Dean Herbert
ca2bd640b4
Update all dependencies (except realm, nunit, moq and deepclone)
2024-10-18 16:20:07 +09:00
Salman Ahmed
ec85bf0ae6
Update other VS code configuration files
2024-02-16 01:45:30 +03:00
Dan Balasescu
6e4d52863c
Upgrade to .NET 8 SDK
2024-02-02 21:28:51 +09:00
Dean Herbert
a69fd8198d
Update framework and other nuget packages
...
- Moq held back because dicks
- NUnit held back because large API changes (trivial but effort)
- SignalR held back due to api deprecations
2024-01-21 11:00:53 +09:00
Dean Herbert
82e7643df5
Update IPC usages
...
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
Dean Herbert
49ca1ccb22
Simplify state reset in test scene
2023-12-06 12:03:54 +09:00
Dean Herbert
73aaa0406a
Add test coverage of multiple bans order
2023-12-06 12:00:32 +09:00
Dean Herbert
1d1b855510
Refactor test for readability
2023-12-06 11:57:04 +09:00
Dean Herbert
ac67320b61
Refactor for readability
2023-12-06 11:50:43 +09:00
Bartłomiej Dach
43701c5d47
Prefer using statement to fully qualified name
2023-12-05 21:49:32 +01:00
Bartłomiej Dach
7392cc2fda
Fix headless test failures due to input handling idiosyncrasies
2023-12-05 21:49:04 +01:00
Bartłomiej Dach
2c7db61a5c
Improve test
2023-12-05 21:19:35 +01:00
Rodrigo Pina
cda55065e7
Simplified ban order logic
...
Implemented tests to make sure logic works as intended
2023-12-05 12:56:24 +00:00
Salman Ahmed
e76a5f9419
Fix failing tests
2023-10-28 10:18:15 +03:00
Salman Ahmed
7083c04c59
Refactor logic slightly to display team seed everywhere
...
This change makes the team seed display in "team intro" screen as well.
2023-10-28 09:27:15 +03:00
Salman Ahmed
28e331deed
Support displaying team seed in TeamDisplay
2023-10-28 08:30:24 +03:00
Dean Herbert
7227f5c881
Fix a couple of compilation errors
2023-10-06 18:13:02 +09:00
Dean Herbert
56b5f52e83
Update all dependencies (except for Moq)
2023-09-16 15:37:31 +09:00
Bartłomiej Dach
b5d88713fe
Merge pull request #24691 from peppy/file-ipc-race-fix
...
Fix potential race condition in song bar beatmap lookup flow
2023-08-31 21:54:38 +02:00
Dean Herbert
34b279845b
Add more testability for song bar
2023-08-31 19:03:56 +09:00
Dean Herbert
540c58c359
Fix tournament screen tests not matching OsuGameBase
resolution
...
This would cause things to look completely out of whack.
The numbers here match `DrawSizePreservingFillContainer` defaults as
used by `OsuGameBase.CreateScalingContainer()`.
2023-08-31 18:47:41 +09:00
Dean Herbert
4b68493084
Add ability to test recent / upcoming matches on schedule screen
2023-08-31 18:43:06 +09:00
Dean Herbert
827d48adcc
Fix test coverage not actually covering crash
2023-08-21 16:10:48 +09:00
Dean Herbert
5009fd3794
Add test coverage of song bar crash
2023-08-21 15:34:03 +09:00
Dean Herbert
965da343a4
Fix tournament song bar tests not showing anything by default
2023-08-16 17:14:34 +09:00
Bartłomiej Dach
3501b7c22b
Fix some more nullability inspections
2023-08-09 21:32:46 +02:00
Dean Herbert
4e83245acf
Apply nullability to all remaining tests where it wasn't applied
2023-08-10 00:24:57 +09:00
Dean Herbert
6549ca5304
Revert some usages of AsNonNull()
in tests
...
We generally prefer `!` when it is unambiguous usage (ie. direct access).
2023-08-10 00:20:37 +09:00
cdwcgt
404a927caf
fix Possible NullReferenceException in test
2023-07-30 02:56:52 +09:00
cdwcgt
5d09eca104
revert test change
2023-07-30 02:49:30 +09:00
cdwcgt
4c33013674
null check in test
2023-07-29 22:41:26 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament
2023-07-29 22:25:06 +09:00
Dean Herbert
0130c356ed
Cache IDialogOverlay
in a simpler way
2023-07-25 18:33:41 +09:00
Dean Herbert
2c5a329b04
Merge branch 'master' into tourney-dangerous-action-confirm
2023-07-25 18:27:58 +09:00
Bartłomiej Dach
e7c1664adb
Fix blank space under tournament screen test scenes on very wide screens
2023-07-24 22:07:11 +02:00
Bartłomiej Dach
09ee500f62
Fix test failures due to Content
override being applied in two places weirdly
2023-07-24 21:32:05 +02:00
Bartłomiej Dach
3ccd0ca1b0
Merge branch 'master' into tournament-resolution-fixes
2023-07-24 21:27:20 +02:00
Dean Herbert
f837c0a43c
Fix tournament tests not fitting to lower resolutions correctly
2023-07-25 01:44:32 +09:00
Dean Herbert
2658161605
Move easily testable test scene to top of TestSceneGameplayScreen
2023-07-25 01:44:32 +09:00
Dean Herbert
0b55fc3197
Refactor DrawableTournamentMatch
tests to suck less
2023-07-25 01:39:56 +09:00
Dean Herbert
ac4ad1e78c
Change tournament tests to use development folder
...
Unsure there was a reason for this not to be the case (looks to have
been an oversight).
2023-07-21 15:35:03 +09:00
Dao Heng Liu
fa480cc27b
remove #nullable disable, pass action instead of container to DangerousActionDialog
2023-07-20 22:52:02 +01:00
Dao Heng Liu
68495c937d
fix ResetBracketTeams tests
...
also fixes formatting and var naming issues
2023-07-20 22:52:02 +01:00
Dao Heng Liu
e3a7b6969a
add confirmation dialog for Clear All button in TournamentEditorScreen
2023-07-20 22:52:02 +01:00
Dao Heng Liu
41638ff4b7
move LadderResetTeamsDialog.cs into editor screens components
2023-07-20 22:52:02 +01:00
Dao Heng Liu
8cd81681b2
reorder LadderEditorScreen tests
2023-07-20 22:52:02 +01:00
Dao Heng Liu
3510394699
add ladder editor reset teams confirmation dialog test
2023-07-20 22:52:02 +01:00
Bartłomiej Dach
44a3f40188
Rename test step
2023-06-25 17:39:36 +02:00
cdwcgt
a3cd0d14a3
null guard for Current Match in MatchMessage
2023-06-25 20:46:58 +09:00
Dean Herbert
2bda63c2c8
Merge branch 'master' into mass-nrt
2023-06-24 09:59:15 +09:00