:25:25 +09:00
smoogipoo
f593d9e42c
Fix playing users not being updated on room join
2021-04-22 23:23:43 +09:00
smoogipoo
0ee73b8e53
Add failing test
2021-04-22 23:22:44 +09:00
Dean Herbert
b4f492ca4c
Update framework
2021-04-22 23:06:46 +09:00
smoogipoo
22a3f3ad3e
Revert unnecessary BeatmapManager change
2021-04-22 23:04:54 +09:00
smoogipoo
64579d50ac
Use only single PlayerInstance for hit sample playback
2021-04-22 22:59:47 +09:00
smoogipoo
6588859c32
Remove loggings
2021-04-22 22:29:18 +09:00
Dan Balasescu
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
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Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
Dean Herbert
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
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Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
Dan Balasescu
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
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Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
Dan Balasescu
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts
2021-04-22 20:38:34 +09:00
smoogipoo
6df23f1301
Merge branch 'master' into multiplayer-spectator-screen
2021-04-22 20:29:24 +09:00
Dean Herbert
891a6a83d2
Merge branch 'master' into ruleset-switch-sounds
2021-04-22 20:17:21 +09:00