OliBomby
094b184191
snap the slider duration in normal drag
2024-08-21 12:28:56 +02:00
Dan Balasescu
f4b8fc6165
Merge pull request #29536 from frenzibyte/fix-legacy-key-counter-position
...
Fix legacy key counter position not matching stable
2024-08-21 01:05:46 +09:00
Salman Ahmed
20658ef4ee
Fix legacy key counter position not matching stable
2024-08-21 00:10:16 +09:00
Dean Herbert
ebff2ebf01
Merge pull request #29528 from smoogipoo/invert-snapping-binds
...
Make grid/distance snap binds T/Y respectively
2024-08-20 19:23:42 +09:00
Dan Balasescu
180c4a0248
Fix tests by removing assumption
2024-08-20 14:20:52 +09:00
Dan Balasescu
86c3c115f6
Make grid/distance snap binds T/Y respectively
2024-08-20 12:15:33 +09:00
TheOmyNomy
67de43213c
Apply current cursor expansion scale to trail parts
2024-08-19 23:21:06 +10:00
Salman Ahmed
2a49167aa0
Remove flac whatever
2024-08-19 15:44:17 +09:00
Salman Ahmed
86d0079dcd
Rewrite the fix to look less hacky and direct to the point
2024-08-19 15:43:59 +09:00
Dean Herbert
0c6bee4033
Merge branch 'master' into free-sliders
2024-08-19 14:27:54 +09:00
Salman Ahmed
62dec1cd78
Fix oversight in input blocking from osu! gameplay resume
2024-08-19 14:14:40 +09:00
Dean Herbert
7248c04ba4
Merge branch 'master' into polygon-tool
2024-08-19 13:54:02 +09:00
Dean Herbert
95d06333c1
Fix typo in editor field
2024-08-19 13:49:59 +09:00
Dean Herbert
f34132fd6b
Merge branch 'master' into polygon-tool
2024-08-19 13:00:02 +09:00
Dan Balasescu
3b94d1f8eb
Merge pull request #29433 from OliBomby/grid-anchors
...
Fix grid snap slider placement double-click not making new segment if anchor not hovered
2024-08-16 17:42:15 +09:00
OliBomby
00e210147a
Fix inputs being eaten by PathControlPointVisualizer when no control points are selected
2024-08-15 23:11:07 +02:00
OliBomby
f717938a28
Fix grid snap slider placement double-click does not make new segment if anchor not hovered
2024-08-15 22:49:05 +02:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
...
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
49c71f7863
Fix beatmap skin always overriding ruleset HUD components
2024-08-15 16:47:10 +09:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter
2024-08-14 15:12:00 +09:00
OliBomby
ae47671d17
clarify angle ranges in HandleFlip
2024-08-13 14:21:42 +02:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3
2024-08-12 13:55:35 +02:00
Dean Herbert
d2eb6ccb8c
Standardise skin transformer code structure
2024-08-12 14:27:21 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
80c814008f
Update in line with new changes
2024-08-09 14:55:01 +09:00
Dean Herbert
60d383448f
Avoid making non-ruleset transformers in Ruleset.CreateSkinTransformer
...
This didn't make any sense, so let's do it a better way.
2024-08-08 16:29:54 +09:00
Dean Herbert
3c572abaa7
Merge branch 'master' into ruleset-specific-combo-counter
2024-08-08 03:21:52 +09:00
Dean Herbert
b1488fd5b7
Merge pull request #29027 from normalid-awa/feature/skin/legacy-input-overlay
...
Add legacy key counter support
2024-08-07 17:48:30 +09:00
Givikap120
a28913af7a
multiplied numbers in multipliers
2024-08-06 14:47:05 +03:00
Dean Herbert
725dc4de9b
Use transformers for per-skin key counter implementation
2024-08-06 18:17:21 +09:00
Givikap120
ace1a57242
Update SpeedEvaluator.cs
2024-08-05 16:53:06 +03:00
Givikap120
ac57cdd1b3
speed eval refactoring
2024-08-05 16:50:06 +03:00
Givikap120
8431e62c47
fixed CI
2024-08-05 16:14:32 +03:00
Givikap120
251d009394
moved conversion formulas to respective classes
2024-08-05 16:08:30 +03:00
Givikap120
0a9b11d3a7
removed default difficulty multiplier
2024-08-05 15:57:02 +03:00
Dan Balasescu
117d6bf8d1
Merge branch 'master' into stacking-updates
2024-08-05 14:39:29 +09:00
Dan Balasescu
20b890570e
Replace try-finally with return
...
