Dean Herbert
37f61b26ea
Fix offset adjust control not correctly applying changes after song select quit
...
This is an interesting scenario where we arrive at a fresh
`BeatmapOffsetControl` but with a reference score (from the last play).
Our best assumption here is that the beatmap's offset hasn't changed
since the last play, so we want to use it for the `lastPlayBeatmapOffset`.
But due to unfortunate order of execution, `Current.Value` was not yet
initialised.
2024-09-05 19:04:52 +09:00
Bartłomiej Dach
3a3a912ebc
Merge pull request #29701 from peppy/fix-gc-fuck-fuck-fuck
...
Fix high performance session potentially getting stuck after multiplayer spectator
2024-09-05 11:24:54 +02:00
Dean Herbert
446c8109b7
Merge pull request #27334 from Sheppsu/replay-analysis-settings
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Add a replay analysis overlay
2024-09-05 17:43:00 +09:00
Dean Herbert
86a06c7e10
Fix high performance session potentially getting stuck after multiplayer spectator
2024-09-05 17:19:53 +09:00
Dean Herbert
ca09028b06
Merge pull request #29616 from peppy/break-overlay-animation
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Add beat-synced animation to break overlay
2024-09-04 19:39:35 +09:00
Dean Herbert
cc3d220f6f
Allow settings to be added to replay HUD from ruleset
2024-09-04 19:00:23 +09:00
Dean Herbert
a417fec234
Move analysis container implementation completely local to osu! ruleset
2024-09-04 19:00:22 +09:00
Dean Herbert
7cd24ba58e
Disallow mistimed firing of beat sync for break overlay for now
...
It doesn't work well with pause/resume.
2024-09-04 18:00:32 +09:00
Dean Herbert
0e16508fd6
Merge branch 'master' into replay-analysis-settings
2024-09-04 17:52:19 +09:00
Bartłomiej Dach
ef1add3ebb
Merge pull request #29680 from peppy/multiplayer-spectator-auto-download
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Add automatic downloading support when spectating a multiplayer room
2024-09-04 10:29:35 +02:00
Sheppsu
c89597b060
fix config mistake
2024-09-04 03:37:52 -04:00
Dean Herbert
dfe11dc68a
Use for
with exposed IReadOnlyList
rather than making internal container public
2024-09-04 15:25:36 +09:00
Dean Herbert
421f245c31
Fix per-frame allocations in BeatmapCarousel
2024-09-04 14:31:59 +09:00
Dean Herbert
6c89c4eed6
Fix rewind causing weirdness with progress bar animation
2024-09-03 18:50:57 +09:00
Sheppsu
a2b15fcdee
rework code logic to make more sense
...
analysis container creates settings and the settings items are created more nicely
also removed use of localized strings because that can be done separately
2024-09-03 00:59:42 -04:00
Dean Herbert
7b13943377
Handle changes to the automatic download setting immediately
2024-09-02 19:20:05 +09:00
Dean Herbert
872d14ed88
Fix incorrect handling of ordered playlist items
2024-09-02 19:18:43 +09:00
Dean Herbert
6227e4f848
Apply NRT to MultiplayerSpectateButton
2024-09-02 16:37:38 +09:00
Dean Herbert
38a62eed44
Add automatic downloading support when spectating a multiplayer room
2024-09-02 16:37:38 +09:00
Sheppsu
1ed94e598a
Merge branch 'master' into replay-analysis-settings
2024-09-01 19:32:25 -04:00
Dean Herbert
e79604cc13
Merge pull request #29542 from frenzibyte/show-daily-challenge-intro-once-per-session
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Show daily challenge intro screen once per session
2024-09-01 21:27:16 +09:00
Andrei Zavatski
837fa1b8dc
Use FastCircle for kiai visualisation
2024-08-31 17:32:24 +03:00
Andrei Zavatski
501ea68a21
Merge branch 'master' into fast-circle
2024-08-31 17:31:30 +03:00
Dean Herbert
6b8b49e4f1
Simplify scroll speed point display code now that it only serves one purpose
2024-08-31 13:14:56 +09:00
Andrei Zavatski
225418dbb3
Rework kiai handling in summary timeline
2024-08-31 01:59:40 +03:00
Andrei Zavatski
f5a2b5ea03
Use FastCircle in demanding places in the editor
2024-08-30 17:45:26 +03:00
Bartłomiej Dach
4811481483
Merge pull request #29639 from peppy/detached-beatmap-cache
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Improve song select load and reload with large beatmap databases
2024-08-30 15:00:20 +02:00
Dean Herbert
7b6e62283f
Fix beatmap not being detached on hide/unhide
...
