Huo Yaoyuan
|
09093013a7
|
Move spm calculation into counter.
|
2017-10-07 15:58:53 +08:00 |
|
Huo Yaoyuan
|
a876ab9b90
|
Move spm counter to a seperated control.
|
2017-10-07 15:31:42 +08:00 |
|
Huo Yaoyuan
|
ee8746b848
|
Fade in spm texts.
|
2017-10-05 20:07:33 +08:00 |
|
Huo Yaoyuan
|
24187cc53a
|
Move spm text out of scaled parts.
|
2017-10-05 19:55:20 +08:00 |
|
Huo Yaoyuan
|
3de42ee405
|
Smooth spm values into a time range.
|
2017-09-30 15:23:10 +08:00 |
|
Huo Yaoyuan
|
e2e26c91af
|
Show SPM value basically.
|
2017-09-29 22:30:41 +08:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
Shane Woolcock
|
90dacd9861
|
Trim whitespace
|
2017-08-18 16:49:10 +09:30 |
|
Shane Woolcock
|
9628c0b6d6
|
Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler
|
2017-08-18 16:46:00 +09:30 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
546efc0181
|
Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
|
2017-07-17 17:05:24 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Thomas Müller
|
f5829860a2
|
Get rid of AlwaysReceiveInput
|
2017-06-23 18:02:24 +02:00 |
|
Dean Herbert
|
82cf94bbff
|
Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
|
2017-05-22 09:50:45 +09:00 |
|
Dean Herbert
|
95498fe6df
|
Adjust spinner colours making use of EdgeEffect.Hollow
|
2017-05-21 17:21:49 +09:00 |
|
Dean Herbert
|
3004a44b98
|
Further colour adjustments
|
2017-05-18 22:21:41 +09:00 |
|
Dean Herbert
|
c78dfb4a13
|
Oops colours were wrong
|
2017-05-18 21:56:19 +09:00 |
|
Dean Herbert
|
e3ae2bca6d
|
Design improvements
paired with smoogi
|
2017-05-18 21:38:19 +09:00 |
|
Dean Herbert
|
ae676b48b2
|
Fix whitespace
|
2017-05-18 19:51:45 +09:00 |
|
Dean Herbert
|
9cd41c0e87
|
Spinner design refresh
|
2017-05-18 19:42:20 +09:00 |
|
EVAST9919
|
a4d5660e41
|
Cast SpinsRequired value to int
|
2017-05-14 09:22:49 +03:00 |
|
EVAST9919
|
ef23405733
|
Applied suggested changes
|
2017-05-14 06:45:35 +03:00 |
|
EVAST9919
|
6d9e11a74f
|
CI fixes
|
2017-05-13 03:10:13 +03:00 |
|
EVAST9919
|
5532d3ec49
|
storing OD value only
|
2017-05-13 03:04:40 +03:00 |
|
EVAST9919
|
86ebd9d663
|
spinner's progress depends on current map OD now
|
2017-05-13 02:51:58 +03:00 |
|
Dean Herbert
|
4ab636cbb8
|
Update osu! drawables to use TransformSequences.
|
2017-04-27 17:37:38 +09:00 |
|
Dean Herbert
|
705e66c7a1
|
Fix spinners becoming wonky.
|
2017-04-18 22:29:58 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|