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Commit Graph

2586 Commits

Author SHA1 Message Date
Dean Herbert
389635c7ed
Avoid panel state changes when performing a sort. 2017-03-04 22:05:16 +09:00
Dean Herbert
8f3621ca24
Make selectGroup a private method. 2017-03-04 22:05:02 +09:00
Dean Herbert
7a6a614358
Don't show pause menu when watching replays. 2017-03-04 21:35:26 +09:00
Dean Herbert
a5d044067c
Cancel previous load attempts before starting a new score load. 2017-03-04 21:35:12 +09:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
Dean Herbert
a8deb4ff50
Fix WaveOverlayContainer always being visible. 2017-03-04 19:02:13 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Dean Herbert
aa9d85624d
Change IPC to make sense. 2017-03-04 18:51:16 +09:00
Thomas Müller
a2b79de672 Add comments to CarouselContainer 2017-03-04 09:34:39 +01:00
Thomas Müller
aaa1f766af Fix beatmap removal 2017-03-04 09:34:28 +01:00
Thomas Müller
9bddd1ed4b Fix broken CarouselContainer animations
The previous commit broke animations of difficulty panels when
selecting beatmaps. This commit fixes these.
2017-03-04 09:33:24 +01:00
Thomas Müller
a97a7f1024 No more custom lifetimelist in CarouselContainer 2017-03-04 08:54:14 +01:00
Dean Herbert
58f4f02e26 Merge pull request #433 from theguii/master
Fixed accuracy's counter first value change.
2017-03-04 16:53:45 +09:00
TheGui
e3c3806759 Fixed accuracy's counter first value change. 2017-03-04 04:48:32 -03:00
Dean Herbert
b294386077
Remove misleading beatmap import method. 2017-03-04 16:47:37 +09:00
Dean Herbert
833b83ed62 Merge pull request #430 from Tom94/mod-select-performance
Massively improves fill-rate of mod select screen
2017-03-04 15:39:50 +09:00
Thomas Müller
c44bf5291c Merge branch 'master' into mod-select-performance 2017-03-04 07:35:40 +01:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Dean Herbert
7dce1fbe3a Merge pull request #432 from DrabWeb/mod-overlay-cleanup
Minor mod overlay cleanups
2017-03-04 12:43:35 +09:00
DrabWeb
9141d244bf Focus trigger in WaveOverlayContainer 2017-03-03 18:05:43 -04:00
DrabWeb
5a83687a27 Small cleanups 2017-03-03 18:02:31 -04:00
Jorolf
b9e4c920c5 SelectRandom doesnt select hidden groups now 2017-03-03 21:11:38 +01:00
Jorolf
4888d8568c Merge remote-tracking branch 'refs/remotes/ppy/master' into moarOptions 2017-03-03 20:54:47 +01:00
Thomas Müller
aff9e3617d Massively improves fill-rate of mod select screen
This is done by masking away the parts of WaveOverlayContainer that
are behind the content.
2017-03-03 20:42:03 +01:00
Dean Herbert
3c714fe056 Merge pull request #428 from peppy/general-fixes
Log errors with updating.
2017-03-03 21:09:38 +09:00
Dean Herbert
6f3b59268a Merge pull request #385 from DrabWeb/mod-overlay
Mod select
2017-03-03 21:09:08 +09:00
Dean Herbert
9fe86583f1 Merge pull request #412 from revam/remove-source-on-import
Remove source on Import(IEnumerable<string> paths), Import(string path)
2017-03-03 20:59:26 +09:00
Dean Herbert
7c1599a0de Merge pull request #427 from smoogipooo/tournament_drawings
Tournament drawings
2017-03-03 20:53:24 +09:00
Dean Herbert
7a294f770a Merge branch 'master' into remove-source-on-import 2017-03-03 20:51:39 +09:00
Dean Herbert
398b1fcf03 Add comment about .ID == 0 check. 2017-03-03 20:51:07 +09:00
Dean Herbert
dc6a728cce Merge branch 'master' into tournament_drawings 2017-03-03 20:48:07 +09:00
Dean Herbert
38a9e820e6
GroupsContainer -> GroupContainer. 2017-03-03 20:46:07 +09:00
Dean Herbert
bc01935a89
Move around some namespaces. 2017-03-03 20:42:22 +09:00
Dean Herbert
2ac248c7d0
Use OsuSpriteText. 2017-03-03 20:29:39 +09:00
Dean Herbert
1ea1118db6
Simplify file reading. 2017-03-03 20:24:34 +09:00
Dean Herbert
4a109fcc55
Remvoe ctor argument and fallback to storage-based TeamList if no custom list has been provided. 2017-03-03 20:21:11 +09:00
Dean Herbert
ca73b77a9a
Tidying code. 2017-03-03 20:08:32 +09:00
Dean Herbert
41cefd1cb3
xmldoc commenting. 2017-03-03 20:08:21 +09:00
Dean Herbert
c3cb225eef
Fix being able to stop rotation when it isn't started. 2017-03-03 20:07:57 +09:00
Dean Herbert
9789d1e602
Add missing acronyms in TestCaseDrawings. 2017-03-03 20:07:36 +09:00
smoogipooo
563e0426a2 Update submodule. 2017-03-03 18:49:34 +09:00
smoogipooo
5a4d07d770 Better way to initialize team lists. 2017-03-03 18:47:56 +09:00
smoogipooo
890066dae4 Use sprite visualiser lines instead of shader. 2017-03-03 18:47:22 +09:00
smoogipooo
54993b874f Fix idle and stopping -> stopped state. 2017-03-03 18:45:04 +09:00
Dean Herbert
9a323226e3
Log errors with updating. 2017-03-03 18:09:38 +09:00
Dean Herbert
71534b3e13
Fix incorrect triangle density on first display. 2017-03-03 18:09:16 +09:00
smoogipooo
2a49200008 Nothing to see here. 2017-03-03 18:02:02 +09:00
smoogipooo
b2661be0b2 Fix setting same state multiple times. 2017-03-03 17:59:16 +09:00
DrabWeb
9d75ab85e9 Put mod select over beatmap options 2017-03-03 04:19:03 -04:00