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mirror of https://github.com/ppy/osu.git synced 2025-02-16 13:02:55 +08:00
Commit Graph

5603 Commits

Author SHA1 Message Date
Givikap120
33d1e2fe36 bit of high AR balancing 2024-04-09 01:29:49 +03:00
Givikap120
faf18e1303 heavy optimisations
now it's much faster than earlier
2024-04-09 00:24:18 +03:00
Givikap120
af9255915c fixed the bug
high AR calc haven't accounted for speed difficulty
also, minor optimisation
2024-04-08 22:10:29 +03:00
Givikap120
a2e4cb8fea Minor fixes 2024-04-07 22:44:37 +03:00
Givikap120
801843bce8 Update ReadingEvaluator.cs 2024-04-07 22:32:15 +03:00
Givikap120
ae4f0a10ac Many changes
1) High AR nerf
2) Overlap fix
3) Optimisation
2024-04-07 22:28:55 +03:00
Givikap120
2dbdd4f7d7 balancing 2024-04-04 18:36:58 +03:00
Givikap120
23808be9b2 new experimental overlap summing 2024-03-30 14:16:27 +02:00
Givikap120
71df659533 bandaid for Rainbow Dash +EZ 2024-03-26 16:38:28 +02:00
Givikap120
c4af2bbf69 optimisation 2024-03-26 02:55:06 +02:00
Givikap120
6ec5bb5dca Fixed the overlap bug 2024-03-26 02:25:40 +02:00
Givikap120
d96eeeb27c high AR changes 2024-03-25 19:05:53 +02:00
Givikap120
b4fadc373e change SR scalig 2024-03-25 01:07:14 +02:00
Givikap120
98873e2401 fixed high AR (i hope) 2024-03-25 01:02:38 +02:00
Givikap120
4051413c92 rubik's cube bandaid 2024-03-24 19:34:06 +02:00
Givikap120
403dc5b8b0 Walk This Way bandaid 2024-03-24 00:21:34 +02:00
Givikap120
c016ed0a8a Update OsuDifficultyHitObject.cs 2024-03-23 15:25:29 +02:00
Givikap120
6b1320e1cd increased stability of the overlaps 2024-03-23 15:21:19 +02:00
Givikap120
4d2cb57887 fixed very stupid bug 2024-03-23 15:08:03 +02:00
Givikap120
529bd8483b more clean-up 2024-03-23 13:44:47 +02:00
Givikap120
53b918ecc1 deleted more db-stuff 2024-03-23 13:35:29 +02:00
Givikap120
cead94de77 minor balancing update 2024-03-23 02:35:11 +02:00
Givikap120
333bfd2490 added acc bonus for low AR
and slight balancing
2024-03-21 21:35:29 +02:00
Givikap120
ab47d39d0d Balancing
1) overlaps now giving proper amount of pp
2) high AR is nerfed outside of AR11
3) i hope FL won't crash calc anymore
4) flow aim low AR bonus is nerfed
2024-03-21 20:21:52 +02:00
Givikap120
5e2f3e3918 Increased stability
Now low AR difficulty won't drop with lowering AR
2024-03-17 13:28:09 +02:00
Givikap120
5e35121b14
Merge branch 'ppy:master' into cognition 2024-03-16 19:34:47 +02:00
Givikap120
d3cdb671c7 low AR streams balancing 2024-03-16 19:34:17 +02:00
Dan Balasescu
e0f1f70b82
Adjust NRT to prevent future issues
This way, it will yet at us if the setter is ever moved out of the ctor.
2024-03-11 15:52:40 +09:00
Dean Herbert
fc05268fc3
Apply NRT to DrawableOsuEditorRuleset too 2024-03-11 14:45:52 +08:00
Dean Herbert
091425db30
Fix nullability hint 2024-03-11 14:43:58 +08:00
Dean Herbert
f3d154a995
Add inline comment explaining optimisation 2024-03-11 11:28:15 +08:00
Dean Herbert
2be6d1f1c6
Apply NRT to OsuPlayfield 2024-03-11 11:26:03 +08:00
Andrei Zavatski
6ff4b1d7e3 Don't update SubTreeMasking in OsuPlayfield 2024-03-10 15:42:03 +03:00
Dean Herbert
fcc35a6acc
Fix cross-talk between pooled DrawableSliderRepeat usage causing incorrect rotation 2024-03-08 11:37:13 +08:00
Givikap120
a8b6ae978b high AR speed nerf 2024-03-08 03:02:34 +02:00
Givikap120
4b5d4635c9 Update Reading.cs 2024-03-07 18:34:07 +02:00
Givikap120
c2e5d767f9 Fixed reading cap
Now it's bound to HDFL difficulty instead of FL
This means that adding HD to a AR12 map will not increase pp from nothing
2024-03-07 18:32:54 +02:00
Dean Herbert
646edb239a
Merge pull request #27429 from bdach/rewind-slider-tracking
Fix slider tracking state not restoring correctly in all cases on rewind
2024-03-07 22:41:12 +08:00
Bartłomiej Dach
3d8fdc52a4
Merge pull request #27501 from turbedi/throw_helper
Use ThrowHelper methods in more places
2024-03-07 11:36:21 +01:00
Dean Herbert
b53b752e54
Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
Berkan Diler
a891303484 Use ArgumentOutOfRangeException throw helper methods 2024-03-05 10:20:30 +01:00
Bartłomiej Dach
876b806423
Store tracking history to slider judgement result instead 2024-02-29 12:11:50 +01:00
Bartłomiej Dach
1d1db951f0
Reset slider input manager state completely on new object application
Kind of scary this wasn't happening already.

Mirrors `SpinnerRotationTracker`.
2024-02-29 11:59:19 +01:00
Bartłomiej Dach
d05b31933f
Fix slider tracking state not restoring correctly in all cases on rewind 2024-02-29 11:59:15 +01:00
Dean Herbert
4506ad23a0
Merge pull request #27401 from bdach/fix-slider-tail-dim
Fix slider tails sometimes not dimming correctly
2024-02-28 22:28:17 +08:00
Givikap120
c8e9602e15 Update ReadingEvaluator.cs 2024-02-28 16:01:42 +02:00
Bartłomiej Dach
b5ce2642aa
Fix subscribing to ApplyCustomUpdateState too much 2024-02-28 13:20:41 +01:00
Bartłomiej Dach
71b1fbb9d0
Merge pull request #27383 from Detze/slider-border-thickness
Rewrite legacy slider path rendering to match stable better
2024-02-28 10:02:46 +01:00
Salman Ahmed
b3aa9e25d2 Disable legacy slider AA for now 2024-02-27 23:18:29 +03:00