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Commit Graph

121 Commits

Author SHA1 Message Date
Dean Herbert
120446e4a7 Ensure only one dialog is being displayed by the SongSelect footer at a time
Fixes #1208
2017-09-20 14:32:15 +09:00
Dean Herbert
b1145272d1 Update code to support new inspectcode analysis rules 2017-09-14 12:58:32 +09:00
Dean Herbert
543a71efcc Fix ObjectDisposal exceptions due to lingering event binds 2017-09-04 08:21:07 +09:00
Dean Herbert
dd26c80837 Delete -> Hide 2017-09-04 07:59:32 +09:00
Dean Herbert
3d61cde266 Correctly delay loading of PlaySongSelect-specific components 2017-09-01 18:22:38 +09:00
Dean Herbert
1f646e6d54 Add hiding support for beatmap difficulties 2017-09-01 17:57:12 +09:00
Dean Herbert
3b4b4b669b Add framework for deleting difficulties 2017-08-30 21:12:46 +09:00
Dean Herbert
2fb4126ffc Use BeatmapSetInfo instead of WorkingBeatmap 2017-08-30 20:53:33 +09:00
Dean Herbert
07da29ea1c Add context menu to beatmap set header 2017-08-30 20:41:41 +09:00
Huo Yaoyuan
4aa5ce8b41 Always load background and info wedge when no beatmap available. 2017-08-28 17:53:57 +08:00
Shane Woolcock
4901ac9e35 Add some comments explaining why the Track is being forcefully added to the TrackManager 2017-08-18 18:01:18 +09:30
Dean Herbert
ffc8f763e5 Merge branch 'master' into fix-track-not-resetting 2017-08-18 17:24:22 +09:00
Dan Balasescu
cc6a5824f0 Merge branch 'master' into fix-ruleset-changing 2017-08-18 13:40:52 +09:00
Dean Herbert
6ded194c53 Remove all usage of DI to retrieve InputManager
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Shane Woolcock
096e574401 Selecting a beatmap set no longer updates the ruleset to the first map of that set (since it causes the carousel to refilter) 2017-08-12 19:52:09 +09:30
Shane Woolcock
e48c5898bd Ensure the Track for the selected beatmap is added to the TrackManager. Fixes the problem where a beatmap would be stuck at 100% if it is replayed. 2017-08-11 17:26:30 +09:30
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Huo Yaoyuan
44fd0eb78b Pass input state in OnSelected. 2017-08-04 00:09:41 +08:00
Dean Herbert
c8b5c1b8a5 Merge branch 'master' into scroll_to_selected 2017-08-01 11:06:32 +09:00
EVAST9919
700c7753c3 Applied suggestions 2017-07-31 14:20:12 +03:00
Huo Yaoyuan
df3f75b842 Merge branch 'master' into fixes 2017-07-31 17:51:34 +08:00
EVAST9919
62365090ad Removed useless variable 2017-07-29 17:51:11 +03:00
EVAST9919
e121b119be Added "scroll to" container 2017-07-29 17:33:20 +03:00
Dean Herbert
e691dd12c5 Fix potential sequen of execution issues in BeatmapCarousel 2017-07-28 15:05:08 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777 Simplify and document DatabaseStore API 2017-07-27 15:06:10 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Huo Yaoyuan
47b4ef5cd2 Handle control key with OnKeyUp/OnKeyDown. 2017-07-24 22:14:21 +08:00
Huo Yaoyuan
c2e5788ed1 Make OsuScreen.Ruleset protected. 2017-07-24 21:47:31 +08:00
Huo Yaoyuan
e0b1057b87 Merge branch 'master' into fixes 2017-07-24 20:50:33 +08:00
tgi74000
d0e99f0c95 check removed beatmap being null, check promptdelete beatmap being default 2017-07-24 10:25:33 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Dean Herbert
9a33e77d63 Merge branch 'master' into fix-carousel-debounce-race 2017-07-21 17:44:04 +09:00
Dean Herbert
12b6b80d5c Make method to flush filter requests 2017-07-21 17:20:52 +09:00
Dean Herbert
b4dddc98ee Fix selection changing on entering song select
Conditional was backwards, easy fix.
2017-07-21 06:15:44 +09:00
Dean Herbert
fb2f1224b3 Fix carousel filter debounce causing a race condition
Clicking a ruleset button on toolbar would schedule a delayed filter of carousel, which could in turn trigger a beatmap change after pushing a Player. This resolves that by forcing any pending operations to complete.
2017-07-21 05:58:58 +09:00
Thomas Müller
e84d8cc020 Merge branch 'master' into fix-empty-carousel 2017-07-20 21:15:58 +02:00
Thomas Müller
4e33efd41f Merge branch 'master' into fix-empty-carousel 2017-07-20 21:04:45 +02:00
Thomas Müller
518a7c460e Merge branch 'master' into fix-beatmap-select-race 2017-07-20 21:04:40 +02:00
Thomas Müller
e21822cdeb Merge branch 'master' into fix-working-beatmap-double-load 2017-07-20 20:35:31 +02:00
Thomas Müller
01ff7e8f4b Merge branch 'master' into fix-empty-carousel 2017-07-20 20:31:06 +02:00
Dean Herbert
451f92772a Merge branch 'master' into fixes 2017-07-20 19:46:50 +09:00
Dean Herbert
6e0b7b81f8 Switch to correct ruleset when changing beatmap
This is only really noticeable when using the MusicController to change tracks while at song select.
2017-07-20 19:10:20 +09:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
61c665f239 Add required null check 2017-07-20 15:16:07 +09:00
Dean Herbert
a59557f039 Fix selection not being reset correct when changing between rulesets
Carousels filtered to results with no maps visible were not being handled correctly in a few different ways. This covers all those scenarios.
2017-07-20 15:12:20 +09:00
Dean Herbert
c130981184 Fix WorkingBeatmap being loaded twice when using MusicController at SongSelect 2017-07-20 14:06:09 +09:00