Dan Balasescu
30a296bd09
Rename parameters
2023-05-19 17:27:02 +09:00
Dan Balasescu
6c6f8621c1
Add score processor statistics to replay header
2023-05-19 16:29:24 +09:00
Dan Balasescu
d74bf2a096
Refactor for safety
2023-05-19 14:37:26 +09:00
Dan Balasescu
2ae34530f7
Avoid NaN values during ApplyBeatmap processing()
2023-05-19 14:14:34 +09:00
Dan Balasescu
7cbf48ffcf
Fix TestSceneScoring and incorrect combo calculations
2023-05-19 14:09:19 +09:00
Dan Balasescu
9a1d749020
Fix TestSceneDrawableTaikoMascot
2023-05-19 14:06:56 +09:00
Dan Balasescu
73544231de
Fix TestSceneTopLocalRank
2023-05-19 14:06:56 +09:00
Dan Balasescu
4d14467d95
Invert order of operations
2023-05-19 13:23:04 +09:00
Dan Balasescu
035d0d5c9c
Fix multiplayer leaderboard not working
2023-05-19 13:16:57 +09:00
Dan Balasescu
8b56a3f87d
Remove ClassicScoreMultiplier and DefaultScoreProcessor
2023-05-19 12:24:52 +09:00
Dan Balasescu
00e0411369
Fix/rework ModAccuracyChallenge calculation
2023-05-18 20:45:02 +09:00
Dan Balasescu
ef86be6d21
Fix base score added for non-accuracy-affecting objects
2023-05-18 20:32:50 +09:00
Dan Balasescu
c33e4fe75e
Remove unnecessary override
2023-05-18 20:10:28 +09:00
Dan Balasescu
808818768b
Add TotalScore to replay frame headers
2023-05-18 20:08:49 +09:00
Dan Balasescu
f3591f83a2
Remove ScoreManager.GetTotalScore()
2023-05-18 20:08:49 +09:00
Dan Balasescu
510b8e4c78
Remove ScoreManager.Mode, handle per-use
2023-05-18 20:08:49 +09:00
Dan Balasescu
829e47d30b
Add MaxTotalScore for performance breakdown calculator
2023-05-18 17:47:25 +09:00
Dan Balasescu
f2483a1cf8
Add some helper methods, fix precision differences
...
Introduces some error at all times, but if we're to store scores everywhere as
`long`, then the same precision should be applied to the "during
gameplay" path as well.
2023-05-18 17:44:31 +09:00
Dean Herbert
ee522253cb
Remove a couple of unnecessary volume
declarations
2023-05-18 14:12:57 +09:00
Joseph Madamba
caa79704ac
Add test coverage for failing case
2023-05-17 20:23:37 -07:00
Bartłomiej Dach
9ca1c7f7b7
Merge pull request #23580 from peppy/fix-profile-button-depth
...
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 21:23:46 +02:00
Bartłomiej Dach
fb441b864e
Merge pull request #23576 from peppy/fix-random-button-right-click
...
Fix random button hover state sticking when rewinding using right mouse button
2023-05-17 21:02:39 +02:00
Dimmitsaras
7ac6688a0f
Chat message notifications always play on unfocused window
2023-05-17 18:34:39 +03:00
Dean Herbert
b58ab28765
Make EditorClock
non-nullable in PlacementBlueprint
2023-05-17 21:40:52 +09:00
Dean Herbert
214d7e07fa
Add TODO regarding failing stack display code
2023-05-17 17:52:17 +09:00
Dean Herbert
0b25818bd2
Update combo information on placement blueprint
2023-05-17 17:26:19 +09:00
Dean Herbert
9563d4f730
Fix weird purple tint on placement object in timeline
2023-05-17 17:26:19 +09:00
Dean Herbert
8d925c8a8a
Move combo information updating to an interface level helper method
2023-05-17 17:26:19 +09:00
Dean Herbert
e43f2c2c43
Improve previous hitobject lookup efficient and correctness
2023-05-17 17:19:29 +09:00
Dean Herbert
7d7d402d4e
Apply NRT to PlacementBlueprint
2023-05-17 17:19:29 +09:00
Dean Herbert
79e1d978e7
Ensure scroll-to-top button is displayed above all overlay content
2023-05-17 15:42:38 +09:00
Dean Herbert
764f0323f4
Show "rewind" text on random button when beginning a right mouse press
2023-05-17 14:51:40 +09:00
Dean Herbert
94b184712d
Fix random button hover state not correctly being reset on right click
2023-05-17 14:51:40 +09:00
Dean Herbert
dc421bd2af
Revert "Merge pull request #23570 from huoyaoyuan/inspect-code-cs11"
...
This reverts commit ab2bd123e7
, reversing
changes made to 267e63320f
.
2023-05-17 14:49:47 +09:00
Dean Herbert
510ebe1f23
Fix weird optional usage in HitSampleInfo.With
2023-05-17 14:11:52 +09:00
Dean Herbert
dc51d5ecf3
Rename GetSampleInfo
to better describe what method does
...
Also add full xmldoc
2023-05-17 14:07:48 +09:00
Dean Herbert
a8bc337006
Change default volume when constructing a HitSampleInfo
to non-zero
2023-05-17 14:06:02 +09:00
Susko3
fec47fa690
Merge branch 'master' into use-atomic-ReplaceRange
...
This reverts 0dcf1b540e
2023-05-17 06:56:54 +02:00
Joseph Madamba
d6fa44240d
Fix storyboard video-only check being inverted
2023-05-16 21:51:32 -07:00
Dean Herbert
0d3c64dc32
Merge pull request #23572 from bdach/avoid-display-settings-feedback
...
Work around issues with bindable/event feedback in layout settings
2023-05-17 12:03:45 +09:00
Dean Herbert
ab2bd123e7
Merge pull request #23570 from huoyaoyuan/inspect-code-cs11
...
Update InspectCode to 2022.3.3 and enable C# 11
2023-05-17 11:37:57 +09:00
Bartłomiej Dach
c97b7a077e
Use better issue reference
2023-05-16 23:47:47 +02:00
Bartłomiej Dach
70426a5042
Add reference to youtrack issue to suppression
2023-05-16 22:42:25 +02:00
Susko3
2d7fe68311
Prevent feedback by using atomic .ReplaceRange()
...
`display.NewValue` will never be null, checked on SDL + osuTK/Android.
On Android it's a 0x0 display, importantly not null.
2023-05-16 21:57:31 +02:00
Bartłomiej Dach
0dcf1b540e
Attempt to preserve old resolution when switching displays
2023-05-16 21:14:09 +02:00
Bartłomiej Dach
88ce627c8e
Avoid bindable/event feedback when changing resolution
2023-05-16 21:02:23 +02:00
Huo Yaoyuan
84de463e2e
Turn off inspection of MSBuild unknown property
2023-05-17 00:13:08 +08:00
Huo Yaoyuan
ddfdd712bd
Update InspectCode to 2022.3.3 and enable C# 11
2023-05-17 00:07:06 +08:00
Dean Herbert
ebce39cd1c
Add test coverage of failing sample bank transfer
2023-05-16 18:52:52 +09:00
Dean Herbert
8528fcaedc
Rename editor sample adjustment test scene to increase scope of tests
2023-05-16 18:52:52 +09:00