Joseph Madamba
358931842f
Move enabled setting to each case
2022-04-06 21:22:56 -07:00
Joseph Madamba
4432a93d09
Fix replay button being disabled when available locally but not online
2022-04-06 20:43:56 -07:00
Joseph Madamba
edb556643e
Add failing replay button enabled test asserts
2022-04-06 20:43:56 -07:00
Dan Balasescu
c997d0fcf0
Merge pull request #17631 from bdach/mod-overlay/full-screen
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Implement basic layout & behaviour of new mod select screen
2022-04-07 10:23:49 +09:00
Dan Balasescu
4c20e67478
Merge pull request #17683 from huoyaoyuan/remove-outdated
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Remove some outdated packages
2022-04-07 10:13:15 +09:00
Dan Balasescu
c440d89ef9
Merge pull request #17678 from peppy/get-virtual-time-length
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Change `WorkingBeatmap.GetVirtualTrack` to use length provided by `BeatmapInfo`
2022-04-07 09:32:59 +09:00
Dan Balasescu
4b3569ea79
Merge pull request #17576 from peppy/fix-multiplayer-unobserved
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Centralise exception handling of `MultiplayerClient` calls
2022-04-07 09:09:55 +09:00
Bartłomiej Dach
4f928232ee
Merge pull request #17677 from peppy/fix-multiplayer-match-song-select-realm
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Fix dangerous realm operation in `TestSceneMultiplayerMatchSongSelect`
2022-04-06 22:28:57 +02:00
Bartłomiej Dach
bcb9eef082
Merge branch 'master' into fix-multiplayer-match-song-select-realm
2022-04-06 21:58:12 +02:00
Huo Yaoyuan
ec4f1bcbc8
Remove outdated NETCore packages.
2022-04-06 19:18:18 +08:00
Huo Yaoyuan
43724f477a
Remove outdated NU1701 warning.
2022-04-06 19:14:00 +08:00
Dan Balasescu
2c8fcadb97
Merge pull request #17679 from peppy/ensure-intro-is-protected
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Ensure intro beatmap has protected flag set
2022-04-06 19:06:41 +09:00
Dean Herbert
c42ef43faa
Ensure intro beatmap has protected flag set
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In cases this isn't set, the beatmap has likely entered a bad state.
Closes https://github.com/ppy/osu/issues/17659 .
2022-04-06 16:46:53 +09:00
Dean Herbert
2b8a5833dd
Fix back-to-front conditional check
2022-04-06 15:13:02 +09:00
Dean Herbert
d17890ca9a
Replace a couple more local test beatmap cases which can instead use TestResources
methods
2022-04-06 15:04:15 +09:00
Dean Herbert
552ec5282f
Change WorkingBeatmap.GetVirtualTrack
to use length provided by BeatmapInfo
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A lot of tests are using test resources that populate the length field,
but do not populate hitobjects. The general expectation is that
components should be using the cached length in cases where hitobjects
are not relevant, but `GetVirtualTrack` was doing its own local
calculation.
This could cause tests to fail due to `MusicController` changing track
in the background.
2022-04-06 14:51:15 +09:00
Dean Herbert
220d7bc6db
Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
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The import process was running on the async load thread, but then
accessed from the access thread later on. This seemed to somehow pass
fine in headless runs, but would fail on visual test execution
(specifically on `TestBeatmapConfirmed()`).
