Add clicks/second counter to HUD
basically from `ComposeBlueprintContainer` because they have the same logic
TrueGameplayRate
Fix several weird scenarios with online play song selection
Show fixed speed in mania scroll speed settings
Update framework
OnDrag to
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
Fix playlist items showing download button briefly during initial display
Show judgement colours in hit distribution graph
Implement support for multiple active countdowns in multiplayer
DrawableRuleset
FrameStableClock
IGameplayClock
`ManiaScorllSlider` -> `ManiaScrollSlider`
IsExclusive
true
Display 0 stars instead of infinity for the minimum star slider
Fix clicking an in-progress match in bracket view potentially resetting scores
StartMatch
private
TestScenePlaySongSelect
Very mess.
BeginPlayingInternal