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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
Commit Graph

353 Commits

Author SHA1 Message Date
Bartłomiej Dach
899b95e61b
Do not delay inital mod update by a frame 2022-02-28 21:46:58 +01:00
Bartłomiej Dach
e8701f46f1
Add xmldoc to Filter to explain usage 2022-02-28 21:39:21 +01:00
Bartłomiej Dach
6cc972aa6a
Fix test failures by waiting for panel load 2022-02-28 21:36:13 +01:00
Dean Herbert
4a555d067d Change ModPanel to not handle OnMouseDown to allow drag scrolling in ModColumn 2022-02-28 14:32:50 +09:00
Bartłomiej Dach
774952adda
Rescale components from figma to real dimensions 2022-02-27 23:08:31 +01:00
Bartłomiej Dach
16c6b9b3b3
Add keyboard selection support to mod column 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
b690df05de
Hide multiselection checkbox if everything is filtered 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
a83f96b026
Add filtering support to mod column 2022-02-27 22:51:29 +01:00
Bartłomiej Dach
a80b4334ff
Tweak layout of column display for better spacing 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
53e8072632
Port multiselection from previous design 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
f40bd39487
Add toggle all checkbox to column display 2022-02-27 22:51:28 +01:00
Bartłomiej Dach
2e04a83554
Implement column display for new mod design 2022-02-27 22:51:27 +01:00
Bartłomiej Dach
c189cc5d00
Remove unused using directive 2022-02-24 21:01:37 +01:00
Dean Herbert
435bdd0b4a Combine and simplify state management logic
This makes a few changes to bring things into a better shape during
mouse interactions with the mod panels:

- Dragging away from the panel now works in line with other buttons (ie.
  `OsuButton`)
- Hovering now uses a lightened version of the current state, rather
  than always using the active colour. I think this feels better.
- Mouse down now uses a transform point of 0.5. This is to give the
  button a feeling of one of those latching light switches which resists
until reaching a point of overcoming the spring and switching state. I
think 0.4 (non-active) and 0.6 (from active) may work better, but left
at 0.5 for simplicity of implementation and I think it's good enough?
- Border always uses the gradiented version. I did this for simplicity
  of implementation, but also think it looks better.
- Adjusted transform durations to feel better to me.
2022-02-24 15:25:30 +09:00
Bartłomiej Dach
713f89a59c
Implement incompatibility-displaying variant of mod panel 2022-02-23 23:19:06 +01:00
Bartłomiej Dach
bbe2dfa458
Move out incompatibility displaying tooltip to own class 2022-02-23 23:18:15 +01:00
Bartłomiej Dach
8a0aba6c59
Implement mod panel for new mod select screen 2022-02-23 23:18:14 +01:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
cf633973a9 Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
Dean Herbert
4d0530ca9d Add new methods to ruleset for quicker mod lookups 2021-09-09 16:46:14 +09:00
Dean Herbert
9e21f5a59c Rename LocalPlayer to User in mod select prefixes 2021-09-01 17:22:52 +09:00
Dean Herbert
fb5f3fb9af Rename button to be more descriptive of its purpose 2021-09-01 17:19:38 +09:00
Salman Ahmed
a190801291 Revert no longer required tooltip content changes 2021-08-31 19:36:27 +03:00
Salman Ahmed
9afc482598 Merge branch 'master' into move-incompatibility-icon 2021-08-31 19:27:43 +03:00
Dean Herbert
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
Salman Ahmed
589f2863ca Move incompatibility tooltip logic to local player mod select overlays
This one turned out to be a bit more involved, due to tooltips being
shared and having the potential of being used somewhere where it
shouldn't be, due to the same content type matching.

That's the reason I've defined a protected `TargetContentType`, to be
able to separate "local player mod tooltips" and regular mod tooltips
apart.

Definitely unsure about the solution, but that's as far as I can think
of right now.
2021-08-28 02:38:46 +03:00
Salman Ahmed
e527bfd4bf Move incompatibility icon logic to local player mod select overlays 2021-08-28 02:37:46 +03:00
Dean Herbert
c3b7ce0b05 Remove stray newline 2021-08-24 14:02:50 +09:00
Dean Herbert
afd01d22d6 Adjust visuals of incompatible icon and move to own class 2021-08-24 14:01:49 +09:00
Dean Herbert
bf0a1167ec Improve update flow and ensure selected mods is read from local context 2021-08-24 13:35:39 +09:00
Henry Lin
b8fe03b77f Use Mod.Equals for comparison 2021-08-24 09:50:09 +08:00
Henry Lin
6e3d05c7ce Display an icon to signify incompatibility instead of a red tint 2021-08-24 09:42:53 +08:00
Henry Lin
0bbddd297c Remove unused code 2021-08-22 11:05:53 +08:00
Henry Lin
e213562b2a Add a red tint on mods incompatible with the current selection 2021-08-22 11:01:17 +08:00
Henry Lin
ef6faf04be Use FirstOrDefault in TooltipContent 2021-08-22 10:22:18 +08:00
Henry Lin
3d402d9e78 List incompatible mods in tooltip of mod button 2021-08-22 10:13:34 +08:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Dean Herbert
3c028ce05c Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00
Dean Herbert
af270cccc4 Fix cross talk between ModSelectOverlays 2021-07-08 17:59:04 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
Dean Herbert
5883922177 Remove mod multiplier completely 2021-06-25 16:36:31 +09:00
aitani9
62566f2a4a Remove "Score Multiplier" text 2021-06-24 14:29:47 -07:00
Dean Herbert
b1fd812805
Merge branch 'master' into more-ui-sfx 2021-06-18 23:24:19 +09:00
Jamie Taylor
5ce52b2669
fix ModButton duplicate click sound 2021-06-18 21:41:07 +09:00
Dean Herbert
4de27429bc Change ModSelectOverlay to never deselect the user triggered selection 2021-06-18 13:17:55 +09:00
Dean Herbert
abc96057b2 Remove relative height specification and use constant height 2021-05-21 17:55:46 +09:00
Dean Herbert
7fc450c620 Fix mod settings blocking input outside its visible area
Closes #12502.
2021-04-20 23:42:56 +09:00
smoogipoo
ccb83ef3a3 Fix checkbox not being updated 2021-02-22 15:47:47 +09:00