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Fix some more nullability inspections
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@@ -11,7 +11,7 @@ namespace osu.Game.Tournament.Tests.Components
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{
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public partial class TestSceneDateTextBox : OsuManualInputManagerTestScene
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{
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private DateTextBox textBox;
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private DateTextBox textBox = null!;
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[SetUp]
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public void Setup() => Schedule(() =>
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@@ -17,12 +17,12 @@ namespace osu.Game.Tournament.Tests.Components
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public partial class TestSceneTournamentModDisplay : TournamentTestScene
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{
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[Resolved]
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private IAPIProvider api { get; set; }
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private IAPIProvider api { get; set; } = null!;
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[Resolved]
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private IRulesetStore rulesets { get; set; }
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private IRulesetStore rulesets { get; set; } = null!;
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private FillFlowContainer<TournamentBeatmapPanel> fillFlow;
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private FillFlowContainer<TournamentBeatmapPanel> fillFlow = null!;
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[BackgroundDependencyLoader]
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private void load()
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@@ -79,11 +79,11 @@ namespace osu.Game.Tournament.Tests.NonVisual
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public partial class TestTournament : TournamentGameBase
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{
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private readonly bool resetRuleset;
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private readonly Action runOnLoadComplete;
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private readonly Action? runOnLoadComplete;
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public new Task BracketLoadTask => base.BracketLoadTask;
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public TestTournament(bool resetRuleset = false, [InstantHandle] Action runOnLoadComplete = null)
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public TestTournament(bool resetRuleset = false, [InstantHandle] Action? runOnLoadComplete = null)
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{
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this.resetRuleset = resetRuleset;
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this.runOnLoadComplete = runOnLoadComplete;
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