Try retrieving samples without bank names
Fix hitsounds not updating immediately after switching skins
Fix taiko proxies being removed on rewind
Obsolete legacy UpdateState() method
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
# Conflicts: # osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
Fix skin sample reading failing
Use automatic state logic for taiko ruleset Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Save user's group and sort filter choices Co-authored-by: Dean Herbert <pe@ppy.sh>
Use automatic state logic for mania ruleset
Use automatic state logic for catch ruleset
Fix filtered grouped difficulty items in DrawableCarouselBeatmapSet aren't hidden on first load Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>