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2nd fix to cover all scenarios
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@ -50,7 +50,9 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
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for (int i = 0; i < endTimes.Length; ++i)
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{
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// The current note is overlapped if a previous note or end is overlapping the current note body
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isOverlapping |= Precision.DefinitelyBigger(endTimes[i], startTime, 1) && Precision.DefinitelyBigger(endTime, endTimes[i], 1);
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isOverlapping |= Precision.DefinitelyBigger(endTimes[i], startTime, 1) &&
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Precision.DefinitelyBigger(endTime, endTimes[i], 1) &&
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Precision.DefinitelyBigger(startTime, startTimes[i], 1);
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// We give a slight bonus to everything if something is held meanwhile
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if (Precision.DefinitelyBigger(endTimes[i], endTime, 1) &&
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