smoogipooo
2ee68ae75a
Make CirclePiece use relative width (leaving length control to DrawableDrumRoll).
2017-03-24 20:10:17 +09:00
smoogipooo
fdd17c1575
Rewrite circle pieces to use custom graphics again.
...
Also using FontAwesome for now to enforce the same size, because otherwise you have to mess around with sprites + the custom graphics. This will all be changed when sprites are fixed to maintain aspect ratios and when glow/border use relative axes.
2017-03-24 20:08:40 +09:00
smoogipooo
405c6f9691
More explicative xmldoc.
2017-03-24 19:05:45 +09:00
smoogipooo
369e3903ac
Don't use a magic number.
2017-03-24 19:04:46 +09:00
smoogipooo
feecf23d9f
Don't force the size.
2017-03-24 19:04:32 +09:00
smoogipooo
df46d0f446
Cleanup.
2017-03-24 18:49:10 +09:00
smoogipooo
5281842965
Rewrite CirclePiece to be referenced to 128x128px and handle accented hits more sanely.
2017-03-24 18:37:56 +09:00
smoogipooo
47065d8031
Remove explicit alpha = 1.
2017-03-24 16:15:14 +09:00
smoogipooo
6753a22512
Fix post-merge issues.
2017-03-24 16:03:38 +09:00
smoogipooo
33c160efeb
Merge branch 'taiko_note_circle' into taiko_drawable_drawing
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 16:02:49 +09:00
smoogipooo
d6d3eb99b7
Adjust comment.
2017-03-24 15:55:25 +09:00
smoogipooo
82752e0988
Moar cleanup.
2017-03-24 15:50:18 +09:00
smoogipooo
95183279f3
Rename ScrollingCirclePiece -> ScrollingPiece.
2017-03-24 15:44:43 +09:00
smoogipooo
eea24b2d82
Make sure icon is only instantiated once.
2017-03-24 15:43:17 +09:00
smoogipooo
aa9a65d69c
Move load below CreateIcon().
2017-03-24 15:42:48 +09:00
smoogipooo
99f1e86a5e
Fix something that was removed during merge conflicts.
2017-03-24 15:19:58 +09:00
smoogipooo
3cecffbc48
Merge branch 'taiko_note_circle' into taiko_drawable_drawing
...
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:17:17 +09:00
smoogipooo
bb4b6b783c
Fix post-merge errors.
2017-03-24 15:14:49 +09:00
smoogipooo
20e80a758a
Merge branch 'master' into taiko_drawable_drawing
...
Conflicts:
osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:11:56 +09:00
smoogipooo
cce5b4f80f
Make readonly.
2017-03-24 14:42:42 +09:00
Dan Balasescu
ac2d36da3b
Merge branch 'master' into taiko_note_circle
2017-03-24 14:33:08 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dan Balasescu
a40338614a
Merge branch 'master' into taiko_note_circle
2017-03-23 14:29:24 +09:00
Dean Herbert
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
smoogipooo
5daa574551
Don't set lifetime until LoadComplete (fixes possible clock nullref if added without a clock).
2017-03-23 11:05:58 +09:00
smoogipooo
5e0d9c3820
Cleanups + CircularContainer fixes.
2017-03-23 09:18:50 +09:00
smoogipooo
aa8780797e
Abstract class + move AccentColour to base.
2017-03-22 15:22:02 +09:00
smoogipooo
24e78d015e
Make UpdateScrollPosition virtual.
2017-03-22 01:46:06 +09:00
smoogipooo
a7eb219d39
Add basic support for drawing circles.
...
Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
2017-03-20 19:30:54 +09:00
smoogipooo
75fb7a3eb3
Suppress Resharper.
2017-03-20 18:10:09 +09:00
smoogipooo
edd9a22177
License headers.
2017-03-20 17:02:06 +09:00
smoogipooo
f87f334dcd
Merge branch 'master' into taiko_note_circle
2017-03-20 16:55:08 +09:00
smoogipooo
730824fa58
Move pieces out of the visual test, fix up comments, rewrite FinisherPiece.
2017-03-20 16:50:22 +09:00
smoogipooo
5136064cb3
Revert "Make DrawableTaikoHitObject generic."
...
This reverts commit 0e4ed829f2
.
2017-03-17 19:23:18 +09:00
smoogipooo
0e4ed829f2
Make DrawableTaikoHitObject generic.
2017-03-17 18:55:54 +09:00
smoogipooo
35f63cb2aa
Set Anchor/Origin and RelativePositionAxes.
2017-03-17 16:10:40 +09:00
smoogipooo
cdfe95c159
Add AcentColour and xmldoc.
2017-03-17 16:05:16 +09:00
smoogipooo
2e0d100a22
Add base DrawableTaikoHitObject, remove DrawableTaikoHit.
2017-03-17 15:19:56 +09:00
smoogipooo
28240fb3b5
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
smoogipooo
5a47fd659c
Fix up warnings, convert back to float position.
2017-03-14 13:11:07 +09:00
smoogipooo
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
4590be552f
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00