1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-18 05:06:14 +08:00
Commit Graph

46 Commits

Author SHA1 Message Date
smoogipooo
2ee68ae75a Make CirclePiece use relative width (leaving length control to DrawableDrumRoll). 2017-03-24 20:10:17 +09:00
smoogipooo
fdd17c1575 Rewrite circle pieces to use custom graphics again.
Also using FontAwesome for now to enforce the same size, because otherwise you have to mess around with sprites + the custom graphics. This will all be changed when sprites are fixed to maintain aspect ratios and when glow/border use relative axes.
2017-03-24 20:08:40 +09:00
smoogipooo
405c6f9691 More explicative xmldoc. 2017-03-24 19:05:45 +09:00
smoogipooo
369e3903ac Don't use a magic number. 2017-03-24 19:04:46 +09:00
smoogipooo
feecf23d9f Don't force the size. 2017-03-24 19:04:32 +09:00
smoogipooo
df46d0f446 Cleanup. 2017-03-24 18:49:10 +09:00
smoogipooo
5281842965 Rewrite CirclePiece to be referenced to 128x128px and handle accented hits more sanely. 2017-03-24 18:37:56 +09:00
smoogipooo
47065d8031 Remove explicit alpha = 1. 2017-03-24 16:15:14 +09:00
smoogipooo
6753a22512 Fix post-merge issues. 2017-03-24 16:03:38 +09:00
smoogipooo
33c160efeb Merge branch 'taiko_note_circle' into taiko_drawable_drawing
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 16:02:49 +09:00
smoogipooo
d6d3eb99b7 Adjust comment. 2017-03-24 15:55:25 +09:00
smoogipooo
82752e0988 Moar cleanup. 2017-03-24 15:50:18 +09:00
smoogipooo
95183279f3 Rename ScrollingCirclePiece -> ScrollingPiece. 2017-03-24 15:44:43 +09:00
smoogipooo
eea24b2d82 Make sure icon is only instantiated once. 2017-03-24 15:43:17 +09:00
smoogipooo
aa9a65d69c Move load below CreateIcon(). 2017-03-24 15:42:48 +09:00
smoogipooo
99f1e86a5e Fix something that was removed during merge conflicts. 2017-03-24 15:19:58 +09:00
smoogipooo
3cecffbc48 Merge branch 'taiko_note_circle' into taiko_drawable_drawing
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:17:17 +09:00
smoogipooo
bb4b6b783c Fix post-merge errors. 2017-03-24 15:14:49 +09:00
smoogipooo
20e80a758a Merge branch 'master' into taiko_drawable_drawing
Conflicts:
	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:11:56 +09:00
smoogipooo
cce5b4f80f Make readonly. 2017-03-24 14:42:42 +09:00
Dan Balasescu
ac2d36da3b Merge branch 'master' into taiko_note_circle 2017-03-24 14:33:08 +09:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dan Balasescu
a40338614a Merge branch 'master' into taiko_note_circle 2017-03-23 14:29:24 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo
5daa574551 Don't set lifetime until LoadComplete (fixes possible clock nullref if added without a clock). 2017-03-23 11:05:58 +09:00
smoogipooo
5e0d9c3820 Cleanups + CircularContainer fixes. 2017-03-23 09:18:50 +09:00
smoogipooo
aa8780797e Abstract class + move AccentColour to base. 2017-03-22 15:22:02 +09:00
smoogipooo
24e78d015e Make UpdateScrollPosition virtual. 2017-03-22 01:46:06 +09:00
smoogipooo
a7eb219d39 Add basic support for drawing circles.
Conflicts:
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
2017-03-20 19:30:54 +09:00
smoogipooo
75fb7a3eb3 Suppress Resharper. 2017-03-20 18:10:09 +09:00
smoogipooo
edd9a22177 License headers. 2017-03-20 17:02:06 +09:00
smoogipooo
f87f334dcd Merge branch 'master' into taiko_note_circle 2017-03-20 16:55:08 +09:00
smoogipooo
730824fa58 Move pieces out of the visual test, fix up comments, rewrite FinisherPiece. 2017-03-20 16:50:22 +09:00
smoogipooo
5136064cb3 Revert "Make DrawableTaikoHitObject generic."
This reverts commit 0e4ed829f2.
2017-03-17 19:23:18 +09:00
smoogipooo
0e4ed829f2 Make DrawableTaikoHitObject generic. 2017-03-17 18:55:54 +09:00
smoogipooo
35f63cb2aa Set Anchor/Origin and RelativePositionAxes. 2017-03-17 16:10:40 +09:00
smoogipooo
cdfe95c159 Add AcentColour and xmldoc. 2017-03-17 16:05:16 +09:00
smoogipooo
2e0d100a22 Add base DrawableTaikoHitObject, remove DrawableTaikoHit. 2017-03-17 15:19:56 +09:00
smoogipooo
28240fb3b5 Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
smoogipooo
5a47fd659c Fix up warnings, convert back to float position. 2017-03-14 13:11:07 +09:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00