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Commit Graph

5861 Commits

Author SHA1 Message Date
OliBomby
094b184191 snap the slider duration in normal drag 2024-08-21 12:28:56 +02:00
Dan Balasescu
f4b8fc6165
Merge pull request #29536 from frenzibyte/fix-legacy-key-counter-position
Fix legacy key counter position not matching stable
2024-08-21 01:05:46 +09:00
Salman Ahmed
20658ef4ee Fix legacy key counter position not matching stable 2024-08-21 00:10:16 +09:00
Dean Herbert
ebff2ebf01
Merge pull request #29528 from smoogipoo/invert-snapping-binds
Make grid/distance snap binds T/Y respectively
2024-08-20 19:23:42 +09:00
Dan Balasescu
180c4a0248
Fix tests by removing assumption 2024-08-20 14:20:52 +09:00
Dan Balasescu
86c3c115f6
Make grid/distance snap binds T/Y respectively 2024-08-20 12:15:33 +09:00
TheOmyNomy
67de43213c Apply current cursor expansion scale to trail parts 2024-08-19 23:21:06 +10:00
Salman Ahmed
2a49167aa0 Remove flac whatever 2024-08-19 15:44:17 +09:00
Salman Ahmed
86d0079dcd Rewrite the fix to look less hacky and direct to the point 2024-08-19 15:43:59 +09:00
Dean Herbert
0c6bee4033
Merge branch 'master' into free-sliders 2024-08-19 14:27:54 +09:00
Salman Ahmed
62dec1cd78 Fix oversight in input blocking from osu! gameplay resume 2024-08-19 14:14:40 +09:00
Dean Herbert
7248c04ba4
Merge branch 'master' into polygon-tool 2024-08-19 13:54:02 +09:00
Dean Herbert
95d06333c1
Fix typo in editor field 2024-08-19 13:49:59 +09:00
Dean Herbert
f34132fd6b
Merge branch 'master' into polygon-tool 2024-08-19 13:00:02 +09:00
Dan Balasescu
3b94d1f8eb
Merge pull request #29433 from OliBomby/grid-anchors
Fix grid snap slider placement double-click not making new segment if anchor not hovered
2024-08-16 17:42:15 +09:00
OliBomby
00e210147a Fix inputs being eaten by PathControlPointVisualizer when no control points are selected 2024-08-15 23:11:07 +02:00
OliBomby
f717938a28 Fix grid snap slider placement double-click does not make new segment if anchor not hovered 2024-08-15 22:49:05 +02:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
49c71f7863 Fix beatmap skin always overriding ruleset HUD components 2024-08-15 16:47:10 +09:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter 2024-08-14 15:12:00 +09:00
OliBomby
ae47671d17 clarify angle ranges in HandleFlip 2024-08-13 14:21:42 +02:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3 2024-08-12 13:55:35 +02:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure 2024-08-12 14:27:21 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement 2024-08-09 18:02:37 +09:00
Dean Herbert
80c814008f
Update in line with new changes 2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter 2024-08-08 03:21:52 +09:00
Dean Herbert
b1488fd5b7
Merge pull request #29027 from normalid-awa/feature/skin/legacy-input-overlay
Add legacy key counter support
2024-08-07 17:48:30 +09:00
Givikap120
a28913af7a multiplied numbers in multipliers 2024-08-06 14:47:05 +03:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation 2024-08-06 18:17:21 +09:00
Givikap120
ace1a57242 Update SpeedEvaluator.cs 2024-08-05 16:53:06 +03:00
Givikap120
ac57cdd1b3 speed eval refactoring 2024-08-05 16:50:06 +03:00
Givikap120
