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osu-lazer/osu.Game.Rulesets.Mania/Difficulty
Hydria ef2134a92a Fix issue with processing LN orders
Related Issue: https://github.com/ppy/osu/issues/22756

The trigger in question happens when
(1) in a chord: a longer LN, then a shorter LN is processed respectively.
(2) in a chord: a long LN, then a note is processed respectively.

however, given the opposite processing step, it will fail to trigger.

We observe that both situations have the same pattern, however has undeterministic results, which only depends on the order the mapper placed each note.
2023-07-22 10:45:48 +01:00
..
Preprocessing Automated pass 2023-06-24 01:00:03 +09:00
Skills Fix issue with processing LN orders 2023-07-22 10:45:48 +01:00
ManiaDifficultyAttributes.cs Merge branch 'master' into accuracy-pp-curve 2022-06-29 16:48:11 +09:00
ManiaDifficultyCalculator.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaPerformanceAttributes.cs Automated pass 2023-06-24 01:00:03 +09:00
ManiaPerformanceCalculator.cs Automated pass 2023-06-24 01:00:03 +09:00