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mirror of https://github.com/ppy/osu.git synced 2025-01-10 20:32:58 +08:00
Commit Graph

15554 Commits

Author SHA1 Message Date
Dean Herbert
1a31e56d4a
Fix double restart call still existing 2024-11-14 23:59:55 +09:00
Bartłomiej Dach
5d3f55fe4d
Fill out xmldoc 2024-11-14 15:05:46 +01:00
Dean Herbert
d1b5d31ea6
Add explicit parameter in 2024-11-14 22:23:42 +09:00
Dean Herbert
3262b6d989
Refactor to avoid dual-boolean mess 2024-11-14 22:10:45 +09:00
Dean Herbert
afeb138ea0
Fix occasional flash when quick exiting / retrying from player
The gist of the issue is that `fadeOut` was being called *twice* in the
quick exit/retry scenarios, causing weirdness with transforms.

I've restructured things to ensure it's only called once.
2024-11-14 21:54:34 +09:00
Bartłomiej Dach
d08c8ae482
Merge pull request #30620 from peppy/fix-offset-adjust-crash
Fix crash when resetting offset after a play with no hit events
2024-11-14 12:43:47 +01:00
Bartłomiej Dach
1355fa636d
Merge pull request #30603 from peppy/quick-restart-faster-better
Make quick restart even faster
2024-11-14 12:30:13 +01:00
Dean Herbert
36d48a01c8
Add missing expire call
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-11-14 19:33:34 +09:00
Dean Herbert
9849a88eef
Adjust transition further to avoid brief "jumpscare" display of metadata 2024-11-14 18:28:27 +09:00
Bartłomiej Dach
88aea70429
Do not permit new combo toggle to remain in indeterminate state on deselect 2024-11-14 10:07:09 +01:00
Bartłomiej Dach
1b279e45cc
Merge branch 'master' into feat/optimize-polygon-tool 2024-11-14 09:54:04 +01:00
Bartłomiej Dach
02e4907fb6
Merge pull request #29896 from OliBomby/hs-toggle2
Collapse sample point indicators into dots if they cannot be displayed in full
2024-11-14 08:28:11 +01:00
Dean Herbert
88d220f4c5
Fix crash when resetting offset after a play with no hit events
Closes https://github.com/ppy/osu/issues/30573.
2024-11-14 16:03:15 +09:00
Dean Herbert
7670a81181
Merge branch 'master' into bat-max-performance 2024-11-14 13:35:29 +09:00
Dan Balasescu
85d292ae57
Merge pull request #30602 from peppy/increase-idle-time
Increase idle time before gameplay loads when hovering controls
2024-11-13 21:21:23 +09:00
Dean Herbert
68945daa40
Add confirmation when pressing 'q' to quit at the main menu
Kinda a weird key. I feel like this deserves a confirmation step unlike
mouse clicking the exit button.

Addresses https://github.com/ppy/osu/discussions/30471.
2024-11-13 19:27:20 +09:00
Dean Herbert
54ca705680
Merge branch 'master' into hs-toggle2 2024-11-13 19:15:00 +09:00
Dean Herbert
2dbc275bb8
Make quick restart even faster 2024-11-13 18:11:25 +09:00
Dean Herbert
2ae8c36d17
Increase idle time before gameplay loads when hovering controls 2024-11-13 17:39:21 +09:00
Dean Herbert
78084e33af
Merge pull request #30411 from frenzibyte/editor-slider-touch-support-2
Fix placing objects via touch in editor not working sometimes
2024-11-13 15:09:57 +09:00
Dean Herbert
19f887e283
Merge branch 'master' into feat/optimize-polygon-tool 2024-11-13 13:59:54 +09:00
Bartłomiej Dach
c25215d2cf
Merge pull request #30579 from peppy/fix-rank-display-song-select
Fix top rank display not showing up on beatmaps with many difficulties
2024-11-12 12:26:26 +01:00
Dean Herbert
8c5785fdf6
Make math more logical 2024-11-11 22:57:26 +09:00
Bartłomiej Dach
b430ac2214
Merge branch 'master' into song-select-less-semi-opaque 2024-11-11 11:04:48 +01:00
Bartłomiej Dach
d29dd2c223
Remove unused using directives 2024-11-11 11:04:43 +01:00
Bartłomiej Dach
c37e4877e2
Move setting back to timing panel 2024-11-11 10:08:26 +01:00
Dean Herbert
f84ee3996f
Reduce semi-opaque layers at song select
I made these changes while working on
https://github.com/ppy/osu/pull/30579. Basically, it's hard to fix the
ranks not loading while underneath the footer, and the transparency both
looks bad, and is going away in the redesign.

I've chosen values here that are moving *in the direction* of the new
design without overhauling everything.

