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Fix tournament tests not fitting to lower resolutions correctly
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parent
2658161605
commit
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@ -10,7 +10,7 @@ using osu.Game.Tournament.Screens.Drawings;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneDrawingsScreen : TournamentTestScene
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public partial class TestSceneDrawingsScreen : TournamentScreenTestScene
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{
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[BackgroundDependencyLoader]
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private void load(Storage storage)
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@ -15,7 +15,7 @@ using osu.Game.Tournament.Screens.Gameplay.Components;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneGameplayScreen : TournamentTestScene
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public partial class TestSceneGameplayScreen : TournamentScreenTestScene
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{
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[Cached]
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private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay { Width = 0.5f };
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@ -8,7 +8,7 @@ using osu.Game.Tournament.Screens.Editors;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneLadderEditorScreen : TournamentTestScene
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public partial class TestSceneLadderEditorScreen : TournamentScreenTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -8,7 +8,7 @@ using osu.Game.Tournament.Screens.Ladder;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneLadderScreen : TournamentTestScene
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public partial class TestSceneLadderScreen : TournamentScreenTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -14,7 +14,7 @@ using osu.Game.Tournament.Screens.MapPool;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneMapPoolScreen : TournamentTestScene
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public partial class TestSceneMapPoolScreen : TournamentScreenTestScene
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{
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private MapPoolScreen screen;
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@ -5,7 +5,7 @@ using osu.Game.Tournament.Screens.Editors;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneRoundEditorScreen : TournamentTestScene
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public partial class TestSceneRoundEditorScreen : TournamentScreenTestScene
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{
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public TestSceneRoundEditorScreen()
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{
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@ -12,7 +12,7 @@ using osu.Game.Tournament.Screens.Schedule;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneScheduleScreen : TournamentTestScene
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public partial class TestSceneScheduleScreen : TournamentScreenTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -7,7 +7,7 @@ using osu.Game.Tournament.Screens.Editors;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneSeedingEditorScreen : TournamentTestScene
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public partial class TestSceneSeedingEditorScreen : TournamentScreenTestScene
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{
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[Cached]
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private readonly LadderInfo ladder = new LadderInfo();
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@ -12,7 +12,7 @@ using osu.Game.Tournament.Screens.TeamIntro;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneSeedingScreen : TournamentTestScene
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public partial class TestSceneSeedingScreen : TournamentScreenTestScene
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{
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[Cached]
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private readonly LadderInfo ladder = new LadderInfo
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@ -6,7 +6,7 @@ using osu.Game.Tournament.Screens.Setup;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneSetupScreen : TournamentTestScene
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public partial class TestSceneSetupScreen : TournamentScreenTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -6,7 +6,7 @@ using osu.Game.Tournament.Screens.Showcase;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneShowcaseScreen : TournamentTestScene
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public partial class TestSceneShowcaseScreen : TournamentScreenTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -5,7 +5,7 @@ using osu.Game.Tournament.Screens.Setup;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneStablePathSelectScreen : TournamentTestScene
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public partial class TestSceneStablePathSelectScreen : TournamentScreenTestScene
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{
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public TestSceneStablePathSelectScreen()
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{
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@ -5,7 +5,7 @@ using osu.Game.Tournament.Screens.Editors;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneTeamEditorScreen : TournamentTestScene
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public partial class TestSceneTeamEditorScreen : TournamentScreenTestScene
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{
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public TestSceneTeamEditorScreen()
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{
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@ -9,7 +9,7 @@ using osu.Game.Tournament.Screens.TeamIntro;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneTeamIntroScreen : TournamentTestScene
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public partial class TestSceneTeamIntroScreen : TournamentScreenTestScene
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{
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[Cached]
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private readonly LadderInfo ladder = new LadderInfo();
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@ -8,7 +8,7 @@ using osu.Game.Tournament.Screens.TeamWin;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public partial class TestSceneTeamWinScreen : TournamentTestScene
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public partial class TestSceneTeamWinScreen : TournamentScreenTestScene
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{
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[Test]
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public void TestBasic()
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19
osu.Game.Tournament.Tests/TournamentScreenTestScene.cs
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19
osu.Game.Tournament.Tests/TournamentScreenTestScene.cs
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@ -0,0 +1,19 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Tournament.Tests
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{
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public abstract partial class TournamentScreenTestScene : TournamentTestScene
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{
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protected override Container<Drawable> Content { get; } = new DrawSizePreservingFillContainer
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{
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TargetDrawSize = new Vector2(1920, 1080),
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Scale = new Vector2(1920 / (float)(1920 + TournamentSceneManager.CONTROL_AREA_WIDTH)),
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RelativeSizeAxes = Axes.Both
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};
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}
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}
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@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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@ -20,17 +18,17 @@ namespace osu.Game.Tournament.Tests
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{
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public abstract partial class TournamentTestScene : OsuTestScene
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{
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private TournamentMatch match;
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[Cached]
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protected LadderInfo Ladder { get; private set; } = new LadderInfo();
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[Resolved]
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private RulesetStore rulesetStore { get; set; }
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[Cached]
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protected MatchIPCInfo IPCInfo { get; private set; } = new MatchIPCInfo();
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[Resolved]
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private RulesetStore rulesetStore { get; set; } = null!;
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private TournamentMatch match = null!;
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[BackgroundDependencyLoader]
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private void load(TournamentStorage storage)
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{
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@ -45,6 +43,8 @@ namespace osu.Game.Tournament.Tests
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Ruleset.BindTo(Ladder.Ruleset);
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Dependencies.CacheAs(new StableInfo(storage));
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base.Content.Add(Content);
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}
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[SetUpSteps]
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@ -167,7 +167,7 @@ namespace osu.Game.Tournament.Tests
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public partial class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
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{
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private TestSceneTestRunner.TestRunner runner;
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private TestSceneTestRunner.TestRunner runner = null!;
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protected override void LoadAsyncComplete()
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{
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