Fix seeking in replays not correctly pausing samples
Don't stop non-looping samples immediately when pausing
Fix spinner crashing on rewind
Add change handler callbacks from timing screen / components
Fix editor persisting new beatmap even when user chooses not to
# Conflicts: # osu.Game/Configuration/OsuConfigManager.cs # osu.Game/OsuGame.cs # osu.Game/Screens/Play/Player.cs
Update framework
Fix spinners crashing on unpause
Replace direct references to HitResult.Miss wherever applicable
Fix tests specifying steps in their constructors
See 5888ecd - the same fix is applied here, but in the miss case.
5888ecd