Jorolf
1d2f19b5a2
change background dim from integer to double
2017-04-22 18:34:03 +02:00
Dean Herbert
db72bfe03b
Merge pull request #666 from smoogipooo/clr-vscode-debugging
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Clr vscode debugging
2017-04-22 23:36:36 +09:00
Dean Herbert
b7ac7297b4
Merge branch 'master' into clr-vscode-debugging
2017-04-22 23:30:49 +09:00
Dean Herbert
35cf4af9e7
Update framework.
2017-04-22 23:17:59 +09:00
Dan Balasescu
6fb8676215
Merge branch 'master' into nodal-hit-sounds
2017-04-22 22:11:19 +09:00
smoogipooo
2af9bf1423
Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
2017-04-22 21:33:11 +09:00
Dan Balasescu
99db871e6c
Update OsuDifficultyCalculator.cs
2017-04-22 20:59:35 +09:00
smoogipooo
ec04ceaece
Fix off-by-one on repeatCount.
2017-04-22 20:53:55 +09:00
smoogipooo
1bb0b96ddc
Make IHasCurve not depend on a SliderCurve object.
2017-04-22 20:43:20 +09:00
Dan Balasescu
dbee95e859
Merge pull request #664 from peppy/general-fixes
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Fix regression causing menu cursor to stick to screen edges.
2017-04-22 18:11:49 +09:00
smoogipooo
c108a7b48e
Generate portable PDBs + add rebuild task.
2017-04-22 17:10:50 +09:00
smoogipooo
0b67cf0e91
Bring framework up to date.
2017-04-22 17:10:49 +09:00
smoogipooo
8dd7781925
Add clr-specific attach request.
2017-04-22 17:10:49 +09:00
smoogipooo
307dc3e2e1
Make VSCode use CLR on Windows platform.
2017-04-22 17:10:34 +09:00
smoogipooo
2d91400239
Fix nullref due to framework change.
2017-04-22 16:56:17 +09:00
Thomas Tan
9432f9879d
Refactor OsuAutoReplay.cs
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- Some trivial refactors
Rename targetPosition to startPosition, move frameDelay and
reactionTime to private readonly fields, and added 2 comments
- Split main loop into 2 functions.
One is the function to add a delay from the previous hit object if the
current one hasn't appeared yet for auto to "see and react to"
- The other function does everything else.
- Rename and comment stuff in spinner startPosition alg.
- Move movement to start of hitobject logic out
- Rename the functions I took out
- Move spinner start pos calc out.
- Move clicking object logic out
- Fix formatting
- Add private keyword
- Change ref to out
- Change some outdated comments
2017-04-22 10:38:20 +08:00
Dean Herbert
96a5d7032d
Fix regression causing menu cursor to stick to screen edges.
2017-04-21 22:37:55 +09:00
Dean Herbert
c6590417ed
Merge pull request #661 from peppy/speed-adjust-mods
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Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 21:14:03 +09:00
Dean Herbert
caf3d311cd
Merge remote-tracking branch 'upstream/master' into speed-adjust-mods
2017-04-21 20:55:20 +09:00
Dean Herbert
612c1b99de
Merge pull request #659 from peppy/general-fixes
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Update UI controls to understand DisabledChanged
2017-04-21 20:54:51 +09:00
Dean Herbert
4e4372b1d7
Update framework.
2017-04-21 20:48:43 +09:00
Dean Herbert
d94035e9da
Merge branch 'master' into general-fixes
2017-04-21 20:42:46 +09:00
smoogipooo
d7477955ac
CI fixes.
2017-04-21 20:42:13 +09:00
smoogipooo
5cdbb226f8
Remove CurvedHitObject to make RepeatSamples not tied to curve.
2017-04-21 20:40:11 +09:00
smoogipooo
b8f9a2be6e
Whoops fix xmldoc.
2017-04-21 20:40:05 +09:00
Dean Herbert
45bccf883a
Update framework.
2017-04-21 20:34:07 +09:00
smoogipooo
f750325aa1
Bring up to date.
2017-04-21 20:10:14 +09:00
smoogipooo
cf0fdbcfb3
Merge branch 'nodal-hit-sounds' into fix-drumroll-conversion
2017-04-21 20:06:01 +09:00
smoogipooo
748f13501a
Remove HeadSamples and TailSamples, combine into RepeatSamples.
2017-04-21 20:04:40 +09:00
smoogipooo
382e656e9f
CI fixes.
2017-04-21 19:51:23 +09:00
Dan Balasescu
6c8bd4dfe4
More trimming.
2017-04-21 19:41:46 +09:00
smoogipooo
47f9b2d55b
Trim whitespace.
2017-04-21 19:38:04 +09:00
smoogipooo
b8c10aa595
Improve xmldoc.
2017-04-21 19:37:16 +09:00
Dean Herbert
3345ba180f
Update with framework rename.
2017-04-21 19:26:32 +09:00
smoogipooo
cae4c7c6e5
Combine construction and assignment.
2017-04-21 19:12:16 +09:00
Dan Balasescu
ed5f072151
Merge pull request #660 from peppy/audio-offset
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Add basic UO support (now called Audio Offset).
2017-04-21 19:07:04 +09:00
smoogipooo
29fe0b471c
Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles.
2017-04-21 18:52:08 +09:00
smoogipooo
a999c42d8a
Split slider samples into head + tail + repeats + body (the original HitObject.Samples).
2017-04-21 18:49:49 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support.
2017-04-21 17:33:37 +09:00
smoogipooo
a7afde02bf
Oops, apparently normal hit sound should always be added.
2017-04-21 16:27:35 +09:00
Dean Herbert
5fdc9819cf
Add basic UO support (now called Audio Offset).
2017-04-21 16:20:05 +09:00
smoogipooo
ca824de91c
Implement RepeatSamples in IHasRepeats.
2017-04-21 16:18:34 +09:00
smoogipooo
b4a4597366
Transform legacy HitObjectParsers to give repeat slider sounds, instead of all sounds.
2017-04-21 16:18:11 +09:00
Dean Herbert
25a7d99a8e
Remove unused reference.
2017-04-21 16:11:24 +09:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
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Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
4a3ae6937d
Improve the look of ScreenWhiteBox.
2017-04-21 15:41:22 +09:00
smoogipooo
83f1f9d7e5
Add ability to parse per-repeat sounds.
2017-04-21 14:38:46 +09:00
smoogipooo
bd7341c5a1
Restructure reading normal/add/volume members into class to make code a bit more readable/usable.
2017-04-21 14:36:28 +09:00
Dean Herbert
ef7bc0f92e
Update UI controls to understand DisabledChanged.
2017-04-21 14:02:04 +09:00
Dean Herbert
2d53ad4c0a
Remove xmldoc-only using usage.
2017-04-21 14:01:58 +09:00