1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-16 11:57:30 +08:00
Commit Graph

2325 Commits

Author SHA1 Message Date
Givikap120
290f8db341 fixed stated problems
removed functions from `Ruleset.cs` and added a `GetEffectiveDifficulty()` instead
2023-08-26 02:13:14 +03:00
Givikap120
17b9b1649a Fixed "works only for std" problem
1) Now it use AR/OD calculation from Ruleset class
2) Implemented needed functions in each of default rulesets
2023-08-25 00:58:26 +03:00
Dan Balasescu
cb23f03d4b
Merge pull request #24109 from Hydria/LNFixHotfix
Adjust LN value scaling to bring overrated LN maps more in line
2023-08-17 09:30:19 +02:00
Dan Balasescu
7d8cef83e6
Merge branch 'master' into LNFixHotfix 2023-08-15 13:45:06 +02:00
Dan Balasescu
5678db4e70 Fix test + cleanup 2023-08-15 19:42:32 +09:00
Dan Balasescu
e34a9a0001 Disable hold end conversion for mania HoldOff mod 2023-08-15 19:30:40 +09:00
Dean Herbert
3526032c9a
Merge pull request #24544 from smoogipoo/pool-mania-barlines
Add pooling for mania barlines
2023-08-15 15:21:59 +09:00
Dan Balasescu
6a7b0786c9 Add barline pooling for mania 2023-08-15 13:33:49 +09:00
Bartłomiej Dach
3178865cd3
Fix playfield skinnable layer bounds being incorrectly calculated with multiple stages
Closes #24514.

The original PR was _supposed_ to be handling this, and had code that
_looked_ like it would handle it, but was in fact subtly wrong, as the
union of `RectangleF.Empty` (initial value of `area`) and an arbitrary
other rectangle is _not_ the second rectangle, but rather a rectangle
that contains _both_ the second rectangle and the point (0,0),
thus leading to the bound calculation fail.
2023-08-12 21:55:20 +02:00
Dean Herbert
06fe5583cb Expose a new SSDQ from playfield for skinnable area bounds 2023-07-28 15:47:57 +09:00
Hydria
1e19def153 2nd fix to cover all scenarios 2023-07-22 16:44:01 +01:00
Bartłomiej Dach
157aec5144
Fix mania key count slider still using circle size precision 2023-07-22 16:10:58 +02:00
Hydria
ef2134a92a Fix issue with processing LN orders
Related Issue: https://github.com/ppy/osu/issues/22756

The trigger in question happens when
(1) in a chord: a longer LN, then a shorter LN is processed respectively.
(2) in a chord: a long LN, then a note is processed respectively.

however, given the opposite processing step, it will fail to trigger.

