Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
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Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
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Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
37e2579244
Fix reversed checks
2022-09-22 20:35:26 +09:00
Dan Balasescu
5dbe73ad0e
Merge pull request #20398 from peppy/fix-missing-notelock-shake
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Fix "note lock" shake not always animating
2022-09-22 20:07:38 +09:00
Dan Balasescu
7508592789
Clean up some checks
2022-09-22 19:56:24 +09:00
Dean Herbert
8f7a306d81
Inline comment regarding margin necessity
2022-09-22 19:53:16 +09:00
Dan Balasescu
a612fe70f9
Merge pull request #20401 from peppy/fix-argon-sprite-lookup
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Fix "argon" skin not supporting user loaded sprites in gameplay
2022-09-22 19:40:31 +09:00
Dan Balasescu
4528c1037b
Resolve CI inspections
2022-09-22 19:26:27 +09:00
Dan Balasescu
68e274b92d
Merge pull request #20400 from peppy/fix-argon-reverse-arrow-colour
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Fix argon reverse arrow becoming white after switching skins
2022-09-22 19:01:19 +09:00
Dan Balasescu
cf3eacee00
Merge pull request #20399 from peppy/argon-judgement
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Add "argon" skin judgement bubbles
2022-09-22 19:01:04 +09:00
Dean Herbert
74aefdc5bd
Move basic transformer behaviour to base abstract
class
2022-09-22 18:53:43 +09:00
Dean Herbert
f8e9a960ba
Fix argon skin not forwarding resource lookups to user backing
2022-09-22 18:53:43 +09:00
Dean Herbert
ea7c5458fe
Fix sprite dropdown not showing resources from non-legacy skins during gameplay
2022-09-22 18:53:43 +09:00
Dean Herbert
68015ef10c
Fix argon reverse arrow becoming white after switching skins
2022-09-22 18:12:28 +09:00
Dean Herbert
0458305a23
Add argon judgement bubbles
2022-09-22 17:50:21 +09:00
Dean Herbert
a7eb9d8b78
Merge pull request #20111 from mk56-spn/Colour_hit_meter_improved
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Add customisation settings of colour hit error display
2022-09-22 16:28:31 +09:00
Dean Herbert
2bc6b4e84f
Merge branch 'master' into Colour_hit_meter_improved
2022-09-22 15:52:06 +09:00
Dean Herbert
f0dcda9acc
Decrease precision of spacing setting
2022-09-22 15:49:02 +09:00
Dean Herbert
1ed4b9c11c
Add more flexibility to test
2022-09-22 15:45:30 +09:00
Dean Herbert
26d98323ff
Fix bindable flow, code quality, everything
2022-09-22 15:45:23 +09:00
Dean Herbert
0f663deda0
Fix changing shape causing alpha to be permanently reset to zero
2022-09-22 15:24:57 +09:00
Dean Herbert
ae70b2c32f
Fix other weirdness in variable and description naming
2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977
Remove "Opacity" setting
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This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a
Rename judgement count to not mention "shape"
2022-09-22 15:18:20 +09:00
Dan Balasescu
729322c505
Merge pull request #20396 from peppy/files-folder-notice
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Add warning message in `files` folder to avoid accidental deletion
2022-09-22 15:18:18 +09:00
Dean Herbert
e48fe3a9e2
Add nullability to test scene
2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved
2022-09-22 15:11:58 +09:00
Dean Herbert
c354e828af
Merge pull request #20385 from B3nn1/slider-controlpoint-snapping
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Add snapping for slider control points in the editor
2022-09-22 15:06:47 +09:00
Dean Herbert
749053481a
Update osu! hitobject implementation to avoid triggering ClearInternal
2022-09-22 15:04:20 +09:00
Dean Herbert
b844d76311
Move Shake
logic local to hitcircle/slider
2022-09-22 15:04:20 +09:00
Dan Balasescu
70bab81282
Merge pull request #20377 from peppy/argon-skin
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Add new default "argon" skin
2022-09-22 14:50:43 +09:00
Dean Herbert
78625fda7d
Improve exception when attempting to call DrawableHitObject.ClearInternal
2022-09-22 14:44:03 +09:00
Dean Herbert
2bdc6417e9
Mark DrawableOsuHitObject
abstract
for clarity
2022-09-22 14:44:03 +09:00
Dean Herbert
9bbb53af40
Merge pull request #20370 from Pasi4K5/random-mod-customisation
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Add mod settings `AngleSharpness` and `AngleVariety` to the random mod
2022-09-22 13:52:41 +09:00
Dean Herbert
0dd8140dcd
Merge pull request #20368 from Drison64/fix-catch-clamp
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Fixed osu!catch objects spawning outside of playfield
2022-09-22 13:37:23 +09:00
Dean Herbert
db21601632
Add warning message in files
folder to avoid accidental deletion
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This is a pretty standard practice for applications that have data
stored in folders where a user may accidentally determine that the
content is unnecessary.
Aims to address cases like
https://github.com/ppy/osu/discussions/20394#discussioncomment-3705694 .
It's not the first time this has come up, and definitely won't be the
last.
2022-09-22 13:17:24 +09:00
B3nn1
112bbe2296
Always use Parent.ToScreenSpace() in PathControlPointVisualiser
2022-09-21 18:56:22 +02:00
B3nn1
5d54354588
Add missing ToScreenSpace() call
2022-09-21 18:53:25 +02:00
Drison64
86a09ad2cf
Rename ClampToPlayField
2022-09-21 17:14:02 +02:00
Dean Herbert
1ef09f2ae1
Fix regression in TestSceneSongProgress
2022-09-21 23:26:25 +09:00
Dean Herbert
e3cf764909
Merge pull request #20393 from smoogipoo/add-keybind-search-term
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Add "keybindings" search term to settings
2022-09-21 19:34:23 +09:00
Dan Balasescu
2b8b138079
Add "keybindings" search term to settings
2022-09-21 18:46:28 +09:00
Ondřej Vajďák
cc21e42e35
Merge branch 'master' into fix-catch-clamp
2022-09-21 11:35:58 +02:00
Dan Balasescu
ed9f0555c1
Merge pull request #20392 from peppy/alpha-parsing-logic-parity
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Disable alpha component parsing in beatmap / skin colour sections
2022-09-21 18:16:31 +09:00
Dean Herbert
992441b9de
Disable alpha component parsing in beatmap / skin colour sections
2022-09-21 16:11:41 +09:00
Dean Herbert
5b73f24864
Fix outdated scores being held by BeatmapLeaderboard
after external beatmap switch
2022-09-21 15:21:32 +09:00
Dean Herbert
0996051271
Order test scores more correctly
2022-09-21 15:03:06 +09:00
Dean Herbert
29c4d06d36
Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards
2022-09-21 14:58:58 +09:00
Dean Herbert
b04871f40a
Animate scroll for a better visual experience
2022-09-21 14:51:12 +09:00
Dean Herbert
087ca59ebb
Add extra margin space to flow equal to height of leaderboard
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This ensures the content is always on screen, but also accounts for the
fact that scroll operations without animation were actually forcing the
local score to a location it can't usually reside at.
Basically, the local score was in the scroll extension region (due to always trying
to scroll the local player to the middle of the display, but there being
no other content below the local player to scroll up by).
2022-09-21 14:51:12 +09:00