Try-finally has a small overhead that's unnecessary in this case given
how small the code block is.
2024-08-05 13:28:42 +09:00
Dean Herbert
419d5a76ce
Merge branch 'master' into fix-pause-in-osu-again
2024-08-05 12:00:21 +09:00
Caiyi Shyu
4b5c163d93
remove unnecessary LayoutValue
2024-08-02 17:45:05 +08:00
Caiyi Shyu
06af8cb952
interpolate parts in local space to avoid broken trails
2024-08-02 16:23:37 +08:00
Salman Ahmed
dc9f6a07cb
Fix inspections
2024-08-02 11:16:32 +03:00
Salman Ahmed
f5a3eb5612
Add comment
2024-08-02 11:01:40 +03:00
Salman Ahmed
5368a43633
Fix clicking resume overlay hitting underlying hit circle
2024-08-02 10:22:01 +03:00
Salman Ahmed
eafc0f79af
Fix clicking resume cursor not triggering a gameplay press in osu!
2024-08-02 10:21:44 +03:00
Dan Balasescu
ff7815c3c5
Submit vertices in local space to avoid cross-thread access
2024-07-30 20:13:00 +09:00
Caiyi Shyu
e564b1dc9e
Fix cursor trail alignment issue with UI panels
...
- Convert cursor trail coordinates to local space before storing.
- Apply necessary transformations to align with other UI elements.
- Ensure cursor trail remains connected during UI panel movements.
2024-07-25 18:23:01 +08:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
...
Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
OliBomby
c57232c220
enforce minimum duration based on snap
2024-07-22 11:58:53 +02:00
OliBomby
9fb9a54a4d
hold shift to adjust velocity instead of duration
2024-07-22 11:34:07 +02:00
Bartłomiej Dach
088b8aff11
Merge pull request #28881 from smoogipoo/fix-judgement-cut
...
Fix judgement animation getting cut early
2024-07-22 09:24:57 +02:00
Salman Ahmed
e539670df1
Add explanatory note
2024-07-19 19:19:36 +03:00
Salman Ahmed
4f6c7fe7c3
Schedule resume operation by one frame to ensure the triggered key down event does not cause a gameplay press
2024-07-19 18:48:35 +03:00
Dan Balasescu
a7e110f669
Don't rely on single-use properties
2024-07-18 19:07:02 +09:00
Dean Herbert
c1414f332e
Merge branch 'master' into free-sliders
2024-07-18 18:13:43 +09:00
OliBomby
7dc006f9ba
fix horizontal flip rotation
2024-07-16 13:19:01 +02:00
OliBomby
2bbaa8e43c
make flips grid-type aware
2024-07-14 18:12:55 +02:00
OliBomby
a80e333786
add playfield origin as third origin option
2024-07-14 17:27:04 +02:00
OliBomby
9e5d099b1b
rename playfield centre origin to grid centre
2024-07-14 17:13:22 +02:00
OliBomby
7a319a6d74
dont rotate scale when in selection origin mode
2024-07-14 17:03:17 +02:00
OliBomby
58eb7f6fe1
fix rotated scale bounds again
2024-07-14 16:58:05 +02:00
OliBomby
ae38002777
Revert "fix incorrect rotated bound checking"
...
This reverts commit 4165ded813
.
2024-07-14 15:46:40 +02:00
Bartłomiej Dach
37a296ba4c
Limit per-frame movement hitobject processing to stacking updates
2024-07-11 13:36:14 +02:00
Bartłomiej Dach
38796aa7e7
Merge branch 'master' into stacking-updates
2024-07-11 13:23:11 +02:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Bartłomiej Dach
9cc0e0137b
Snap to stack in osu! composer when dragging to any of the items on it
...
Previously it would be required to drag to the starting position of the
stack which feels weird.
2024-07-09 13:58:58 +02:00
Bartłomiej Dach
ec9040798f
Run stacking when performing movement in osu! composer
...
Closes https://github.com/ppy/osu/issues/28635 .
