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Fix tournament screen tests not matching OsuGameBase resolution
This would cause things to look completely out of whack. The numbers here match `DrawSizePreservingFillContainer` defaults as used by `OsuGameBase.CreateScalingContainer()`.
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@@ -23,7 +23,7 @@ namespace osu.Game.Tournament.Tests
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{
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public TournamentScalingContainer()
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{
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TargetDrawSize = new Vector2(1920, 1080);
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TargetDrawSize = new Vector2(1024, 768);
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RelativeSizeAxes = Axes.Both;
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}
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