Dean Herbert
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8bf4ca4b53
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Add legacy skin fallback when beatmap skin is providing resources
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2022-10-12 17:47:20 +09:00 |
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Dean Herbert
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f3e85d2302
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Fix initial state being wrong due to BindValueChanged call in BDL load
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2022-10-12 15:26:26 +09:00 |
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Dean Herbert
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ea3d08d5a0
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Fix collision of external hide with internal logic in LegacyCatchComboCounter
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2022-10-12 15:26:26 +09:00 |
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Dean Herbert
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2e3e4ac5be
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Update CatchComboDisplay to use NRT
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2022-10-12 15:26:26 +09:00 |
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Dean Herbert
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652bc4ac61
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Update CatchComboDisplay implementation to use newly exposed bindable
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2022-10-12 15:14:33 +09:00 |
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Dean Herbert
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d2d589a156
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Expose HUD state via Player
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2022-10-12 15:11:52 +09:00 |
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Dean Herbert
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a10fda2843
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Merge branch 'master' into catch-combo-hide
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2022-10-12 15:00:35 +09:00 |
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Dean Herbert
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b444f0fd0b
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Merge pull request #20714 from frenzibyte/improve-flashlight-on-break
Improve flashlight display on break periods
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2022-10-12 13:10:12 +09:00 |
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Salman Ahmed
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84fdd2e107
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Improve flashlight display on break periods
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2022-10-11 17:16:57 +03:00 |
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Dean Herbert
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f41b79688f
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Avoid casting by accepting all Playfield s but throwing on a bad choice
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2022-10-11 16:54:41 +09:00 |
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ekrctb
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6ab29a62d0
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Anchor drag box on time (catch, mania)
Not done for taiko because I cannot figure out how it should work with the overlapping scroll algorithm.
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2022-10-11 14:23:17 +09:00 |
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Dan Balasescu
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bce20e0a59
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Merge branch 'master' into adjust-flashlight
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2022-10-07 14:45:30 +09:00 |
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Dan Balasescu
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c6b5fdc7d0
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Adjust catch flashlight to closely match classic
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2022-10-07 14:34:48 +09:00 |
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Dean Herbert
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994db55b6d
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Simplify check conditionals
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2022-10-07 02:22:13 +09:00 |
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NullifiedJosh
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c73195fa77
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Merge branch 'ppy:master' into catch-hide-in-relax
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2022-10-06 18:52:59 +08:00 |
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NullifiedJosh
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6543171169
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Fix formating.
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2022-10-06 18:30:49 +08:00 |
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NullifiedJosh
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0f6a6287f2
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Fix bugs and add test
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2022-10-06 18:17:33 +08:00 |
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o-dasher
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f3e25eacad
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Removes unnecessary setting sources specifications
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2022-09-27 09:25:58 -04:00 |
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o-dasher
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578f1e1e6c
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Fixes SizeMultiplier binding
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2022-09-25 16:28:03 -04:00 |
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o-dasher
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537796c3a1
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Cleanup mod bindings
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2022-09-25 15:49:22 -04:00 |
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NullifiedJosh
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0e38ff07c7
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Check if relax is one of the mods, if so hide.
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2022-09-23 20:19:56 +08:00 |
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Drison64
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86a09ad2cf
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Rename ClampToPlayField
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2022-09-21 17:14:02 +02:00 |
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Ondřej Vajďák
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cc21e42e35
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Merge branch 'master' into fix-catch-clamp
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2022-09-21 11:35:58 +02:00 |
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Drison64
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a4fae37013
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Fixed tests failing
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2022-09-20 19:45:39 +02:00 |
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Drison64
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6b1cd1bce3
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Clamped JuiceStream to Playfield, but broke few tests
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2022-09-20 19:13:40 +02:00 |
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Drison64
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4958421303
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Moved X clamping from X to EffectiveX
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2022-09-19 17:26:04 +02:00 |
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Drison64
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6d7d80a4fb
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Made X position value of CatchHitObject clamp to CatchPlayfield's width
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2022-09-18 17:29:08 +02:00 |
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Dean Herbert
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d0b8409de5
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Apply more renames
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2022-09-18 18:19:00 +09:00 |
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Dean Herbert
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c7f8f948b9
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Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins
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2022-09-15 20:18:10 +09:00 |
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cdwcgt
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857e943b8d
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hide catchcombo when Hud hide
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2022-09-12 19:14:08 +09:00 |
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andy840119
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3d7367a842
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Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
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2022-09-10 11:07:23 +08:00 |
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andy840119
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e62999fb16
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Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
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2022-09-10 10:40:12 +08:00 |
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Dean Herbert
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8cfeaa28a0
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Merge pull request #19774 from josh-codes/master
Add basic touch support for osu!catch
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2022-09-09 17:15:46 +09:00 |
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Dean Herbert
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bffc9555bf
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Adjust visuals slightly further (and remove double-gray application)
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2022-09-09 16:12:54 +09:00 |
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Dean Herbert
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f3fc8af6ee
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Adjust visuals
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2022-09-09 16:04:37 +09:00 |
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Dean Herbert
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64eaf461ac
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Simplify input handling even further
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2022-09-09 16:04:37 +09:00 |
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Dean Herbert
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ba951b76f7
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Unify and simplify input handling code
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2022-09-09 15:28:40 +09:00 |
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Dean Herbert
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e6ba95ee16
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Don't bother calculating active keys if input source was not handled
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2022-09-09 15:22:12 +09:00 |
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Dean Herbert
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a42c1af09e
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Tidy up highlighting code and ensure read-only access to dictionary by highlight areas
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2022-09-09 15:21:20 +09:00 |
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Dean Herbert
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715e9018da
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Tidy up code and naming
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2022-09-09 15:11:26 +09:00 |
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Dean Herbert
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2709a4d398
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Ensure overlay is always shown when movement is detected on mouse or keyboard
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2022-09-09 15:04:25 +09:00 |
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Josh
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888d8b2817
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Removed redudent code & converted use of OnDrag to OnMouseMove`
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2022-09-08 20:39:53 +08:00 |
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Dean Herbert
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b9afe6f4cf
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Tidy up code quality
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2022-09-08 19:44:29 +09:00 |
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Dean Herbert
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4f22616860
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Rename class to match osu! version
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2022-09-08 19:44:24 +09:00 |
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Josh
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161c54df1c
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Refactor UI and add drag support
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2022-09-03 14:14:34 +08:00 |
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Josh
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40ff2d50dd
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Refactor UI and add drag support
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2022-09-03 02:31:58 +08:00 |
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Josh
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7168cb27c5
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Merge branch 'master' into master
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2022-09-03 00:52:58 +08:00 |
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Dean Herbert
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6a35b233e5
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Merge branch 'master' into remove-dispose-updates
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2022-09-01 23:03:19 +09:00 |
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Dean Herbert
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105aa01e7d
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Update usages of RemoveInternal
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2022-08-29 15:57:40 +09:00 |
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Dean Herbert
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a215d009fe
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
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