We observe that both situations have the same pattern, however has undeterministic results, which only depends on the order the mapper placed each note.
2023-07-22 10:45:48 +01:00
Dean Herbert
fd2bdc10c7 Fix "key count" setting showing as "circle size" in osu!mania editor
Closes https://github.com/ppy/osu/issues/12904.
2023-07-21 18:52:29 +09:00
Dean Herbert
e58488d04a Fix incorrect comparer implementation 2023-07-15 11:19:34 +09:00
Dean Herbert
d4fb0bef95 Fix osu!mania scores failing to convert to new standardised score due to cast failure
Regressed in https://github.com/ppy/osu/pull/23917.
Closes #24217.
2023-07-14 19:38:10 +09:00
Bartłomiej Dach
d5912165e9
Merge branch 'master' into results-screen-component-metrics 2023-07-13 19:53:52 +02:00
Dean Herbert
9ad63bae37 Add missing heading for statistics section in results screen 2023-07-13 18:50:52 +09:00
Dean Herbert
947b40149f Adjust metrics of SimpleStatisticTable 2023-07-13 18:45:32 +09:00
Dan Balasescu
47a65f8890
Merge branch 'master' into fix-imperfect-simulation 2023-07-13 15:41:54 +09:00
Bartłomiej Dach
7be5e0e978
Implement back-and-forth conversion of ModScoreV2 and LegacyMods 2023-07-09 16:15:21 +02:00
Bartłomiej Dach
9dae806734
Use IsRewinding in a few more places 2023-07-08 13:32:24 +02:00
Dean Herbert
e0fc97bb93 Replace various local implementations of rewinding checks with new property 2023-07-07 15:21:24 +09:00
Dean Herbert
1629024111 ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Hydria
5d5e6a5ab7 Finalised LN Adjustment Values
Spent a couple days discussing this on the pp rework server about values that were the most acceptable, these seemed to be the best from the community standpoint of top players.
Note: This is more to fix issues with the current system, not to be a final solution.
Related Google Sheets Page: https://docs.google.com/spreadsheets/d/1P0AxfdKvMHwWBQder4ZkFGO1fC9eADSGCryA5-UGriU/edit?usp=sharing
2023-07-03 17:45:30 +01:00
Dan Balasescu
426f11b824 Apply a few other code reviews 2023-06-29 17:28:06 +09:00
Dan Balasescu
c6ad184d94 Move Ruleset method to ILegacyRuleset interface 2023-06-29 17:24:37 +09:00
Dan Balasescu
09bc8e45de Refactoring 2023-06-28 16:14:32 +09:00
Dan Balasescu
a9c65d200a Initial conversion of scores 2023-06-26 22:19:01 +09:00
Dan Balasescu
e1d723a2cc Merge branch 'master' into diffcalc-total-scorev1 2023-06-26 14:32:14 +09:00
Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections 2023-06-24 16:07:01 +02:00
Dan Balasescu
5fadadc3d0 Merge branch 'master' into diffcalc-total-scorev1 2023-06-24 02:46:15 +09:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dan Balasescu
06565871d6 Add flag to disable computing legacy scoring values 2023-06-24 01:03:18 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dan Balasescu
bfa449e47a Adjust attribute data 2023-06-19 21:38:13 +09:00
Maksim Kan
f70342bd67 Fix Triangle skin colors with Dual Stage mod 2023-06-17 10:12:26 +03:00
Bartłomiej Dach
b36ded0ba9
Merge pull request #23936 from peppy/fix-mania-hold-note-rewind-visuals
Fix osu!mania hold notes sometimes looking incorrect after rewind
2023-06-16 20:45:40 +02:00
Dean Herbert
3b1f92d8b8 Fix fix logic causing further regression on release 2023-06-17 01:37:09 +09:00
Dean Herbert
b5de109cb3 Fix osu!mania hold notes sometimes looking incorrect after rewind 2023-06-16 14:54:19 +09:00
Dan Balasescu
145530035c Optimise mania density calculation during beatmap conversion 2023-06-15 20:00:15 +09:00
Dan Balasescu
975e9baf43 Fix exception with no matching mods 2023-06-15 19:55:51 +09:00
Dan Balasescu
0844a21a51 Merge branch 'master' into diffcalc-total-scorev1 2023-06-15 19:33:29 +09:00
Bartłomiej Dach
0065334241
Fix mania autoplay simulation judging objects in different order to gameplay 2023-06-14 21:50:19 +02:00
Dan Balasescu
13d1f9c902 Add ScoreV1 calculation for ManiaRuleset 2023-06-13 23:28:45 +09:00
Dean Herbert
dbb7ddac52 Change osu!mania scoring ratio to 99% acc (to match previous lazer scoring) 2023-06-08 20:55:13 +09:00
Bartłomiej Dach
c8507837d1
Remove redundant initialisation of Children to empty array 2023-06-07 21:51:46 +02:00
Bartłomiej Dach
8463f5c7dd
Spell out location of external proxy explicitly 2023-06-07 21:50:16 +02:00
Bartłomiej Dach
f069f982d4
Merge branch 'master' into mania-barlines-behind-notes 2023-06-07 21:43:39 +02:00
Bartłomiej Dach
7fa082cc1d
Merge pull request #23770 from peppy/add-catch-beat-snap-grid
Add beat snap grid for osu!catch editor
2023-06-07 18:35:14 +02:00