Implement flow allowing disconnection from online services when another client instance for same user is detected
Include mod multipliers in scoring test scenes
Add `ManiaHealthProcessor` that uses the legacy drain rate algorithm
Implement spinner glow
Encapsulate common HP logic from osu and catch HP calculations
ManiaHealthProcessor
Fix spectator not immediately showing when a spectated user fails
Load gameplay immediately on entering the skin editor while at the main menu
Fix spectator mode not showing when a spectated user quits correctly
Fix freehand-drawn sliders with distance snap
Add drag bar on chat overlay to better signal resize-ability
Add second level menu for editors
Also skip intro time.
Replace all hexacon lookups with strongly typed properties
Add `CatchHealthProcessor` that uses the legacy drain rate algorithm
Fix osu! and base HP processor break time simulation
FailScore
onFail
onFailComplete