8431e62c47 fixed CI 2024-08-05 16:14:32 +03:00
Givikap120
251d009394 moved conversion formulas to respective classes 2024-08-05 16:08:30 +03:00
Givikap120
0a9b11d3a7 removed default difficulty multiplier 2024-08-05 15:57:02 +03:00
Dan Balasescu
117d6bf8d1
Merge branch 'master' into stacking-updates 2024-08-05 14:39:29 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
Dean Herbert
419d5a76ce
Merge branch 'master' into fix-pause-in-osu-again 2024-08-05 12:00:21 +09:00
Caiyi Shyu
4b5c163d93 remove unnecessary LayoutValue 2024-08-02 17:45:05 +08:00
Caiyi Shyu
06af8cb952 interpolate parts in local space to avoid broken trails 2024-08-02 16:23:37 +08:00
Salman Ahmed
dc9f6a07cb Fix inspections 2024-08-02 11:16:32 +03:00
Salman Ahmed
f5a3eb5612 Add comment 2024-08-02 11:01:40 +03:00
Salman Ahmed
5368a43633 Fix clicking resume overlay hitting underlying hit circle 2024-08-02 10:22:01 +03:00
Salman Ahmed
eafc0f79af Fix clicking resume cursor not triggering a gameplay press in osu! 2024-08-02 10:21:44 +03:00
Dan Balasescu
ff7815c3c5
Submit vertices in local space to avoid cross-thread access 2024-07-30 20:13:00 +09:00
Caiyi Shyu
e564b1dc9e Fix cursor trail alignment issue with UI panels
- Convert cursor trail coordinates to local space before storing.
- Apply necessary transformations to align with other UI elements.
- Ensure cursor trail remains connected during UI panel movements.
2024-07-25 18:23:01 +08:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
Closes https://github.com/ppy/osu/issues/28703.
2024-07-23 13:30:13 +02:00
OliBomby
c57232c220 enforce minimum duration based on snap 2024-07-22 11:58:53 +02:00
OliBomby
9fb9a54a4d hold shift to adjust velocity instead of duration 2024-07-22 11:34:07 +02:00
Bartłomiej Dach
088b8aff11
Merge pull request #28881 from smoogipoo/fix-judgement-cut
Fix judgement animation getting cut early
2024-07-22 09:24:57 +02:00
Salman Ahmed
e539670df1 Add explanatory note 2024-07-19 19:19:36 +03:00
Salman Ahmed
4f6c7fe7c3 Schedule resume operation by one frame to ensure the triggered key down event does not cause a gameplay press 2024-07-19 18:48:35 +03:00
Dan Balasescu
a7e110f669
Don't rely on single-use properties 2024-07-18 19:07:02 +09:00
Dean Herbert
c1414f332e
Merge branch 'master' into free-sliders 2024-07-18 18:13:43 +09:00
OliBomby
7dc006f9ba fix horizontal flip rotation 2024-07-16 13:19:01 +02:00
OliBomby
2bbaa8e43c make flips grid-type aware 2024-07-14 18:12:55 +02:00
OliBomby
a80e333786 add playfield origin as third origin option 2024-07-14 17:27:04 +02:00
OliBomby
9e5d099b1b rename playfield centre origin to grid centre 2024-07-14 17:13:22 +02:00
OliBomby
7a319a6d74 dont rotate scale when in selection origin mode 2024-07-14 17:03:17 +02:00
OliBomby
58eb7f6fe1 fix rotated scale bounds again 2024-07-14 16:58:05 +02:00
OliBomby
ae38002777 Revert "fix incorrect rotated bound checking"
This reverts commit 4165ded813.
2024-07-14 15:46:40 +02:00
Bartłomiej Dach
37a296ba4c
Limit per-frame movement hitobject processing to stacking updates 2024-07-11 13:36:14 +02:00
Bartłomiej Dach
38796aa7e7
Merge branch 'master' into stacking-updates 2024-07-11 13:23:11 +02:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.

Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.

For specific rulesets:

- osu!:
  - Stack leniency slider merged into difficulty section.
- osu!taiko:
  - Approach rate and circle size sliders removed.
  - Colours section removed.
- osu!catch:
  - No functional changes.
- osu!mania:
  - Special style toggle merged into difficulty section.
  - Colours section removed.
2024-07-10 14:53:16 +02:00
Bartłomiej Dach
9cc0e0137b
Snap to stack in osu! composer when dragging to any of the items on it
Previously it would be required to drag to the starting position of the
stack which feels weird.
2024-07-09 13:58:58 +02:00
Bartłomiej Dach
ec9040798f
Run stacking when performing movement in osu! composer
Closes https://github.com/ppy/osu/issues/28635.
2024-07-09 13:52:36 +02:00
OliBomby
89f106d14f Merge remote-tracking branch 'upstream/master' into free-sliders 2024-07-03 20:40:25 +02:00
OliBomby
5697c82bb8 add a small bias towards longer distances to prevent jittery behaviour on path self-intersections 2024-07-03 20:33:00 +02:00
OliBomby
3926af1053 Use draggable handle for length adjust 2024-07-03 20:17:39 +02:00
OliBomby
dfe6c70996 prevent flipping objects far offscreen 2024-07-03 19:08:31 +02:00
OliBomby
4165ded813 fix incorrect rotated bound checking 2024-07-03 19:03:15 +02:00
Dean Herbert
e151454c4e
Add missing check for curve menu items not yet being created 2024-07-04 01:00:51 +09:00
Dean Herbert
f7339e3e8b
Remove outdated(?) todo 2024-07-04 00:26:00 +09:00
Dean Herbert
6abb728cd5
Change menu items to be in same order as hotkeys 2024-07-04 00:22:46 +09:00
Dean Herbert
42aff953d9
Ensure menu items update when curve type changes 2024-07-04 00:19:20 +09:00
OliBomby
0797d942ae fix warning 2024-07-03 16:41:57 +02:00
OliBomby
979a5e9f3e simplify code 2024-07-03 16:41:41 +02:00
OliBomby
d0715c5f12 scale along rotated axis 2024-07-03 16:23:19 +02:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching 2024-07-03 22:36:57 +09:00
OliBomby
5f8512896e use grid origin in scale tool 2024-07-03 12:40:22 +02:00
OliBomby
b15028a918 fixes 2024-07-03 12:36:12 +02:00
OliBomby
c285744509 Merge remote-tracking branch 'upstream/master' into grids-3 2024-07-03 12:25:57 +02:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2 2024-07-03 10:57:05 +02:00
Dean Herbert
7203cb7d6f
Merge branch 'master' into better-slider-selection-box-size 2024-07-03 16:30:10 +09:00
Dean Herbert
5350945340
Update HasFlag usages 2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c Merge branch 'master' into ruleset-specific-combo-counter 2024-07-01 08:31:40 +03:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset 2024-06-28 18:12:20 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed 2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec 2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector 2024-06-27 14:46:57 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod 2024-06-27 16:00:22 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active 2024-06-26 16:26:32 +02:00
Dean Herbert
dc817b62cc
Fix editor performance dropping over time when hit markers are enabled
There's probably a better solution but let's hotfix this for now.
2024-06-26 01:06:37 +09:00
Bartłomiej Dach
2fda45cad4
Fix crashes when opening scale/rotation popovers during selection box operations 2024-06-25 15:20:59 +02:00
Bartłomiej Dach
2cb18820ea
Fix incorrect slider judgement positions when classic mod is active
Regressed in https://github.com/ppy/osu/pull/27977.

Bit ad-hoc but don't see how to fix without just reverting the change.
2024-06-25 10:07:58 +02:00
Dean Herbert
df43a1c6cc
Add note about every-frame-transforms 2024-06-23 03:31:40 +08:00
Olivier Schipper
4c6741e8aa
Fix exception type
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-20 17:27:38 +02:00
Bartłomiej Dach
225b309ba3
Reimplement stable polygon tool
Addresses https://github.com/ppy/osu/discussions/19970.

While yes, https://github.com/ppy/osu/pull/26303 is also a thing,
in discussing with users I don't think that grids are going to be able
to deprecate this feature.

Logic transcribed verbatim from stable.
2024-06-20 16:29:46 +02:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations 2024-06-20 13:42:32 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching 2024-06-20 19:01:22 +09:00