2022-04-06 14:01:41 +09:00
Dean Herbert
f795f77cf9
Add missing newline
2022-04-06 14:00:54 +09:00
Dean Herbert
c540810943
Merge branch 'master' into fix-multiplayer-unobserved
2022-04-06 11:33:10 +09:00
Dean Herbert
01da3924cc
Simplify IsCurrentScreen
check to only apply to relevant call
2022-04-06 11:32:35 +09:00
Bartłomiej Dach
9c91e6d8f5
Merge branch 'master' into mod-overlay/full-screen
2022-04-05 21:29:40 +02:00
Dean Herbert
ac799aaf7a
Add missing newline
2022-04-05 19:25:47 +09:00
Dean Herbert
32daf64a31
Use newly exposed framework helper function to find closest parent
2022-04-05 19:24:34 +09:00
Dean Herbert
631aa2a6ec
Remove left padding to allow left-most column to exist further to the.. left
2022-04-05 18:44:25 +09:00
Dean Herbert
54715885af
Adjust animation metrics slightly
2022-04-05 18:41:01 +09:00
Dean Herbert
7a1820e6bb
Fix multiplier display resetting transformations
2022-04-05 18:40:48 +09:00
Dean Herbert
9fdeb20537
Animate individual ModColumn
s during togle of oerlay
2022-04-05 18:27:34 +09:00
Dean Herbert
901032bfa2
Animate multiplier display
2022-04-05 18:25:27 +09:00
Dan Balasescu
6b0392f990
Merge pull request #17597 from peppy/skin-editor-import-at-cursor
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Import new skin editor sprites to the cursor location
2022-04-05 18:09:00 +09:00
Dan Balasescu
7623f3b90b
Merge branch 'master' into skin-editor-import-at-cursor
2022-04-05 17:39:11 +09:00
Dan Balasescu
2b59f76b2d
Merge pull request #17596 from peppy/skin-editor-sprites
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Allow importing sprites into a skin via drag-and-drop
2022-04-05 17:38:58 +09:00
Dean Herbert
497e5e3a36
Slightly adjust scroll handling and also apply to ModSettingsContainer
2022-04-05 17:19:33 +09:00
Dean Herbert
a408776734
Limit FillFlow
of columns to applicable direction
2022-04-05 17:15:05 +09:00
Dean Herbert
388322cd61
Speed up customisation panel toggle a bit
2022-04-05 16:56:24 +09:00
Dean Herbert
58e9147b12
Simplify and better comment nested scroll conditionals
2022-04-05 16:48:25 +09:00
Dan Balasescu
2ec15a1ebe
Fix lookup through transformers
2022-04-05 16:47:15 +09:00
Dean Herbert
f156cb797d
Improve nested scroll behaviour
2022-04-05 16:46:09 +09:00
Dean Herbert
23dad7bdc4
Move scroll view padding to content level
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Without doing this, there is a non-masked but also non-interactive area
to the left or right of the view.
2022-04-05 16:43:00 +09:00
Dan Balasescu
c973d33bfd
Merge pull request #17604 from nekodex/mp-countdown-sfx
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Add SFX for multiplayer lobby countdown timer
2022-04-05 16:40:26 +09:00
Dean Herbert
3d8ae0465f
Reword comment slightly
2022-04-05 15:51:04 +09:00
Dean Herbert
8e543204cd
Remove debounce logic (not required after switching to Update
clock time)
2022-04-05 15:49:47 +09:00
Dean Herbert
5f415cbe53
Full potential null reference and add better commentary on countdown scheduling
2022-04-05 15:48:18 +09:00
Dean Herbert
55752c2693
Merge pull request #17650 from CenTdemeern1/dangerous-delete-actions
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Make several delete confirmation buttons dangerous buttons
2022-04-05 14:14:00 +09:00
Dean Herbert
d0f83885ce
Appease the CI
2022-04-05 13:20:34 +09:00
Dean Herbert
31bf0c4a9b
Disable "final" sample in countdown for the time being
2022-04-05 13:16:06 +09:00
Dean Herbert
2d020e756d
Merge pull request #17621 from frenzibyte/taiko-target-size
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Adjust osu!taiko legacy hit target size to match osu!(stable)
2022-04-05 12:37:40 +09:00
Dean Herbert
b415308a4e
Merge pull request #17619 from frenzibyte/taiko-hitobject-size
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Adjust osu!taiko hit size and strong scale to exactly match osu!(stable)
2022-04-05 12:36:57 +09:00
Dean Herbert
174dc1641c
Fix multiple issues with timekeeping
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- Using realtime (`DateTimeOffset.Now`) meant that values would be
changing in the same frame, causing misfirings or incorrect displays
- No debounce on sample playback meant that scheduling edge cases could
potentially cause samples to be played more than once.
2022-04-05 11:49:58 +09:00
Dean Herbert
3ca365ad7f
Merge branch 'master' into dangerous-delete-actions
2022-04-05 10:55:01 +09:00
Dean Herbert
fe44c5ee8e
Merge pull request #17651 from bdach/delete-local-score-breakage
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Fix various breakage in delete local score test scene
2022-04-05 10:54:48 +09:00