Dean Herbert
5b2558cec2
Merge pull request #28473 from bdach/beatmap-info-purge
...
Move unnecessary properties from `BeatmapInfo` / realm to `IBeatmap`
2024-12-02 16:19:12 +09:00
Bartłomiej Dach
98a156ae2d
Merge pull request #30874 from peppy/chat-order
...
Sort public chat channels alphabetically, private channels based on recent messages
2024-11-28 12:46:14 +01:00
Bartłomiej Dach
cf905d0f5c
Merge branch 'master' into beatmap-info-purge
2024-11-26 10:21:16 +01:00
Dean Herbert
c844d65a81
Use TryGetValue
wherever possible
...
Rider says so.
2024-11-22 19:11:16 +09:00
Dean Herbert
086a34f5c0
Merge branch 'master' into beatmap-info-purge
2024-11-22 18:47:32 +09:00
Dean Herbert
29757ffdf2
Allow setting osu!mania scroll speed to single decimal precision
...
Addresses https://github.com/ppy/osu/discussions/30663 .
2024-11-22 17:36:28 +09:00
Dean Herbert
6a0ac4c29e
Merge pull request #29640 from smoogipoo/mania-imperfect-ss
...
Make mania award SS even if there are GREAT judgements
2024-11-22 14:42:32 +09:00
Bartłomiej Dach
15a8cfe685
Fix mania notes disappearing on seek to their end time
2024-11-18 14:37:09 +01:00
Bartłomiej Dach
4ae13cfd60
Remove unused resolved property
2024-11-15 10:58:06 +01:00
Bartłomiej Dach
e5480f8346
Adjust appearance of placement blueprints to be closer to previous
2024-11-15 10:37:56 +01:00
Bartłomiej Dach
0c4c9bd237
Fix incorrect selection hold note blueprint display when upscroll active
2024-11-15 10:27:07 +01:00
Bartłomiej Dach
4c147327df
Fix code quality
2024-11-15 10:19:34 +01:00
Bartłomiej Dach
33b2197e5e
Merge branch 'master' into improve-mania-selection-blueprints
2024-11-15 10:19:08 +01:00
Dean Herbert
54ca705680
Merge branch 'master' into hs-toggle2
2024-11-13 19:15:00 +09:00
Dan Balasescu
60d45d44bb
Merge pull request #30536 from stanriders/add-diffcalc-helpers
...
Add `DifficultyCalculationUtils`
2024-11-13 17:49:40 +09:00
Bartłomiej Dach
8458756402
Adjust appearance a third time
2024-11-12 14:26:13 +01:00
Salman Alshamrani
3268008d21
Fix stage line alignment in mania not matching stable
2024-11-12 04:07:27 -05:00
StanR
78c97d2cd7
Add DifficultyCalculationUtils
2024-11-07 20:36:00 +05:00
Bartłomiej Dach
dba065302d
Adjust appearance once more
2024-11-07 13:41:41 +01:00
Bartłomiej Dach
e058f98bad
Remove unused field
2024-11-07 09:36:28 +01:00
Bartłomiej Dach
98ae45d763
Adjust appearance further in response to feedback
2024-11-07 09:18:57 +01:00
Bartłomiej Dach
aede94a3f3
Use box variant of selection always
2024-11-07 08:41:38 +01:00
Bartłomiej Dach
dfda5e1b66
Improve visual appearance of mania selection blueprints
2024-11-05 15:25:29 +01:00
Bartłomiej Dach
f2afec23f9
Merge branch 'master' into hs-toggle2
2024-11-01 18:44:33 +01:00
Bartłomiej Dach
59655a1830
Fix flip operations sometimes not preserving selection
...
Closes https://github.com/ppy/osu/issues/30250 .
2024-10-14 14:50:01 +02:00
Bartłomiej Dach
1af464d5ae
Bump difficulty calculator versions
...
In order for the new star difficulty to be shown to users on the next
release.
catch's difficulty calculator version is not bumped because the only
catch change pending deploy is https://github.com/ppy/osu/pull/28353 and
that affects performance points only.
2024-10-07 15:38:41 +02:00
Bartłomiej Dach
7816c41b94
Only transfer difficulty slider values on commit
...
