Dean Herbert
725734bc03
Merge pull request #23649 from peppy/keep-selection-buttons-on-screen
...
Ensure editor selection buttons remain on screen when selection is near edge
2023-05-26 20:51:45 +09:00
Bartłomiej Dach
96fe7cbe54
Merge branch 'master' into sample-set-controls
2023-05-25 21:58:16 +02:00
Bartłomiej Dach
7d8f08c0ea
Fix ComposeBlueprintContainer
briefly assigning auto
bank
...
Seems to have had no consequence due to the way
`AutomaticBankAssignment` works (that flag is checked in
`PlacementBlueprint.UpdateTimeAndPosition()`, which runs essentially
every frame), but let's avoid putting it there at all ever.
2023-05-25 21:49:29 +02:00
Bartłomiej Dach
3ad5f8b9c9
Polish a few extreme edge cases
2023-05-25 16:39:54 +02:00
Dean Herbert
949de35664
Ensure selection is reset after immediately deleting objects
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Closes https://github.com/ppy/osu/issues/23518 .
2023-05-25 23:20:32 +09:00
Bartłomiej Dach
beeca5a8dd
Use alternative layouting implementation
2023-05-25 16:17:44 +02:00
Dean Herbert
1049257b56
Simplify SelectionHandler
's DeselectAll
implementation
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We are already doing other operations in this class directly on `SelectedItems`, so might as well change this one to match
2023-05-25 18:46:31 +09:00
Dean Herbert
1e14b02493
Fix bindable feedback loop
2023-05-25 17:58:38 +09:00
Bartłomiej Dach
578a0e7494
Merge branch 'master' into beat-divisor-visual-improvements
2023-05-24 22:28:26 +02:00
Bartłomiej Dach
6ec4ecfdd7
Mention fallback default in GetDivisorForBeatIndex()
2023-05-24 22:17:51 +02:00
Dean Herbert
b14b1072c2
Allow deselecting any selection in the editor using the Back
binding (escape key)
2023-05-24 19:24:14 +09:00
Dean Herbert
3b9e1e8a94
Ensure editor selection buttons remain on screen when selection is near edge
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Addresses https://github.com/ppy/osu/discussions/23599 .
2023-05-24 19:16:53 +09:00
Dean Herbert
3a05dffa50
Add "auto" bank selection during placement
2023-05-24 17:11:12 +09:00
Dean Herbert
fc22c75464
Don't use switch
for single case
statement
2023-05-24 16:14:05 +09:00
Dean Herbert
a9ba16a2be
Update to support non-control-point sample changes
2023-05-24 14:20:38 +09:00
Dean Herbert
298989ffd2
Merge branch 'master' into sample-set-controls
2023-05-24 14:03:04 +09:00
Dean Herbert
561b759bf9
Tidy up implementation and ensure non-solid ticks start at zero alpha
2023-05-24 13:49:29 +09:00
Dean Herbert
8f1f1955df
Merge pull request #66 from Gyoshi/beat-divisor-visual-improvements
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Add ghost ticks to exhibit current divisor on `BeatDivisorControl`
2023-05-24 13:41:48 +09:00
Gyoshi
7fe19d1992
Last
instead of Max
divisor to match code elsewhere
2023-05-23 18:45:49 +02:00
Gyoshi
c5ef3ae181
Code styling
2023-05-23 18:44:20 +02:00
Gyoshi
b5f8093941
Use RangePadding
to align mouse with slider
2023-05-23 18:16:14 +02:00
Gyoshi
7b1e8ede54
Small format
2023-05-23 15:11:27 +02:00
Gyoshi
1b32370c6a
Remove duplicate code by making GetDivisorForBeatIndex
method more general
2023-05-23 15:05:38 +02:00
Gyoshi
37a796306d
Small format & comment
2023-05-23 14:30:35 +02:00
Johannes vd Berg
ebda35c3c9
Add ghost ticks to exhibit current divisor on BeatDivisorControl
2023-05-23 12:57:25 +02:00
Bartłomiej Dach
38b4bd8aef
Fix undo not behaving as expected sometimes
2023-05-22 22:45:39 +02:00
Bartłomiej Dach
e0b7539c2a
Fix sample changes not being applied in patcher
2023-05-22 22:45:23 +02:00
Bartłomiej Dach
f253d17a7f
Fix slider velocity changes not being applied in patcher
2023-05-22 22:19:10 +02:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
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Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Dean Herbert
214d7e07fa
Add TODO regarding failing stack display code
2023-05-17 17:52:17 +09:00
Dean Herbert
9563d4f730
Fix weird purple tint on placement object in timeline
2023-05-17 17:26:19 +09:00
Dean Herbert
87ff28b022
Update beat divisor control to show ticks in more visually correct locations
...
As proposed in https://github.com/ppy/osu/discussions/23527 .
2023-05-17 16:34:12 +09:00
Dean Herbert
dc51d5ecf3
Rename GetSampleInfo
to better describe what method does
...
Also add full xmldoc
2023-05-17 14:07:48 +09:00
Dean Herbert
d9ae822966
Fix bank not correctly being assigned when adding sample additions in editor
2023-05-16 18:52:52 +09:00
Dean Herbert
70e248b927
Force placement of in-progress object when changing tools in the editor
2023-05-12 16:06:01 +09:00
Dean Herbert
bdf8a78b42
Add the ability to adjust the beatmap tick rate in the editor
2023-05-09 20:53:20 +09:00
Dean Herbert
2085833a84
Fix missing delegate unsubscribe
2023-05-09 17:08:03 +09:00
Dean Herbert
944da06c10
Rename slider multiplier variable back for now
2023-05-09 16:58:19 +09:00
Dean Herbert
8c44d528e9
Use min/max values from stable
2023-05-08 13:52:16 +09:00
Dean Herbert
a6cb1f90e4
Change difficulty popover inspector display (yet again)
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I think this makes the most sense of the iterations I've tested so far, albeit maybe being a touch too verbose.
2023-05-08 13:43:23 +09:00
Dean Herbert
a91edd68d9
Show post-multiplied velocity in main hit object inspector
2023-05-08 13:42:25 +09:00
Dean Herbert
451af9d1b5
Fix beatmap values not being updated due to a varying data type
2023-05-08 13:23:13 +09:00
Dean Herbert
d9dd35c020
Show base velocity in slider adjustment popover
2023-05-08 13:13:09 +09:00
Dean Herbert
31de4de720
Remove median/mode slider velocity display
...
The intention was to give an idea of what the most common velocity of
the beatmap is, but in hindsight, because the "base" velocity is being
set elsewhere this doesn't make sense. It will/should be 1.0x.
Showing this range is still valuable, though.
2023-05-08 13:13:09 +09:00
Dean Herbert
b109ee74a6
Add "base velocity" adjustment to difficulty setup screen
2023-05-08 13:13:09 +09:00
Bartłomiej Dach
65b4b198a4
Merge branch 'master' into export
2023-05-06 20:12:53 +02:00
Bartłomiej Dach
e808a47811
Fix delegate leak
2023-05-05 20:33:27 +02:00
Bartłomiej Dach
f536238554
Use shorter copy
2023-05-05 20:30:50 +02:00
Dean Herbert
b7a287869a
Add display of beatmap slider velocity when adjusting
2023-05-05 15:57:38 +09:00
Dean Herbert
cc70d89bf9
Move editor inspector classes out of ruleset namespace
2023-05-05 15:57:38 +09:00