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osu-lazer/osu.Game.Rulesets.Mania
Hydria ef2134a92a Fix issue with processing LN orders
Related Issue: https://github.com/ppy/osu/issues/22756

The trigger in question happens when
(1) in a chord: a longer LN, then a shorter LN is processed respectively.
(2) in a chord: a long LN, then a note is processed respectively.

however, given the opposite processing step, it will fail to trigger.

We observe that both situations have the same pattern, however has undeterministic results, which only depends on the order the mapper placed each note.
2023-07-22 10:45:48 +01:00
..
Beatmaps Automated pass 2023-06-24 01:00:03 +09:00
Configuration Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
Difficulty Fix issue with processing LN orders 2023-07-22 10:45:48 +01:00
Edit Fix remaining obvious CI inspections 2023-06-24 16:07:01 +02:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
MathUtils Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
Mods Remove overrides on DC/NC mods 2023-04-10 17:49:29 +09:00
Objects Automated pass 2023-06-24 01:00:03 +09:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Update convert-samples-expected-conversion.json 2023-04-30 16:04:03 +02:00
Scoring Automated pass 2023-06-24 01:00:03 +09:00
Skinning Fix Triangle skin colors with Dual Stage mod 2023-06-17 10:12:26 +03:00
UI Automated pass 2023-06-24 01:00:03 +09:00
DualStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaRuleset.cs Return StatisticItems rather than StatisticRows from ruleset 2023-06-01 14:35:15 +09:00
ManiaSettingsSubsection.cs Fix osu!mania scroll speed milliseconds having too much precision 2023-06-06 21:43:56 +09:00
ManiaSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
osu.Game.Rulesets.Mania.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
SingleStageVariantGenerator.cs Automated pass 2023-06-24 01:00:03 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00