Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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74a79bfcfa
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Fix hold note head/tails not being nested hitobjects
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2018-08-16 10:45:06 +09:00 |
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smoogipoo
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3a7488767c
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Make HitObject not store the judgement
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2018-08-06 11:50:18 +09:00 |
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smoogipoo
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2a4994e5ce
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Make hitobjects only have one judgement + result
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2018-08-03 15:38:48 +09:00 |
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smoogipoo
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807794d512
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Make Rulesets.Mania use the new judgement result structure
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2018-08-02 20:36:54 +09:00 |
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smoogipoo
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cd70e5e30b
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Migrate Rulesets.Mania to the new judgement system
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2018-08-02 16:44:01 +09:00 |
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smoogipoo
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43cdbec0a3
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Fix hold note hitwindow lenience
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2018-05-17 13:59:04 +09:00 |
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smoogipoo
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0cdd39b8b8
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Add todo because TailNote shouldn't hardcore lenience
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2018-05-11 15:32:13 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Aergwyn
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ae1adfd2f2
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remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
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2018-01-12 19:30:34 +01:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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6a29f6020a
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Make HitObjects construct nested hit objects
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2017-12-22 21:42:54 +09:00 |
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smoogipoo
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ac1d27e925
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Fix possible nullref exceptions
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2017-12-21 23:02:46 +09:00 |
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smoogipoo
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cb7e192aff
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Determine SampleInfo defaults in DrawableHitObject
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2017-12-21 16:02:33 +09:00 |
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smoogipooo
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e8efdcf188
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Make tick explosions white and lower scale.
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2017-09-11 14:37:34 +09:00 |
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smoogipooo
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3026675f35
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Add explosions.
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2017-09-11 13:44:39 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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Dean Herbert
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476526714d
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Merge branch 'master' into mania-judgements
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2017-05-29 21:31:48 +09:00 |
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smoogipooo
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e529ced131
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Fix mania-specific beatmaps not setting samples correctly.
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2017-05-29 16:18:01 +09:00 |
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Dan Balasescu
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0327adcba8
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Update HoldNote.cs
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2017-05-29 15:35:50 +09:00 |
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smoogipooo
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44f1d906ea
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Store tick count locally, remove HoldNote TickCount.
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2017-05-29 14:47:51 +09:00 |
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smoogipooo
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ab5e1bfc89
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Add basic score calculations.
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2017-05-26 19:56:50 +09:00 |
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smoogipooo
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47e1b7b389
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Fix tick construction loop.
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2017-05-26 16:28:39 +09:00 |
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smoogipooo
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c2d3b6c05a
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Remove late initialization of head + tail, keep them updated with start time and end time.
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2017-05-26 15:53:49 +09:00 |
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smoogipooo
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946cd4bfa3
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General cleanup + more xmldocs.
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2017-05-24 21:57:38 +09:00 |
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smoogipooo
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21cdee02f3
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Get tickSpacing from beatmap.
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2017-05-24 21:24:33 +09:00 |
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smoogipooo
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dcf879687d
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Implement basic hold note + tick input.
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2017-05-24 20:45:01 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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409464381c
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Expose HitWindows so they're accessible from the drawable hit objects.
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2017-05-22 14:11:14 +09:00 |
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smoogipooo
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a30e49d21b
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Add hold end samples.
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2017-05-18 18:19:29 +09:00 |
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smoogipooo
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5b323ad483
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Cleanups.
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2017-05-09 20:55:20 +09:00 |
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smoogipooo
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d11e5d0060
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Add hit windows to Note/HoldNote.
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2017-05-03 13:51:44 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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