Samuel Cattini-Schultz
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9d229a5ec2
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Add tests for clockrate adjusted difficulty calculations
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2021-02-20 16:27:58 +11:00 |
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Dean Herbert
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72b2123500
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Update nunit in line with framework
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2021-02-15 21:42:35 +09:00 |
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Dean Herbert
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1e99357a97
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Update build configurations to net5.0 paths
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2021-01-19 12:13:27 +09:00 |
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Dean Herbert
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1364de1166
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Merge branch 'master' into beatmap-colour-setting
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2021-01-18 16:07:46 +09:00 |
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Mysfit
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a3535f4b79
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Further simplified beatmap colouring tests.
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2021-01-16 02:09:35 -05:00 |
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Mysfit
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112967c1e8
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Created base class for testing beatmap colours.
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2021-01-15 23:46:46 -05:00 |
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Mysfit
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0c01a3a685
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Found a better solution than TValue type checking for additional beatmap colour settings. Added unit tests for Catch Beatmap Skin settings.
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2021-01-14 23:30:24 -05:00 |
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Roman Kapustin
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0ea4e221b2
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Merge branch 'master' into net5.0
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2021-01-14 14:02:51 +03:00 |
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dependabot-preview[bot]
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0fd2e368c1
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Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.0 to 16.8.3.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.0...v16.8.3)
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
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2021-01-01 17:53:41 +00:00 |
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ekrctb
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5b5e883904
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Remove EffectiveXBindable (setting Value was not handled)
And use orthogonal `OriginalXBindable` and `XOffsetBindable`.
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2020-12-14 13:39:07 +09:00 |
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ekrctb
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d96399ea42
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Revert "Remove X setter from CatchHitObject"
This reverts commit 7cbbd74d
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2020-12-14 13:18:14 +09:00 |
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ekrctb
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7cbbd74df2
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Remove X setter from CatchHitObject
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2020-12-14 11:38:07 +09:00 |
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ekrctb
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96f3e0dad8
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Replace CatchHitObject.X usage to EffectiveX and OriginalX
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2020-12-14 11:03:14 +09:00 |
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ekrctb
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2634c6b8d9
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Combine DisplayRadius and Scale to DisplaySize
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2020-12-10 20:43:01 +09:00 |
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Dean Herbert
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53da137425
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Merge branch 'master' into net5.0
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2020-12-10 17:14:21 +09:00 |
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ekrctb
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ccca7e0b25
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more specific type droppedObjectContainer
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2020-12-09 10:35:01 +09:00 |
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ekrctb
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749d5380ca
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Pool caught objects and dropped objects
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2020-12-08 22:38:10 +09:00 |
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ekrctb
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c301223d8c
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Make object on the catcher plate separate CaughtObject class
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2020-12-08 21:11:40 +09:00 |
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ekrctb
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ed50fd445e
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Fix hit lighting colour not applied in TestSceneCatcher
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2020-12-08 21:07:12 +09:00 |
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ekrctb
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004c705aa9
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Remove ScaleContainer and flatten the Drawable tree of catch DHO
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2020-12-08 20:37:08 +09:00 |
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smoogipoo
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9d926de944
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Fix test failure
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2020-12-08 17:04:30 +09:00 |
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ekrctb
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100b365c98
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Restore hyper dash state on revert judgement result
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2020-12-08 15:21:47 +09:00 |
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ekrctb
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cb76a2d7b5
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Restore catcher state on revert judgement result
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2020-12-08 15:03:03 +09:00 |
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ekrctb
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0213f77b4b
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Move catcher state changing logic to OnNewResult method
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2020-12-08 14:28:30 +09:00 |
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ekrctb
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d18397acad
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Adjust namespace
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2020-12-07 12:35:24 +09:00 |
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Dean Herbert
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aa24890aff
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Merge branch 'master' into caught-object-refactor
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2020-12-04 14:12:33 +09:00 |
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ekrctb
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e82ca66d3e
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Fix depth of dropped objects
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2020-12-04 10:21:54 +09:00 |
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ekrctb
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3de46d0a3b
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Fix & clarify catcher tests
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2020-12-04 10:14:00 +09:00 |
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ekrctb
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1d669cf65e
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Add more TestSceneCatcher tests
Some tests are moved from TestSceneCatcherArea
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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2eb2c934cc
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Refactor fruit dropping code
- The repeated `Remove` call was quadratic complexity.
Now it is linear time.
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2020-12-03 16:44:36 +09:00 |
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ekrctb
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fdcfa81e46
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Make RandomSeed a property, not a bindable
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2020-12-02 20:53:47 +09:00 |
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ekrctb
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5936a8ffb4
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Fix drawables are added multiple times in a test scene
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2020-12-02 18:06:14 +09:00 |
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ekrctb
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1a6b8e022c
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Fix formatting
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2020-12-02 17:20:52 +09:00 |
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ekrctb
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ef741a1471
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Test banana colour change based on random seed
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2020-12-02 17:16:36 +09:00 |
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ekrctb
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beda6961e4
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Add a test for fruit randomness
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2020-12-02 16:55:58 +09:00 |
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ekrctb
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8a78c495f2
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Refactor DHO testing logic to the "specimen" class
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2020-12-02 16:55:37 +09:00 |
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Dean Herbert
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71a121389b
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Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
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2020-12-02 14:44:26 +09:00 |
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Dan Balasescu
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2e0fdf9bca
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Merge pull request #11011 from ekrctb/catch-pooling-initial
Initial implementation of hit object pooling in osu!catch ruleset
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2020-12-02 13:02:22 +09:00 |
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dependabot-preview[bot]
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5772a0811c
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Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.1 to 16.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.1...v16.8.0)
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
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2020-12-02 00:56:09 +00:00 |
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smoogipoo
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2840405112
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Volume should be 0 by default
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2020-12-01 18:14:14 +09:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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ekrctb
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604619ba47
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Generalize legacy skin player test.
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2020-12-01 09:49:04 +09:00 |
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ekrctb
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4f17e3520e
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Use Cached attribute
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2020-12-01 09:38:19 +09:00 |
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ekrctb
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b5e43144a9
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Add a Player test scene that uses a legacy skin
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2020-11-30 19:56:50 +09:00 |
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ekrctb
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9611aaf09e
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Use hit object pooling for JuiceStream .
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
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2020-11-30 19:19:14 +09:00 |
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ekrctb
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b76ae525b2
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Use hit object pooling for Fruit and Banana .
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2020-11-30 19:07:50 +09:00 |
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ekrctb
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05aaa377e7
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Don't use CreateDrawableRepresentation in CatcherArea
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2020-11-30 19:02:49 +09:00 |
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ekrctb
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7986d7802d
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Use ApplyDefaults in TestSceneFruitObjects .
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2020-11-30 12:58:14 +09:00 |
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ekrctb
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7ce752391d
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Make TestSceneFruitObjects show correct color
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2020-11-27 12:02:07 +09:00 |
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ekrctb
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de471a7e84
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Add test for dynamically changing catch fruits
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2020-11-27 11:42:14 +09:00 |
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