Move taiko-specific property out of `DrawableHitObject`
DrawableHitObject
Automatically select the closest timing point on entering the timing screen
Update realm and other dependencies
Attempt to fix channel join / leave loop
BannedApiAnalysers
Fix "skip" key binding no longer working in replay playback
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
Song progress incorrectly displaying `timeLeft` counter after rotation
Fix skin component previews on toolbox buttons having incorrect size for one frame
Remove code bloat from `ClickableAvatar`
ControlPointList
Always add to additions soundbank in `convertSoundType`
Improve readability of `AccuracyCircle`
if
case
Make `LargeBonus` a valid `HitResult` in taiko
ClickableAvatar
UpdateableAvatar
string.Empty
default
Enabled
TooltipText
OnClick
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
convertSoundType
LargeBonus
HitResult
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
Snap Taiko hit objects to match Stable
Display tournament banner on user profile
TestSceneAccuracyCircle
Address todos relating to init-only usages
RankNotch