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mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:47:52 +08:00
Commit Graph

221 Commits

Author SHA1 Message Date
Dean Herbert
250fb33fbc Merge branch 'master' into ranks-section 2017-08-22 12:46:28 +09:00
Dean Herbert
7903f49d27 Merge branch 'master' into action-key-counter 2017-08-21 17:47:19 +09:00
Dean Herbert
52dadad1e1 Merge branch 'master' into fix-taiko-barlines 2017-08-21 16:46:25 +09:00
Dean Herbert
ea450fecf5 Merge branch 'master' into action-key-counter 2017-08-21 16:25:44 +09:00
smoogipooo
6e0d2182cb CI. 2017-08-21 16:24:16 +09:00
smoogipooo
5d13efa76d Remove the concept of "queued hit objects", add a default speed adjustment. 2017-08-21 16:17:00 +09:00
smoogipooo
7a5708ce92 Further support for null judgements. 2017-08-21 15:35:16 +09:00
Dean Herbert
a63923a497 Remove type check for now 2017-08-21 12:50:48 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Dean Herbert
bc7621607a Merge upstream/master in. 2017-08-18 22:20:45 +09:00
smoogipooo
90885a31ae Round 2 of CI fixes. 2017-08-18 15:09:54 +09:00
smoogipooo
a47b6526a2 Fix CI issues. 2017-08-18 14:40:36 +09:00
Dan Balasescu
68303accef Merge branch 'master' into make-rulesetinfo-iequatable 2017-08-18 14:28:42 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Shane Woolcock
d19c8f56be Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire 2017-08-13 15:03:01 +09:30
MillhioreF
e42c279229 More generic catching for broken hitobject strings 2017-08-10 01:50:20 -05:00
MillhioreF
c16dbc05aa Add new error for malformed (too many variables) hit objects during import 2017-08-09 23:41:22 -05:00
jorolf
934c2a1dc8 Merge branch 'master' into ranks-section 2017-08-09 18:47:25 +02:00
smoogipooo
d83c218e08 Remove various scrolling container optimisations (removing when not alive). 2017-08-09 16:19:09 +09:00
Dean Herbert
976cff9af6 Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
2715324a76 Fix possible incorrect reversing behavior for horizontal playfields. 2017-08-09 14:50:52 +09:00
smoogipooo
f70c00423a Missed one. 2017-08-09 14:25:49 +09:00
smoogipooo
346aebebc0 Fix origins not being set correctly when reverting from reversed playfield. 2017-08-09 14:24:48 +09:00
smoogipooo
a20753abc6 Applied suggested changes. 2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4 Remove unused using. 2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068 Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
smoogipooo
dfb47b571a Make HitRenderer's Playfield public so it can be used in testing. 2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Jorolf
7d7cfe5d92 Merge branch 'master' of git://github.com/ppy/osu into ranks-section 2017-08-08 23:13:25 +02:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00
smoogipooo
25202b522d Fix not setting Origin + Anchors properly when reversing. 2017-08-08 14:10:26 +09:00
smoogipooo
e54abe8d0a Fix not removing queued hit objects. 2017-08-08 13:23:46 +09:00
Dean Herbert
a95aa90adc Allow DrawableHitObjects to be removed from a Playfield
(cherry picked from commit 3926238be9)
2017-08-08 13:02:51 +09:00
Dean Herbert
ee7bb1b4f5 Don't set RelativePositionAxes when setting ScrollingAxes
(cherry picked from commit debe13629f)
2017-08-08 13:02:23 +09:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
bd2ef4dc6b Line endings + license headers. 2017-08-07 18:03:44 +09:00
smoogipooo
62ee613da3 Merge remote-tracking branch 'origin/master' into timingchange-improvements 2017-08-07 17:35:53 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
9c0a0b1e2c Rewrite/add comments. 2017-08-07 17:27:50 +09:00
smoogipooo
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
smoogipooo
fc252f8888 Remove exception (this is set in SpeedAdjustmentContainer). 2017-08-07 16:24:51 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
068dfcb19a Default CreateSpeedAdjustmentContainer implementation. 2017-08-07 15:22:31 +09:00
smoogipooo
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
smoogipooo
376f99c1e3 Make VisibleTimeRange transform work again. 2017-08-07 14:32:55 +09:00
smoogipooo
e1dfe364b2 Fix lifetime performance regression. 2017-08-07 14:07:49 +09:00
Dean Herbert
eb190d83bd Adjust CS multiplier to match stable 2017-08-07 10:43:33 +09:00