Bartłomiej Dach
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a5b0307cfb
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Apply same fix to legacy accuracy counter
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2020-10-17 15:39:26 +02:00 |
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Bartłomiej Dach
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0acc86f757
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Split line for readability
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2020-10-17 15:39:25 +02:00 |
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unknown
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bba9a0b2fe
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set sprite text anchor and origin to top right
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2020-10-17 00:25:16 +08:00 |
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Dan Balasescu
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dff2ba6e5d
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Merge pull request #10531 from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
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2020-10-16 23:52:30 +09:00 |
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smoogipoo
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dfbc0965e4
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Merge branch 'master' into peppy/skinnable-health-display
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2020-10-16 23:17:17 +09:00 |
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Dean Herbert
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e87f515a4f
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Merge pull request #10522 from Morilli/legacyskin-fixes
Add support for ScorePrefix and ScoreOverlap values in legacy skins
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2020-10-16 20:54:03 +09:00 |
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Berkan Diler
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fe3a23750c
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Use char overloads for string methods
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2020-10-16 11:52:29 +02:00 |
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Dean Herbert
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2ba8bc45fd
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Also add slight adjustment to score display
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2020-10-16 18:37:24 +09:00 |
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Dean Herbert
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cbaad4eb56
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Adjust accuracy display to match stable
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2020-10-16 18:34:14 +09:00 |
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Dean Herbert
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a774de2270
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Also add support in LegacyComboCounter
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2020-10-16 17:52:22 +09:00 |
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Dean Herbert
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24b0a1b84b
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Switch to direct casts (we can be sure LegacySpriteText is present at this point)
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2020-10-16 17:40:07 +09:00 |
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Dean Herbert
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3ce6d1fea1
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Remove unnecessary AccuracyText enum
All elements use "score" regardless.
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2020-10-16 17:36:54 +09:00 |
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Dean Herbert
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e9c4b67cf4
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Inline variable
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2020-10-16 17:35:35 +09:00 |
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Dean Herbert
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05f1017c28
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Fix lookup check not being updated to use prefix
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2020-10-16 17:35:21 +09:00 |
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Dean Herbert
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a1892aa0a7
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Only additive flash explosions over the epic cutoff
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2020-10-16 17:25:55 +09:00 |
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Dean Herbert
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9572260e6d
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Add bulge and explode support
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2020-10-16 17:09:00 +09:00 |
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Dean Herbert
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8104bd0f74
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Add fill colour changes
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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5803c72b4c
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Add support for old marker style danger textures
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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f0b15813e2
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Add support for both legacy styles
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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6d3a106a86
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Simplify texture lookups
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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f28bcabae7
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Avoid transforms per hp change
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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5be9e30cd0
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Add legacy implementation
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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e89c5c3b3c
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Add dynamic compile exceptions to fix skin test scenes
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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c0a1f2158c
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Add basic component structure for skinnable health displays
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2020-10-16 17:08:46 +09:00 |
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Morilli
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df1db8611c
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move skin-specific config retrieval to GetDrawableComponent
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2020-10-16 08:36:20 +02:00 |
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Morilli
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085d8d0ecb
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Add support for ScorePrefix and ScoreOverlap values in legacy skins
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2020-10-16 06:16:20 +02:00 |
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Dean Herbert
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88ffcb9234
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Update EndsWith usages
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2020-10-16 12:58:34 +09:00 |
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Dean Herbert
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cc41845f56
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Add missing string function ordinal specifications
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2020-10-16 12:49:31 +09:00 |
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Dean Herbert
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ca74cf824c
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Add padding
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2020-10-15 18:24:28 +09:00 |
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Dean Herbert
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b31a3fbabb
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Add test
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2020-10-15 18:11:30 +09:00 |
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Dean Herbert
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4f6dd15869
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Add legacy font lookup support for comma/percent
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2020-10-15 17:56:37 +09:00 |
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Dean Herbert
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254eba9008
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Add and consume skinnable accuracy counter
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2020-10-15 17:53:16 +09:00 |
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Dean Herbert
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90ff8ff050
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Merge branch 'skinnable-combo-counter' into skinnable-score-display
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2020-10-15 17:52:06 +09:00 |
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Dean Herbert
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37e9f331ad
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Simplify score font lookup
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2020-10-15 17:49:55 +09:00 |
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Dean Herbert
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950c47287c
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Fix positioning of score display in HUD overlay
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2020-10-15 17:14:42 +09:00 |
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Dean Herbert
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e1da64398e
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Add and consume skinnable score counter
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2020-10-15 17:14:42 +09:00 |
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Dean Herbert
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9bb8a43bce
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Combine LegacyComboCounter and ComboCounter classes
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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fbbea48c8c
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Add score text skinnability
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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2fce064e32
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Add basic legacy combo counter and updating positioning logic
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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6a6718ebab
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Allow bypassing origin/anchor setting of skinnable components
It makes little sense to set these when using RelativeSizeAxes.Both
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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60603d2918
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Add skin components and interfaces
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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2ed43c14f8
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Merge branch 'master' into editor-file-drop-support
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2020-10-05 17:48:06 +09:00 |
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Dean Herbert
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758088672c
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Don't stop non-looping samples immediately when pausing
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2020-10-05 15:07:46 +09:00 |
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Dean Herbert
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50eca202f4
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User IEnumerable for HandledExtensions
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2020-10-02 16:17:10 +09:00 |
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Dan Balasescu
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df07ca445f
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Merge branch 'master' into legacy-SpinnerNoBlink
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2020-10-01 20:34:23 +09:00 |
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Dan Balasescu
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3a81602d0c
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Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-10-01 18:08:17 +09:00 |
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Dean Herbert
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482c23901b
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Check RequestedPlaying state before allowing scheduled resume of looped sample
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2020-10-01 16:54:58 +09:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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367b35bb10
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Merge branch 'master' into fix-storyboard-sample-pausing
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2020-09-30 22:42:26 +09:00 |
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