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mirror of https://github.com/ppy/osu.git synced 2025-01-25 21:32:57 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert f84ee3996f
Reduce semi-opaque layers at song select
I made these changes while working on
https://github.com/ppy/osu/pull/30579. Basically, it's hard to fix the
ranks not loading while underneath the footer, and the transparency both
looks bad, and is going away in the redesign.

I've chosen values here that are moving *in the direction* of the new
design without overhauling everything.

- I know that there's still some transparency. I did this because it
helps keep all current elements / colours contrasting without too much
effort.
- I completely removed the transparency adjustments on the beatmap
panels. This always looked bad due to being applied per-layer, and I
don't think it added much.
2024-11-11 17:57:23 +09:00
..
Backgrounds Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Edit Add ability to hide breaks from timeline 2024-11-05 12:56:19 +09:00
Footer Explicitly define Hue rather than implicitly provide it by enum value 2024-07-18 00:26:24 +03:00
Import Redesign directory & file selector (and update usages accordingly) 2024-09-24 14:54:48 +02:00
Menu Fix retry button on storage unavailable dialog not reopening realm if retry succeeds 2024-11-08 09:28:14 +01:00
OnlinePlay Replace MultiplayerRoomComposite with local bindings 2024-11-06 15:31:27 +09:00
Play Fix break overlay grades not using localised string 2024-11-09 16:45:18 -08:00
Ranking Fix statistics update not being shown on results screen if it arrives too fast 2024-09-24 17:52:19 +02:00
Select Reduce semi-opaque layers at song select 2024-11-11 17:57:23 +09:00
SelectV2 Add context menu option to copy link to an online score 2024-11-04 13:59:48 +01:00
Spectate Remove managed clocks from SpectatorSyncManager on gameplay completion / abort 2024-04-26 15:29:59 +08:00
Utility Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
BackgroundScreen.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
BackgroundScreenStack.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Reorganise with ruleset shader separated out 2024-09-27 16:19:24 +09:00
OsuScreen.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Automated pass 2023-06-24 01:00:03 +09:00