Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
a55b2b8918
Add explosion effect when catching fruit
2020-02-21 18:09:50 +09:00
Dan Balasescu
8d48008dd5
Merge branch 'master' into split-out-pulp-formations
2020-02-21 11:45:06 +09:00
Dean Herbert
9344f62cf0
Merge branch 'master' into catch-droplet-rotation
2020-02-21 11:09:02 +09:00
Dean Herbert
a7e3e8ace9
Merge branch 'master' into catch-drawable-namespace
2020-02-21 10:31:31 +09:00
Dean Herbert
8a6a424893
Merge branch 'master' into catch-droplet-rotation
2020-02-21 10:31:02 +09:00
smoogipoo
6468bfa543
Apply adjustments
2020-02-21 10:01:38 +09:00
Dean Herbert
049975b5a4
Use kebaberize shorthand
2020-02-20 15:45:54 +09:00
Dean Herbert
8f5d3896f6
Remove unnecessary cast by changing method siganture
2020-02-20 15:45:47 +09:00
Dean Herbert
5551343cf3
Throw instead of null return
2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11
Update in line with combo colour API changes
2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6
Split out pulp formations into own piece classes
2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926
Rename drawable namespace to avoid clashes with framework class
2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378
Add droplet rotation animation
2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91
Fix caught fruit radius being incorrect due to moved scale
2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54
Adjust droplets to match stable
2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531
Fix indices in beatmap not being transferred to children (and being off by one)
2020-02-19 15:37:12 +09:00
Dean Herbert
69b5d5606a
Fix nested catch objects not having a correct IndexInBeatmap
2020-02-19 15:32:24 +09:00
Dean Herbert
3f99d25e37
Use new UpdateComboColour method to simplify colouring
2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038
Fix fruit representation not cycling as often as it should
2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442
Fix ordering of fruits to match stable
2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf
Fix banana colouring for skins
2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f
Centralise and fix scaling
2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f
Add droplet skinning support
2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240
Fix handling of bindable changes in accent colour
2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934
Fix catch combo colouring
2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9
Fix incorrect scaling factor being applied
2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696
Move radius adjust local to fruit piece
2020-02-19 09:39:56 +09:00
Dean Herbert
ded7f5ff1b
Merge branch 'master' into catch-fruit-skinning
2020-02-19 09:38:03 +09:00
Dean Herbert
65320ace47
Merge branch 'master' into fix-catch-skin-change
2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37
Fix typo in method
2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120
Fix dropping fruit as well (with tidying along the way)
2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d
Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation
2020-02-18 12:11:30 +09:00
Dean Herbert
89bff32274
Fix metrics not matching between skins and lazer
2020-02-17 19:16:40 +09:00
Dean Herbert
2133ba38e5
Add overlay layer
2020-02-17 19:07:43 +09:00
Dean Herbert
7ce00bebf0
Add basic structure for skinning fruits
2020-02-17 18:47:22 +09:00
Dean Herbert
a3e0f84fcc
Update catcher test to use SkinnableTestScene
2020-02-17 17:19:46 +09:00
Dean Herbert
bb541f5ae4
Update inspectcode version and fix new issues
2020-02-15 11:54:29 +09:00
smoogipoo
cf12ffd27e
Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes
...
# Conflicts:
# osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
2020-02-13 17:18:32 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b
Naming consistency with osu!web
2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
Dean Herbert
daf5fa9da4
Throw NotSupportedException instead
2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
Dean Herbert
d8ce1fd86c
Fix osu!catch not handling all vertical space
2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
smoogipoo
97b5d71ee4
Adjust catch HP increase values
2020-01-07 15:09:30 +09:00