Thomas Müller
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598b3f051e
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Address CI concerns and update framework
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2017-07-22 11:15:45 +02:00 |
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Thomas Müller
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0f2bcb2904
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Update framework
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2017-07-21 18:23:01 +02:00 |
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Thomas Müller
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a7dc8a892b
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Update framework
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2017-07-21 17:24:09 +02:00 |
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Thomas Müller
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440878945e
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Remove remaining usages of AddDelay
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2017-07-17 18:16:15 +03:00 |
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Thomas Müller
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546efc0181
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Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
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2017-07-17 17:05:24 +03:00 |
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Thomas Müller
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87bcd526f3
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Get rid of raw AddDelay calls within osu.Game
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2017-07-17 16:51:21 +03:00 |
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Thomas Müller
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19fb03e737
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Try different formatting style
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2017-07-16 18:28:20 +03:00 |
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Thomas Müller
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032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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99221260c4
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Replace several usages of BeginDelayedSequence with LINQ-style
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2017-07-16 17:42:01 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
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Thomas Müller
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6063219b72
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Update framework
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2017-07-16 13:59:26 +03:00 |
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Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
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2017-07-14 19:18:12 +03:00 |
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Dean Herbert
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0e2dc9388a
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More changes in-line with framework changes.
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2017-07-10 12:55:47 +09:00 |
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Dean Herbert
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7952e7caa9
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Fix typos
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2017-07-10 03:22:08 +09:00 |
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Dean Herbert
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2c8b8c3f9c
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Update loop logic in line with framework changes
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2017-07-09 18:23:34 +09:00 |
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Thomas Müller
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bb15bc0467
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Use ReceiveMouseInputAt whenever possible
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2017-06-30 09:54:03 +03:00 |
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Dean Herbert
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7baa2b7421
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Fix CI issues
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2017-06-25 14:46:59 +09:00 |
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Thomas Müller
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e3489928b7
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Remove now obsolete InternalContains
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2017-06-24 09:21:08 +02:00 |
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Thomas Müller
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f5829860a2
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Get rid of AlwaysReceiveInput
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2017-06-23 18:02:24 +02:00 |
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paparony03
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62dee59672
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Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
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2017-06-20 15:54:23 +10:00 |
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smoogipooo
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ffbb46f668
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Update in line with framework.
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2017-06-12 12:48:47 +09:00 |
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Dean Herbert
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82cf94bbff
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Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
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2017-05-22 09:50:45 +09:00 |
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Dean Herbert
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8f3ab79918
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Simplify SpinnerTicks & CI fixes
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2017-05-21 17:31:35 +09:00 |
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Dean Herbert
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95498fe6df
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Adjust spinner colours making use of EdgeEffect.Hollow
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2017-05-21 17:21:49 +09:00 |
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Dean Herbert
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3004a44b98
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Further colour adjustments
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2017-05-18 22:21:41 +09:00 |
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Dean Herbert
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c78dfb4a13
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Oops colours were wrong
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2017-05-18 21:56:19 +09:00 |
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Dean Herbert
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e3ae2bca6d
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Design improvements
paired with smoogi
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2017-05-18 21:38:19 +09:00 |
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Dean Herbert
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4100c4fe9f
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Fix order of methods
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2017-05-18 21:04:09 +09:00 |
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Dean Herbert
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ae676b48b2
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Fix whitespace
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2017-05-18 19:51:45 +09:00 |
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Dean Herbert
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9cd41c0e87
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Spinner design refresh
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2017-05-18 19:42:20 +09:00 |
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Dean Herbert
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622b155fda
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OsuConfig -> OsuSetting
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2017-05-15 10:56:27 +09:00 |
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EVAST9919
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a4d5660e41
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Cast SpinsRequired value to int
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2017-05-14 09:22:49 +03:00 |
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EVAST9919
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ef23405733
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Applied suggested changes
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2017-05-14 06:45:35 +03:00 |
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EVAST9919
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6d9e11a74f
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CI fixes
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2017-05-13 03:10:13 +03:00 |
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EVAST9919
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5532d3ec49
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storing OD value only
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2017-05-13 03:04:40 +03:00 |
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EVAST9919
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86ebd9d663
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spinner's progress depends on current map OD now
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2017-05-13 02:51:58 +03:00 |
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Dean Herbert
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220c602218
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Fix incorrect modifier order.
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2017-04-28 13:27:20 +09:00 |
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Dean Herbert
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12c0a17711
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Make FollowPoints dumb; use absolute sequence at renderer level.
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2017-04-27 18:07:10 +09:00 |
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Dean Herbert
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4ab636cbb8
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Update osu! drawables to use TransformSequences.
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2017-04-27 17:37:38 +09:00 |
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Dean Herbert
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705e66c7a1
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Fix spinners becoming wonky.
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2017-04-18 22:29:58 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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