2024-07-09 13:52:36 +02:00
OliBomby
89f106d14f
Merge remote-tracking branch 'upstream/master' into free-sliders
2024-07-03 20:40:25 +02:00
OliBomby
5697c82bb8
add a small bias towards longer distances to prevent jittery behaviour on path self-intersections
2024-07-03 20:33:00 +02:00
OliBomby
3926af1053
Use draggable handle for length adjust
2024-07-03 20:17:39 +02:00
OliBomby
dfe6c70996
prevent flipping objects far offscreen
2024-07-03 19:08:31 +02:00
OliBomby
4165ded813
fix incorrect rotated bound checking
2024-07-03 19:03:15 +02:00
Dean Herbert
e151454c4e
Add missing check for curve menu items not yet being created
2024-07-04 01:00:51 +09:00
Dean Herbert
f7339e3e8b
Remove outdated(?) todo
2024-07-04 00:26:00 +09:00
Dean Herbert
6abb728cd5
Change menu items to be in same order as hotkeys
2024-07-04 00:22:46 +09:00
Dean Herbert
42aff953d9
Ensure menu items update when curve type changes
2024-07-04 00:19:20 +09:00
OliBomby
0797d942ae
fix warning
2024-07-03 16:41:57 +02:00
OliBomby
979a5e9f3e
simplify code
2024-07-03 16:41:41 +02:00
OliBomby
d0715c5f12
scale along rotated axis
2024-07-03 16:23:19 +02:00
Dean Herbert
88375694a3
Merge branch 'master' into slider-anchor-type-switching
2024-07-03 22:36:57 +09:00
OliBomby
5f8512896e
use grid origin in scale tool
2024-07-03 12:40:22 +02:00
OliBomby
b15028a918
fixes
2024-07-03 12:36:12 +02:00
OliBomby
c285744509
Merge remote-tracking branch 'upstream/master' into grids-3
2024-07-03 12:25:57 +02:00
Bartłomiej Dach
17ce9cd162
Merge branch 'master' into grids-2
2024-07-03 10:57:05 +02:00
Dean Herbert
7203cb7d6f
Merge branch 'master' into better-slider-selection-box-size
2024-07-03 16:30:10 +09:00
Dean Herbert
5350945340
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Salman Ahmed
dce1b4ec6c
Merge branch 'master' into ruleset-specific-combo-counter
2024-07-01 08:31:40 +03:00
Dean Herbert
55b80f70f6
Change "playfield" skin layer to respect shifting playfield border in osu! ruleset
2024-06-28 18:12:20 +09:00
Dean Herbert
fd6b77ea92
Fix distance snap control being removed
2024-06-27 23:59:38 +09:00
Dean Herbert
b293eb7930
Remove redundant array spec
2024-06-27 22:19:06 +09:00
Bartłomiej Dach
1b741dada3
Show distance in pixels to previous/next object in osu! hitobject inspector
2024-06-27 14:46:57 +02:00
Dan Balasescu
779d2e8172
Support increased visibility for first object with traceable mod
2024-06-27 16:00:22 +09:00
Bartłomiej Dach
b339d6a00c
Fix editor performance regression with hitmarkers active
2024-06-26 16:26:32 +02:00
Dean Herbert
dc817b62cc
Fix editor performance dropping over time when hit markers are enabled
...
There's probably a better solution but let's hotfix this for now.
2024-06-26 01:06:37 +09:00
Bartłomiej Dach
2fda45cad4
Fix crashes when opening scale/rotation popovers during selection box operations
2024-06-25 15:20:59 +02:00
Bartłomiej Dach
2cb18820ea
Fix incorrect slider judgement positions when classic mod is active
...
Regressed in https://github.com/ppy/osu/pull/27977 .
Bit ad-hoc but don't see how to fix without just reverting the change.
2024-06-25 10:07:58 +02:00
Dean Herbert
df43a1c6cc
Add note about every-frame-transforms
2024-06-23 03:31:40 +08:00
Olivier Schipper
4c6741e8aa
Fix exception type
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-06-20 17:27:38 +02:00
Bartłomiej Dach
225b309ba3
Reimplement stable polygon tool
...
Addresses https://github.com/ppy/osu/discussions/19970 .
While yes, https://github.com/ppy/osu/pull/26303 is also a thing,
in discussing with users I don't think that grids are going to be able
to deprecate this feature.
Logic transcribed verbatim from stable.
2024-06-20 16:29:46 +02:00
Bartłomiej Dach
ad2cd0ba8f
Adjust behaviour of hit animations toggle to match user expectations
2024-06-20 13:42:32 +02:00
Dean Herbert
57774ae767
Merge branch 'master' into slider-anchor-type-switching
2024-06-20 19:01:22 +09:00