Closes https://github.com/ppy/osu/issues/30112 .
2024-10-04 14:08:46 +02:00
Bartłomiej Dach
99eb26b7d5
Redo the layout of sections based on discord feedback
...
See
https://discord.com/channels/188630481301012481/188630652340404224/1291358770064130140
and everything after.
2024-10-03 13:53:21 +02:00
Bartłomiej Dach
b15608343b
Replace setup screen controls with new "form" controls
2024-10-03 11:49:03 +02:00
Dean Herbert
d9de2ad97b
Merge pull request #29899 from bdach/mania-selection-dropped
...
Ensure selection is preserved when moving selection between columns
2024-09-27 18:11:23 +09:00
Dean Herbert
ce41dc4629
Use bindable flow for zoom handling
2024-09-27 17:13:26 +09:00
OliBomby
e3b4483872
Refactor PlacementBlueprint to not be hitobject specific
2024-09-24 20:31:00 +02:00
Bartłomiej Dach
20b1d76269
Ensure selection is preserved when moving selection between columns
...
Closes https://github.com/ppy/osu/issues/29793 .
I believe that the sequence of events that makes this happens is as
follows:
- User selects a range of objects. Some of those objects are off-screen,
and thus would be presumed to be not alive - except the blueprint
container forces them to remain alive, because they're part of the
selection.
- User moves the selection to another column, which is implemented by
temporarily removing the objects from the playfield, changing their
column, and re-adding them.
This sort of pattern is supposed to kick off the
`HitObjectUsageTransferred` flow in `HitObjectUsageEventBuffer` - and
it does... for objects that are *currently visible on screen* and thus
would be alive regardless of `SetKeepAlive()`. However, this does not
hold for objects that are off-screen - nothing ensures they are kept
alive again after re-adding, and thus they inadvertently become dead.
- Thus, this doesn't kick off the `BlueprintContainer` flows associated
with transferring objects to another column, and instead fires the
removal flows, which ensure that the off-screen objects that were
being moved are instead deselected.
I tried a few other options but found no better resolution than this -
calling `SetKeepAlive()` directly would require making it public, which
seems like a bad idea. There's really no good way to generically handle
this either, because it is the ruleset that decides that its way of
implementing this operation will be a removal and re-add of objects,
so...
2024-09-17 13:18:18 +02:00
Dean Herbert
58fe502af4
Merge branch 'master' into beatmap-info-purge
2024-09-15 04:53:35 +09:00
Dan Balasescu
c7a2e79b6e
Merge branch 'master' into pp_refactoring_merge_multipliers
2024-09-12 16:22:55 +09:00
Bartłomiej Dach
d8a745ec04
Decouple legacy mania combo counter from abstract eldritch entity
2024-09-11 11:44:57 +02:00
Dan Balasescu
7f41d5f4e7
Remove mouse input from mania touch controls
2024-08-30 16:32:15 +09:00
Dan Balasescu
d59d5685d0
Make mania award SS even if there are GREAT judgements
2024-08-29 20:21:59 +09:00
Dean Herbert
9840a07eaf
Fix osu!mania hold notes playing a sound at their tail in the editor
...
Closes #29584 .
2024-08-27 14:06:02 +09:00
Dean Herbert
48cfd77ee8
Component
-> Lookup
2024-08-23 14:48:50 +09:00
Dean Herbert
46d55d5e61
Remove remaining early base
lookup calls which were missed
2024-08-22 20:13:28 +09:00
Dean Herbert
1435fe24ae
Remove requirement of base
calls to ensure user skin container layouts are retrieved
2024-08-22 19:14:30 +09:00
Dean Herbert
b57b8168a6
Rename Target
lookup to Component
2024-08-22 19:00:28 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
Dean Herbert
36b4013fa6
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup
to GlobalSkinnableContainerLookup
2024-08-22 18:39:36 +09:00
Salman Ahmed
4d74625bc7
Fix mania combo counter positioning break on centre anchor
2024-08-20 12:39:51 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
...
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Salman Ahmed
7427237873
Try make code look better
2024-08-15 17:03:08 +09:00
Salman Ahmed
358572ebb3
Update code order to match everything else
2024-08-15 16:57:29 +09:00