smoogipooo
|
2d8239a3f7
|
Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
Dean Herbert
|
f7dc7e9bb9
|
Update references.
|
2017-03-28 21:26:20 +09:00 |
|
Dean Herbert
|
2cb801317d
|
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
|
2017-03-23 19:00:18 +09:00 |
|
smoogipooo
|
2c76a2350c
|
Use AccentColour everywhere in drawable osu! hit objects.
|
2017-03-23 16:19:12 +09:00 |
|
Dean Herbert
|
54e1b24fe9
|
Enforce readonly private members where possible.
|
2017-03-23 13:50:08 +09:00 |
|
Dean Herbert
|
4f3ab879de
|
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
UpdateState is called in LoadComplete for cases where the state may have changed before a load operation.
|
2017-03-22 09:43:44 +09:00 |
|
smoogipooo
|
42da0f1a72
|
Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
osu.Game/Modes/UI/HitRenderer.cs
osu.Game/osu.Game.csproj
|
2017-03-15 21:36:43 +09:00 |
|
smoogipooo
|
e0e0a2726d
|
Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo.
|
2017-03-15 19:23:42 +09:00 |
|
smoogipooo
|
a9bc253b8c
|
General refactoring (no more casts :D).
|
2017-03-15 19:18:23 +09:00 |
|
smoogipooo
|
36e8618370
|
Make DrawableHitObjects have generic JudgementInfos.
|
2017-03-15 18:55:38 +09:00 |
|
smoogipooo
|
bf66b84ff8
|
Move a few classes/enums into separate files.
|
2017-03-15 16:07:40 +09:00 |
|
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Thomas Müller
|
1585ae842a
|
Update framework
|
2017-02-26 11:22:58 +09:00 |
|
Dean Herbert
|
32ce8cf723
|
Audio class renames in line with framework changes.
|
2017-02-18 17:35:04 +09:00 |
|
Dean Herbert
|
b55d85a5c5
|
Add MaxScore to correctly account for the maximum attainable score of DrawableHitObjects.
|
2017-02-16 17:33:13 +09:00 |
|
Dean Herbert
|
8bf3902cbd
|
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
|
2017-02-16 17:02:36 +09:00 |
|
Dean Herbert
|
2640c2ac43
|
Add tick sample.
|
2017-02-16 13:39:01 +09:00 |
|
Dean Herbert
|
19eb58e724
|
Fix namespace.
|
2017-02-16 13:37:08 +09:00 |
|
Dean Herbert
|
97b782128e
|
Adjust tick appear/disappear animations.
|
2017-02-16 13:33:59 +09:00 |
|
Damnae
|
ace7a1d009
|
Fix slider ticks expiring before scoring happens.
|
2017-02-14 16:12:35 +01:00 |
|
Damnae
|
3e7208c8a4
|
Add slider ticks.
|
2017-02-14 11:26:24 +01:00 |
|