- I know that there's still some transparency. I did this because it
helps keep all current elements / colours contrasting without too much
effort.
- I completely removed the transparency adjustments on the beatmap
panels. This always looked bad due to being applied per-layer, and I
don't think it added much.
2024-11-11 17:57:23 +09:00
Bartłomiej Dach
0cddb93dda
Move setting to user config 2024-11-11 09:57:17 +01:00
Bartłomiej Dach
a6cdf6df07
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm 2024-11-11 09:50:00 +01:00
Dean Herbert
e8b69581b7
Fix top rank display not showing up on beatmaps with many difficulties 2024-11-11 17:49:34 +09:00
Dean Herbert
f8ac54d61c
Fix weird local variable typo 2024-11-11 16:59:02 +09:00
Dean Herbert
322df72cce
Merge pull request #30425 from bdach/multiplayer-song-select-wyd
Fix multiplayer song select not correctly applying filter sometimes
2024-11-11 14:54:48 +09:00
Dean Herbert
caedbdeccf
Merge pull request #30545 from bdach/fix-restore-storage-not-restoring-storage
Fix retry button on storage unavailable dialog not reopening realm if retry succeeds
2024-11-11 14:30:50 +09:00
Joseph Madamba
9acfb3c900
Fix break overlay grades not using localised string 2024-11-09 16:45:18 -08:00
Bartłomiej Dach
091d02b3a8
Fix retry button on storage unavailable dialog not reopening realm if retry succeeds
Related: https://github.com/ppy/osu/issues/30539

When starting up the game with a data location that points to an
unavailable external device, a new realm file is created in the default
location. Eventually a popup is shown that informs the user that the
external storage is unavailable, and the user has an option to try the
storage again. The button that invokes said option would check said
storage correctly, but would not do anything about realm, which means
the previously opened empty realm that is placed in the default location
would remain open, which means the retry essentially doesn't work
because the user's stuff isn't there after the retry.

To fix this, take out a `BlockAllOperations()`, which will flush all
open realms, and re-open the realm on the external location if the
custom storage restore succeeds.
2024-11-08 09:28:14 +01:00
Bartłomiej Dach
b0c6042b2a
Fix HUD elements shifting in unintended manner when partially off-screen flipped skin elements are present
Closes https://github.com/ppy/osu/issues/30286.
2024-11-07 14:01:34 +01:00
Dean Herbert
54288c350a
Merge pull request #30525 from smoogipoo/multiplayer-refactor
Replace `MultiplayerRoomComposite` with local bindings
2024-11-07 19:53:44 +09:00
Dan Balasescu
788ecc1e7b
Replace MultiplayerRoomComposite with local bindings 2024-11-06 15:31:27 +09:00
Bartłomiej Dach
2699ebb50d
Merge pull request #30505 from peppy/editor-hide-breaks
Add ability to hide breaks from timeline
2024-11-06 06:54:49 +01:00
Bartłomiej Dach
2bd12e14db
Merge pull request #30467 from cdwcgt/friend-add
Add the ability to add/remove friends in `UserProfileHeader`
2024-11-05 10:25:27 +01:00
Dean Herbert
9d65d394d3
Add ability to hide breaks from timeline
This was another IRL request from a mapper / team member. The rationale
here is that it can be very annoying to map with break time enabled if
you have a large gap in the beatmap you are trying to fill with
hitobjects, as you are placing objects on top of a very gray area.
2024-11-05 12:56:19 +09:00
Bartłomiej Dach
6a1893ff3f
Add context menu option to copy link to an online score
I feel like this may become useful soon enough to help diagnose weird
issues.
2024-11-04 13:59:48 +01:00
Bartłomiej Dach
51f26993fa
Extract "copy link" text to common localisation 2024-11-04 13:59:48 +01:00
Dean Herbert
b03963ac84
Remember origin for editor scale popover 2024-11-03 15:20:51 +09:00
Bartłomiej Dach
f2afec23f9
Merge branch 'master' into hs-toggle2 2024-11-01 18:44:33 +01:00
Bartłomiej Dach
8f48682d0a
Remove hide sample toggle
In line with feedback from
https://github.com/ppy/osu/pull/29896#issuecomment-2378676851.
2024-11-01 18:44:24 +01:00
Bartłomiej Dach
3dc2408965
Merge branch 'master' into bat-max-performance 2024-11-01 13:13:20 +01:00
cdwcgt
69b5bd3b50
Fix existing friend logic 2024-11-01 12:53:13 +08:00
Dan Balasescu
904b76b9d7
Merge pull request #30424 from bdach/wtf-wtf-wtf-wtf
Do not fall back to beatmap's original ruleset if conversion fails
2024-10-28 17:14:19 +09:00
Salman Alshamrani
0e65655fef Remove redundant condition in else branch
Yep.
2024-10-25 23:15:17 -04:00