Bartłomiej Dach
ec5f5a2336
Send mods in spectator frame headers
2024-10-07 13:45:34 +02:00
Dan Balasescu
b5adcf2e0e
Fix SpectatorClient holding references to Player
2024-04-03 17:32:02 +09:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
Dean Herbert
537c9e031d
Merge pull request #25522 from bdach/no-concurrent-connections
...
Implement flow allowing disconnection from online services when another client instance for same user is detected
2023-11-28 19:09:38 +09:00
Bartłomiej Dach
7f788058cd
Revert incorrect xmldoc change
2023-11-27 11:35:10 +09:00
Dean Herbert
ed5375536f
Reduce access to various fields and events in SpectatorClient
...
Restore some `virtual` specs to appease Moq
2023-11-24 14:26:09 +09:00
Bartłomiej Dach
42fada578e
Centralise and improve messaging around online state
...
When the server requests a disconnect due to a user connecting
via a second device, the client will now log the user out on the first
device and show a notification informing them of the cause of
disconnection.
2023-11-21 15:15:46 +09:00
Bartłomiej Dach
1c612e2e0c
Implement client-side disconnection flow
2023-11-21 15:15:45 +09:00
Dean Herbert
d74b1e148d
Make ScoreInfo.BeatmapInfo
nullable
2023-07-04 14:50:34 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Salman Ahmed
62cb6a98ca
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
Dean Herbert
df662afbd5
Pass ScoreProcessorStatistics
to FrameHeader
, rather than the full processor
2023-05-29 20:00:42 +09:00
Dan Balasescu
e1feeded12
Change statistics type, remove overridability
2023-05-23 15:36:34 +09:00
Dan Balasescu
6c6f8621c1
Add score processor statistics to replay header
2023-05-19 16:29:24 +09:00
Dan Balasescu
035d0d5c9c
Fix multiplayer leaderboard not working
2023-05-19 13:16:57 +09:00
Dan Balasescu
808818768b
Add TotalScore to replay frame headers
2023-05-18 20:08:49 +09:00
Dan Balasescu
3c3c812ed6
Initial implementation of ScoreV2
2023-05-09 19:33:33 +09:00
Salman Ahmed
13c1b8f5a4
Fix intermittent failure in tests with restarting player instances
2023-01-15 16:06:06 +03:00
Bartłomiej Dach
b03291330f
Add score processed callback to spectator client
2022-12-20 21:23:50 +01:00
Dean Herbert
27c497145f
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
2022-12-16 18:16:26 +09:00
Bartłomiej Dach
849245b90c
Merge branch 'master' into beginplaying-score-token
2022-12-13 17:15:24 +01:00
Dan Balasescu
caa0b7c290
Move score token to BeginPlaying
2022-12-12 13:59:27 +09:00
Dan Balasescu
e9998f1690
Store maximum statistics to spectator state
2022-12-09 20:15:07 +09:00
Dan Balasescu
4a65f5c864
Add score token to spectator state
2022-12-09 19:09:51 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
maromalo
b7ef9b176d
Make score type consistent
2022-11-06 19:59:27 -03:00
Dean Herbert
74db42394a
Silence unobserved exceptions in BeginPlayingInternal
...
Closes #20526 .
2022-10-05 14:31:13 +09:00
Salman Ahmed
6840e906e7
watchedUsers
-> watchedUsersRefCounts
2022-08-25 09:50:52 +03:00
Salman Ahmed
7e5086c8d7
Fix spectator client not handling multiple watch calls properly
2022-08-24 10:02:21 +03:00
Dean Herbert
fd09155990
Revert blocking call when sending spectator frames
...
There are a lot of these requests, and we don't really care about
waiting on them to finish sending. This may have negatively affected
send performance for users with very high latency.
Reverts part of 0533249d11
.
Addresses concerns in https://github.com/ppy/osu/discussions/19429#discussioncomment-3276400 .
2022-07-29 12:24:54 +09:00
Salman Ahmed
e0266b0d81
Reword comment slightly
2022-07-25 04:39:14 +03:00
Salman Ahmed
f5a5887669
Fix players potentially not displaying in spectator after restart
2022-07-25 04:21:53 +03:00
Dean Herbert
12e5bc3f3d
Fix BeginPlayingInternal
firing actual errors when beatmap not available online
2022-07-19 17:14:57 +09:00
Dan Balasescu
c07f78409e
Merge pull request #19189 from peppy/peform-actions-after-reconnect
...
Fix creating multiplayer game during server migration not joining new room correctly
2022-07-19 14:46:29 +09:00
Dean Herbert
0533249d11
Update all OnlineSpectatorCalls
to InvokeAsync
2022-07-18 14:34:02 +09:00
Dean Herbert
da7edd5d49
Perform actions after server reconnection
2022-07-17 21:09:48 +09:00
Dean Herbert
8e7e1e6b51
Fix spectator client not correctly reconnecting after shutdown
2022-07-17 21:07:11 +09:00
andy840119
8c2f4b48fc
Use debug.assert for better readable.
2022-07-03 19:27:56 +08:00
andy840119
0a1543c6e8
Use AsNonNull()
instead.
2022-07-02 19:48:32 +08:00
andy840119
c6d0f0f81b
pretend that the beatmap property will not be null.
...
Not really throw exception will be the better way?
2022-07-02 13:20:46 +08:00
Dean Herbert
22b254e5c5
Handle task exception outside of schedule to avoid unobserved exceptions
2022-06-28 15:09:28 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dan Balasescu
5245995689
Use IsNotNull() helper
2022-06-03 19:50:21 +09:00
Dan Balasescu
4d9a77bdc0
Stop using Drawable.Clock altogether
2022-06-02 15:02:50 +09:00
Dan Balasescu
6fb1fe06a0
Remove unnecessary ApplyBeatmap call
2022-06-02 14:47:04 +09:00
Dan Balasescu
13d85b8cc7
Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2
2022-05-31 19:53:37 +09:00
Dan Balasescu
22d998dc2a
Use new score processor in MultiplayerGameplayLeaderboard
2022-05-30 19:26:26 +09:00
Dan Balasescu
75b50de269
Implement score processor for spectator states
2022-05-30 19:26:26 +09:00
Dan Balasescu
a052e09ac3
Send ScoreProcessor statistics in SpectatorState
2022-05-30 19:26:26 +09:00
Dean Herbert
abb69a49b0
Handle server shutdown messages in room creation and spectator initialisation
2022-05-26 18:03:41 +09:00