The explicit detach call was removed from `updateBeatmapSet`, causing
this to occur. We could optionally add it back (it will be a noop in all
cases though).
2024-08-30 18:50:08 +09:00
Dean Herbert
1b9942cb30
Mark BeatmapSets
as internal
2024-08-30 18:44:04 +09:00
Dean Herbert
291dd5b101
Remove TODO
2024-08-30 18:37:27 +09:00
Dan Balasescu
ae0931cfc3
Merge pull request #29653 from peppy/fix-multiplayer-event-leak
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Fix event leak in `Multiplayer` implementation
2024-08-30 16:58:27 +09:00
Dean Herbert
3bc42db3a6
Fix event leak in Multiplayer
implementation
...
Very likely closes #29088 . It's the only thing I could find odd in the
memory dump.
2024-08-30 16:14:19 +09:00
OliBomby
ba0c4df2a9
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-29 19:34:18 +02:00
OliBomby
8fe7ab131c
dont seek on right-click, only on keyboard request
2024-08-29 19:34:14 +02:00
Dan Balasescu
4e8fb0dcab
Merge branch 'master' into scroll-speed-std
2024-08-30 00:41:05 +09:00
Dean Herbert
dd675fef45
Merge pull request #29644 from smoogipoo/unplayed-filter-query-2
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Adjust `played` song select filter to accept a boolean value
2024-08-29 23:52:37 +09:00
Dean Herbert
c013974790
Merge branch 'master' into detached-beatmap-cache
2024-08-29 22:49:11 +09:00
Dan Balasescu
fec8fa46fa
Merge pull request #29533 from bdach/fix-sample-bank-stuff-again
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Fix incorrect bank set / sample addition logic
2024-08-29 21:36:26 +09:00
Dan Balasescu
fde790c014
Rework played
filter to a boolean value
2024-08-29 20:59:48 +09:00
Dean Herbert
def1abaeca
Fix some tests not always waiting long enough for beatmap loading
...
These used to work because there was a huge blocking load operation,
which is now more asynchronous.
Note that the change made in `SongSelect` is not required, but defensive
(feels it should have been doing this the whole time).
2024-08-29 18:42:43 +09:00
Dean Herbert
1776d38809
Remove loadedTestBeatmaps
flag
2024-08-28 23:28:44 +09:00
Dean Herbert
e04b5bb3f2
Tidy up test beatmap loading
2024-08-28 23:28:44 +09:00
Dean Herbert
9123d2cb7f
Fix multiple test failures
2024-08-28 23:28:43 +09:00
Dean Herbert
dd4a1104e4
Always debounce external Filter
requests (except for tests)
...
The only exception to the rule here was "when screen isn't active apply
without debounce" but I'm not sure we want this. It would cause a
stutter on returning to song select and I'm not even sure this is a
common scenario.
I'd rather remove it and see if someone finds an actual case where this
is an issue.
2024-08-28 19:13:50 +09:00
Dean Herbert
336abadbd1
Allow running initial filter criteria asynchronously
...
This reverts a portion of https://github.com/ppy/osu/pull/9539 .
The rearrangement in `SongSelect` is required to get the initial filter
into `BeatmapCarousel` (and avoid the `FilterChanged` event firing,
causing a delayed/scheduled filter application).
2024-08-28 19:13:50 +09:00
Dean Herbert
5ed0c6e91a
Remove song select preloading
...
Really unnecessary now.
2024-08-28 19:13:49 +09:00
Dean Herbert
b1f653899c
Fix enumeration over modified collection
2024-08-28 19:13:49 +09:00
Dean Herbert
81b36d897d
Fix null reference in change handling code
2024-08-28 19:13:49 +09:00
Dean Herbert
081c9eb21b
Fix incorrect cancellation / disposal handling of DetachedBeatmapStore
2024-08-28 17:21:19 +09:00
Dean Herbert
4d42274771
Use bindable list implementation
2024-08-28 16:03:37 +09:00